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1 情 報 処 理 学 会 インタラクション 2013 IPSJ Interaction Interaction (13INT003) 2013/2/28 Primer Streamer: 1 1,2 1 Primer Streamer Primer Streamer: a System for Shepherding into User Interest by Showing Pictures Continuously Isoyama Naoya 1 Terada Tsutomu 1,2 Tsukamoto Masahiko 1 Abstract: Recently, the environment that user can always see the information is becoming realistic by the development of the wearable computing, and researchers have proposed various methods, which present information appropriately according to a situation after recognizing the user s action or the state. However, in the environment, since the user does not always need the particular information, free time arises on the device for presenting information and the user can see the information that does not have a specific meaning at this time. Therefore, in this research, we propose the system that unconsciously leads the user to the specific information by presenting the visual information that is related to user s interest. Our system utilizes the concept of priming effect, which means the user is affected by the contents presented on the system. Evaluation results confirmed that the related information affects user getting the information. Moreover, we implemented a prototype of the system:primer Streamer that presents information related to user s interest Graduate School of Engineering, Kobe University 2 PRESTO, Japan Science and Technology Agency (HMD: Head Mounted Display) HMD [1], [2], [3] 2013 Information Processing Society of Japan 17

2 [4] Primer Streamer HMD HMD [1] HMD [2] HMD HMD HMD [3] [5] [7] Lupyan () [8] Vickery [9] 3. [4] HMD ( ) ( ) 2013 Information Processing Society of Japan 18

3 パブリック ディスプレイ HMD サッカー 野 球 関 連 画 像 HMDの 画 面 1 サッカー 野 球 関 連 画 像 配 置 したオブジェクト HMD ( 1) ( 3 ) ( 2 2 ) ( ) ( ) ( VS VB VN ) VS 15 VS1 VS15 VB1 VB15, VN1 VN15 1 a d VS a VS-a VS-b VS-d VB-a VB-d VN-a VN-d VN-a, b VN-b VS-a VS-b VB-a VB-b a VS-a VN-a VB-b VN-b VS-c VS-d VS-c VS-d 2013 Information Processing Society of Japan 19

4 発 個 数 グループVS (サッカー 関 連 画 像 付 ) VS1VS2VS3VS4VS5VS6VS7VS8VS9VS10VS11VS12VS13VS14VS 発 個 数 グループVN 被 験 ( 関 者 連 画 像 無 ) VN1VN2VN3VN4VN5VN6VN7VN8VN9VN10VN11VN12VN13VN14VN15 被 験 者 発 個 数 グループVB ( 野 球 関 連 画 像 付 ) VB1VB2VB3VB4VB5VB6VB7VB8VB9VB10VB11VB12VB13VB14VB15 被 験 者 サッカー 野 球 関 連 関 オブジェクト 連 オブジェクト 3 ( ) 1 1 ( ) 2 VS VB VN a. ( /5 ) b. ( /5 ) c. ( /15 ) d. ( /15 ) VN VS, VB VN 1 ( : 15) VS, VB 2 ( : 30) Wilcoxon VN-a, b VS, VB VN VS, VB ( ) 5 5 ( ) ( AS AW AN ) ( 5) 2013 Information Processing Society of Japan 20

5 サッカー 天 気 関 連 画 像 天 気 について 話 す 人 たち サッカー 関 天 連 気 画 像 サッカー 天 気 関 連 画 像 サッカーについて 話 す 人 たち サッカー 関 天 連 気 画 像 AS, AW Wilcoxon 5% 2 5. Primer Streamer 4 ( ) AS 12 AS1 AS12 AW1 AW12, AN1 AN12 2 a d AS-a AS-d AW-a AW-d AN-a AN-d AN-a, b AS-a AS-b AW-a AW-b AS-a AN-a AW-b AN-b AS AW-c 3 2 AW8, 9, 12 Primer Streamer Windows 7 Microsoft Visual C# Google YouTube Google API Auto 6. HMD ( VS ) 5 ( VB ) HMD HMD DataGlass3/A 2013 Information Processing Society of Japan 21

6 発 話 数 グループAS (サッカー 関 連 画 像 付 ) 発 AS1AS2.AS3.AS4 話 数 グループAN( AS5AS6.AS7AS8.AS9AS10.AS11.AS12 被 験 者 関 連 画 像 無 ) AN1 AN2 AN3AN4.AN5.AN6AN7.AN8 被 験 者 AN9AN10.AN11AN 発 話 数 グループAW ( 天 気 関 連 画 像 付 ) AW1 AW2AW3.AW4AW5.AW6AW7.AW8.AW9.AW10AW11.AW12. 被 験 者 サッカー 天 気 関 連 関 話 連 題 話 題 6 ( ) 1 2 ( ) 2 AS AW AN a. ( /5 ) b. ( /5 ) c. ( /12 ) d. ( /12 ) (a) (b) 配 置 したオブジェクト (c) Google (d) YouTube 8 HMD PC 7 EMR OS1 OS5 OB1 OB5 VS VS 1 VS 6 VB VB 1 VB 5 2 () Information Processing Society of Japan 22

7 VB HMD VB 2 VB 2 VS 4 VB 5 VS 3, 5 VB 1, 3 VS 3, 5, VB : : : : : 6.3 Vickery [9] [10] ( ) (SNS ) 2013 Information Processing Society of Japan 23

8 3 OS1 OS2 OS3 OS4 OS5 OB1 OB2 OB3 OB4 OB5 (/5) (/5) VS VS VS VS VS 5 1 (2) 0 (1) VS 6 0 (3) 0 (1) VB VB VB VB 4 3 (4) 3 (3) VB 5 0 (1) 1 (1) 7. HMD Primer Streamer () (A)( , ) [1],,, : MC :, ( ), Vol. 28, No. 2, pp (May 2011). [2] T. Stiefmeier, et al.: Combining Motion Sensors and Ultrasonic Hands Tracking for Continuous Activity Recognition in a Maintenance Scenario, Proc. of the 10th IEEE International Conference on Wearable Computing (ISWC 2006), pp (Oct. 2006). [3] N. V. Pham, et al.: An Information Retrieval System for Supporting Casual Conversation in Wearable Computing Environments, Proc. of the 5th International Workshop on Smart Appliances and Wearable Computing (IW- SAWC 2005), pp (June 2005). [4] E. Turving and D. L. Schacter: Priming and Human Memory Systems, Science, Vol. 247, No. 4940, pp (Jan. 1990). [5],, :,,, (DICOMO 2008), Vol. 2008, pp (July 2008). [6],,,,, :, ( ), Vol. 2005, No. 49, pp (May 2005). [7],,,, :,, Vol. 51, No. 12, pp (Dec. 2010). [8] G. Lupyan and D. Swingley: Self-Directed Speech Affects Visual Search Performance, The Quarterly Journal of Experimental Psychology, Vol. 0, Issue. 0, pp (Dec. 2011). [9] T. J. Vickery, L. W. King, Y. Jiang: Setting Up the target Template in Visual Search, Journal of Vision, Vol. 5, No. 1, pp (Feb. 2005). [10],,,,:, 2012, pp (Mar. 2012) Information Processing Society of Japan 24

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