2011 : M Schell Interest curve Schell Chan FPS Schell Interest curve Chan FPS Chan Chan Chan Chan

Size: px
Start display at page:

Download "2011 : M Schell Interest curve Schell Chan FPS Schell Interest curve Chan FPS Chan Chan Chan Chan"

Transcription

1 2011 M

2 2011 : M Schell Interest curve Schell Chan FPS Schell Interest curve Chan FPS Chan Chan Chan Chan

3 Chan FPS PCHI I

4 1 1.1 [1] Hullett [2] FPS 1

5 FPS Game Developer s Conference GDC GDC Vault Digital Games Research Association DiGRA LeBlanc [3] Valve Software[4] 2

6 Left4Dead Feil[5] Schell[6] interest curve Schell interest curve Valve Software Feil Schell interest curve Chan[7] FPS interest curve Chan FPS Chan FPS 2D Chan 1 2 Chan Chan 3

7

8 [8] [9] beatmania [10] [11] BGM Rez[12] [13] 5

9 図 2.1: beatmaniaiidx 1999,KONAMI 図 2.2: 太鼓の達人 , ナムコ 最後となる 3 つ目のタイプは プロシージャル技術を用いたタイプのゲームで ある ゲームにおけるプロシージャル技術とは一般に自動生成のことを指したも ので このタイプの音楽ゲームは CD や楽曲のデータ等 音楽のデータを用いて ゲームステージ等を自動生成する CD の波形データからステージを生成するビブ リボン [14] 等がある 2.2 本研究の対象となるリズムゲーム 2.1 節で紹介した 2 つ目と 3 つ目のタイプのゲームに関しては 音楽ゲーム以外 のジャンルの要素を含む また 各々のゲームのルールに差がありすぎるため 本 研究で取り扱うのは適切ではない その上 音楽ゲームの中では 1 つ目のタイプ が大多数を占め 一般に音楽ゲームといえば 1 つ目のタイプのリズムゲームを連 想することが多い また Martin らの研究 [15] では 音楽ゲームにおいて各々が 相互作用する 7 つの要素を分析し これらの要素を振り分けることで既存の音楽 ゲームのパターン化を行っている その結果から 音楽ゲームはリズムゲームと 6

10 DX [11] 2 1 -Project DIVA- Diva [16] 7

11 Diva 4 Diva 8

12 3 Chan Chan (electroencephalogram EEG) 9

13 [17] : δ θ α β [17] δ 0.5-4Hz 10

14 θ 4-8Hz α 8-13Hz α β β 13-40Hz 3.3 Chan NeuroSky Mindset[18] 3.2 Mindset MindSet 3.2: Mindset Neurosky 11

15 MindSet NeuroSky esense [19] Mindset 1 esense 2 NeuroSky [19] [20] Chan esense [21] NeuroSky BIOPAC SYSTEM 12

16 NeuroSky MindSet [21] 13

17 4 Chan FPS Chan FPS 4.1 Chan Chan Chan Point of High Interest( PHI) PHI PHI Chan Chan PHI Chan PHI Points of Common High Interest PCHI PCHI Chan 2 14

18 1. PCHI 2. PCHI 4.2 FPS 4.1 PCHI Chan FPS 6 15

19 : FPS 16

20 PSP PSP PC 17

21 PSP Mindset PSP Web PSP PCHI PCHI PCHI PCHI : PCHI PCHI 18

22 PHI PCHI PCHI Chan PCHI Factors of Interest FOI FOI-1 FOI-2 FOI-3 FOI 4.2 FPS Chan FOI FOI FOI-3 FOI

23 5.2: FOI-1 5.3: FOI-2 20

24 5.4: FOI-3 5.1: FOI FOI Trigger of FPS FOI-1 FOI-2 FOI Diva Diva 21

25 FOI-2 Diva 1 Diva FOI FOI FOI : FOI-1 FOI-1 FOI-2 22

26 5.6 2 FOI-2 5.6: FOI-2 FOI-2 FOI FOI-3 FOI-3 A C B D FOI 23

27 5.7: FOI-3 24

28 6 FOI Chan Chan intrest curve 25

29 26

30 [1] Edward Byrne. Game Level Design. Game Development Series. Charles River Media, [2] Kenneth Hullett and Jim Whitehead. Design patterns in fps levels. In Proceedings of the Fifth International Conference on the Foundations of Digital Games, FDG 10, pp , New York, NY, USA, ACM. [3] Hunicke Robin, Leblanc Marc, and Zubek Robert. MDA: A Formal Approach to Game Design and Game Research [4] Michael Booth. The ai systems of left 4 dead Artificial Intelligence and Interactive Digital Entertainment Conference at Stanford. [5] John Feil and Marc Scattergood. Beginning Game Level Design. Premier Press Game Development. Course Technology, [6] Jesse Schell. Understanding entertainment: story and gameplay are one. Comput. Entertain., Vol. 3, pp. 6 6, January [7] Kenneth Chan. fps.,,

31 [8].. PG1060.pdf. CEDEC2009. [9] Sony Computer Entertainment Inc., Video Game. [10] Ltd. Konami Digital Entertainment Co. beatmania, Video Game. [11] NAMCO BANDAI Games Inc., Video Game. [12] SEGA Corporation. Rez, Video Game. [13] Q Entertainment Inc., Video Game. [14] Sony Computer Entertainment Inc., Video Game. [15] Martin Pichlmair and Fares Kayali. Levels of sound: On the principles of interactivity in music video games. In Baba Akira, editor, Situated Play: Proceedings of the 2007 Digital Games Research Association Conference, pp , Tokyo, September The University of Tokyo. [16] SEGA Corporation. -project diva-, Video Game. [17]. -., [18] NeuroSky Inc. Mindset. EEG device. [19] NeuroSky Inc. Mindset. mindset instruction manual jp.pdf. 28

32 [20],,,.., Vol. 9, No. 34, pp , [21] NeuroSky Inc. Neurosky s esense meters and detection of mental state. l809fde40-0fa6-4ab6-b7ad-2ec27027e4e, EEG device. 29

24 Vol. 1 2 5 7 9 0 A C E http://www.nttdocomo.co.jp/ corporate/eco/ http://www.ana.co.jp/ 1 0120-029-222 2 http://www.ana.co.jp/ 3 http://www.ana.co.jp/ Q1 A1 150 100 50 0 135 144 181 192 169 159

More information

PowerPoint プレゼンテーション

PowerPoint プレゼンテーション - 1 - - 3 - Orbi Yokohama( ) 20138-4 - - 6 - - 7 - - 8 - - 10 - - 11 - - 12 - /NSP 1983, NSP2007 126 Sammy - 13-2005 NAMCO BANDAI Games Inc. CAPCOM CO., LTD. ALL RIGHTS RESERVED. Sammy - 14 - - 15 -

More information

9697 Capcom Public Relations & Investor Relations Section Capcom Public Relations & Investor Relations Section 0

9697 Capcom Public Relations & Investor Relations Section Capcom Public Relations & Investor Relations Section 0 9697 0 20123 1 2 1-1. PC E: 3 1-1. 20103 SNS PC 4 1-2. SNS 3 SNS 5 1-3. SNS 6 1-4. 7 90 8 2-1. PC 2012 234 235 238 215 199 203 200 185 170 154 121 138 E: International Development Group E: DFC Intelligence

More information

JVRSJ Vol.18 No.3 September, 2013 173 29 2 1 2 1 NPC 2004 1 RTS Real-time Simulation NPC NPC NPC AI NPC 4 AI 2 AI 2 3 4 図 1 ゲームとユーザエクスペリエンス reality a

JVRSJ Vol.18 No.3 September, 2013 173 29 2 1 2 1 NPC 2004 1 RTS Real-time Simulation NPC NPC NPC AI NPC 4 AI 2 AI 2 3 4 図 1 ゲームとユーザエクスペリエンス reality a 28 172 日 本 バーチャルリアリティ 学 会 誌 第 18 巻 3 号 2013 年 9 月 1 [1] 1 [2-5] NPC Non-Player-Character 80 90 NPC 2000 NPC 2 AI AI AI [6-8] RPG AI NPC AI AI RPG AI [5][9][10] 3 AI 2 AI 1 [11] 28 JVRSJ Vol.18 No.3 September,

More information

Vol. 23 No. 4 Oct. 2006 37 2 Kitchen of the Future 1 Kitchen of the Future 1 1 Kitchen of the Future LCD [7], [8] (Kitchen of the Future ) WWW [7], [3

Vol. 23 No. 4 Oct. 2006 37 2 Kitchen of the Future 1 Kitchen of the Future 1 1 Kitchen of the Future LCD [7], [8] (Kitchen of the Future ) WWW [7], [3 36 Kitchen of the Future: Kitchen of the Future Kitchen of the Future A kitchen is a place of food production, education, and communication. As it is more active place than other parts of a house, there

More information

2014 2

2014 2 2014 2 Web Web 1 1 1 1.1................................... 1 1.2.................................... 1 1.3.............................. 1 1.4.................................... 2 1.5...................................

More information

11月プログラム.PDF

11月プログラム.PDF 09:2009:45 09:4510:10 10:1010:35 10:3510:45 10 10:4511:10 11:1011:35 11:3512:00 Instructional Design Web Based EducationWBE e-lerning System 13:3013:55 13:5514:20 14:2014:45 14:4514:55 10 14:5515:20 15:2015:45

More information

untitled

untitled The Impact of Digitization on Music Production: From a Perspective of Modularity 51 2 pp. 87-108 2003 12 I 21 3 Information and Communication Technology, ICT 0 1 1 20 1 199820012000 1 MP3 CD 2 3 II CD

More information

13_扉.ai

13_扉.ai http://www.moba-ken.jp/ Inoue Akito M M 1 Wii 29 Mobile Society Review vol.13 30 Les Jeux et les Hommes 2 jeux 3 play game G H 4 5 & 6 play game??? 7 Negotiable consequences 31 Mobile Society Review vol.13

More information

ITS資料

ITS資料 Innovation Technology System Development WEB Design Program System Tool Technology CSS Service Developer CMS Domain Server HTML PROJECT A B C A B C www.stasiasbakery.com/ B C A www.example.com/ A B

More information

+08APSアンダーソンカタログ.indd

+08APSアンダーソンカタログ.indd ANDERSON POST-TENSIONING SYSTEM ANDERSON TECHNOLOGY CORPORATION ANDERSON TECHNOLOGY CORPORATION ANDERSON TECHNOLOGY CORPORATION ANDERSON TECHNOLOGY CORPORATION ANDERSON TECHNOLOGY CORPORATION ANDERSON

More information

002_003(イメージ).xdoc :36 PM ページ 002

002_003(イメージ).xdoc :36 PM ページ 002 002_003(イメージ).xdoc 09.2.18 2:36 PM ページ 002 INTRODUCTION STAGE SELECT 2008 1220 1989 11 21 21 63 3 64 19 STAGE 18 008 STAGE 19 018 STAGE 20 026 STAGE 21 034 GAME FREAK inc./nbgi 1993 KOEI Co.,LTD. SEGA

More information

IPSJ SIG Technical Report Vol.2012-IS-119 No /3/ Web A Multi-story e-picture Book with the Degree-of-interest Extraction Function

IPSJ SIG Technical Report Vol.2012-IS-119 No /3/ Web A Multi-story e-picture Book with the Degree-of-interest Extraction Function 1 2 2 3 4 2 Web A Multi-story e-picture Book with the Degree-of-interest Extraction Function Kunimichi Shibata, 1 Masakuni Moriyama, 2 Kazuhide Yukawa, 2 Koji Ueno, 3 Kazuo Takahashi 4 and Shigeo Kaneda

More information

1 1 CodeDrummer CodeMusician CodeDrummer Fig. 1 Overview of proposal system c

1 1 CodeDrummer CodeMusician CodeDrummer Fig. 1 Overview of proposal system c CodeDrummer: 1 2 3 1 CodeDrummer: Sonification Methods of Function Calls in Program Execution Kazuya Sato, 1 Shigeyuki Hirai, 2 Kazutaka Maruyama 3 and Minoru Terada 1 We propose a program sonification

More information

1 911 9001030 9:00 A B C D E F G H I J K L M 1A0900 1B0900 1C0900 1D0900 1E0900 1F0900 1G0900 1H0900 1I0900 1J0900 1K0900 1L0900 1M0900 9:15 1A0915 1B0915 1C0915 1D0915 1E0915 1F0915 1G0915 1H0915 1I0915

More information

IPSJ SIG Technical Report Vol.2016-CE-137 No /12/ e β /α α β β / α A judgment method of difficulty of task for a learner using simple

IPSJ SIG Technical Report Vol.2016-CE-137 No /12/ e β /α α β β / α A judgment method of difficulty of task for a learner using simple 1 2 3 4 5 e β /α α β β / α A judgment method of difficulty of task for a learner using simple electroencephalograph Katsuyuki Umezawa 1 Takashi Ishida 2 Tomohiko Saito 3 Makoto Nakazawa 4 Shigeichi Hirasawa

More information

( ) fnirs ( ) An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fuji

( ) fnirs ( ) An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fuji 1 1 2 3 4 ( ) fnirs () An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fujii, 1 Shinpei Nagae, 2 Koji Kazai 3 and Haruhiro Katayose

More information

繝励Μ繝ウ繝

繝励Μ繝ウ繝 2012. January vol.609 2 3 2012. January vol.609 4 5 2012. January vol.609 6 7 2012. January vol.609 8 9 2012. January vol.609 10 11 2012. January vol.609 12 13 2012. January vol.609 14 15 2012. January

More information

独立行政法人情報通信研究機構 Development of the Information Analysis System WISDOM KIDAWARA Yutaka NICT Knowledge Clustered Group researched and developed the infor

独立行政法人情報通信研究機構 Development of the Information Analysis System WISDOM KIDAWARA Yutaka NICT Knowledge Clustered Group researched and developed the infor 独立行政法人情報通信研究機構 KIDAWARA Yutaka NICT Knowledge Clustered Group researched and developed the information analysis system WISDOM as a research result of the second medium-term plan. WISDOM has functions that

More information

9 2008 September VOL.160

9 2008 September VOL.160 Vol.160 9 2008 September VOL.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160 Vol.160

More information

STC-IP10

STC-IP10 1 2 3 1 1 4 5 6 7 8 1 9 2 3 4 5 6 10 7 8 11 12 9 10 11 12 13 13 1 2 14 3 4 5 6 7 15 8 16 9 17 10 11 12 18 13 14 15 19 1 2 20 1 2 21 3 4 5 22 1 2 3 4 23 1 2 1 24 2 3 4 5 25 1 2 3 26 1 2 3 4 27 1 2 28 1

More information

プリント

プリント B U S I N E S S R E P O R T 2013.1.1-2013.12.31 3659 Top Message Globalization+Creativity Top Message 1 2013 1 2014 1 Owen Mahoney 01 Performance Report 2013 FIFA 3 1,553 43.3% 507 7.3% 301 6.5% 3 F2P

More information

IPSJ SIG Technical Report Vol.2015-MUS-106 No.10 Vol.2015-EC-35 No /3/2 BGM 1,4,a) ,4 BGM. BGM. BGM BGM. BGM. BGM. BGM. 1.,. YouTube 201

IPSJ SIG Technical Report Vol.2015-MUS-106 No.10 Vol.2015-EC-35 No /3/2 BGM 1,4,a) ,4 BGM. BGM. BGM BGM. BGM. BGM. BGM. 1.,. YouTube 201 BGM 1,4,a) 1 2 2 3,4 BGM. BGM. BGM BGM. BGM. BGM. BGM. 1.,. YouTube 2015 1 100.. Web.. BGM.BGM [1]. BGM BGM 1 Waseda University, Shinjuku, Tokyo 169-8555, Japan 2 3 4 JST CREST a) ha-ru-ki@asagi.waseda.jp.

More information

1 2 3 マルチメディア, 分散, 協調とモバイル (DICOMO2013) シンポジウム 平成 25 年 7 月.,.,,.,. Surrogate Diner,., Surrogate Diner,, 3,, Surrogate Diner. An Interface Agent for Ps

1 2 3 マルチメディア, 分散, 協調とモバイル (DICOMO2013) シンポジウム 平成 25 年 7 月.,.,,.,. Surrogate Diner,., Surrogate Diner,, 3,, Surrogate Diner. An Interface Agent for Ps 1 2 3 マルチメディア, 分散, 協調とモバイル (DICOMO2013) シンポジウム 平成 25 年 7 月.,.,,.. Surrogate Diner,., Surrogate Diner, 3,, Surrogate Diner. An Interface Agent for Pseudo Co-Dining with a Remote Person TAKUTO SHIOHARA 1

More information

2

2 2013 Vol.18 No.2 3 24 25 8 22 2 23 26 9 15 20 2 3 4 5 6 7 8 point1 point 2 point3 point4 10 11 point1 point 2 point 3 point 4 12 13 14 15 16 17 18 19 20 http://www.taishukan.co.jp/kateika/ 21 22 23 24

More information

CSR 2016

CSR 2016 CSR2016 Fun For the Future! 1 Contents 3 5 1 2 3 20 21 CSR 23 SBU 2015 31 33 35 37 39 40 41 42 CSR 2016 WEB 2 3 Fun For the Future! CSR IPIP * CSR * IP Intellectual Property 4 IP 3 SBU Strategic Business

More information

橡新宅.PDF

橡新宅.PDF CIRJE-J-48 2001 3 2001 3 i Market and Strategy of the Home Video-Game Software in the U.S. - Brief Comparison with Japan - Junjiro Shintaku (University of Tokyo) Fumihiko Ikuine (University of Tokyo) March

More information

IPSJ SIG Technical Report iphone iphone,,., OpenGl ES 2.0 GLSL(OpenGL Shading Language), iphone GPGPU(General-Purpose Computing on Graphics Proc

IPSJ SIG Technical Report iphone iphone,,., OpenGl ES 2.0 GLSL(OpenGL Shading Language), iphone GPGPU(General-Purpose Computing on Graphics Proc iphone 1 1 1 iphone,,., OpenGl ES 2.0 GLSL(OpenGL Shading Language), iphone GPGPU(General-Purpose Computing on Graphics Processing Unit)., AR Realtime Natural Feature Tracking Library for iphone Makoto

More information

Web Social Networking Service Virtual Private Network 84

Web Social Networking Service Virtual Private Network 84 Promising business utilized five senses information media through the Next Generation Network Toshio ASANO Next Generation Network 2004 11 2010 6,000 3,000 2006 12 2008 83 Web Social Networking Service

More information

01 2016 32 02 ICT ICT 1,431 103.2% 私 たちは 匠 の 技 と 心 を 大 切 にします ICT 42 2.9% 2,100 7,100 3 ICT

01 2016 32 02 ICT ICT 1,431 103.2% 私 たちは 匠 の 技 と 心 を 大 切 にします ICT 42 2.9% 2,100 7,100 3 ICT 7518 7518 100 IR 5 4 1 3 31 6 3 31 3 31 9 30 URL http://www.netone.co.jp/ http://www.netone.co.jp/ir.html IR IR PC QR Vol.33 4 19 30 2016 32 P01 P03 P07 P09 P10 4 1 4 1 168-0063 8 4 Tel: 0120-782-031 100-7024

More information

3.1 Thalmic Lab Myo * Bluetooth PC Myo 8 RMS RMS t RMS(t) i (i = 1, 2,, 8) 8 SVM libsvm *2 ν-svm 1 Myo 2 8 RMS 3.2 Myo (Root

3.1 Thalmic Lab Myo * Bluetooth PC Myo 8 RMS RMS t RMS(t) i (i = 1, 2,, 8) 8 SVM libsvm *2 ν-svm 1 Myo 2 8 RMS 3.2 Myo (Root 1,a) 2 2 1. 1 College of Information Science, School of Informatics, University of Tsukuba 2 Faculty of Engineering, Information and Systems, University of Tsukuba a) oharada@iplab.cs.tsukuba.ac.jp 2.

More information

IPSJ SIG Technical Report Vol.2014-GN-90 No.16 Vol.2014-CDS-9 No.16 Vol.2014-DCC-6 No /1/24 1,a) 2,b) 2,c) 1,d) QUMARION QUMARION Kinect Kinect

IPSJ SIG Technical Report Vol.2014-GN-90 No.16 Vol.2014-CDS-9 No.16 Vol.2014-DCC-6 No /1/24 1,a) 2,b) 2,c) 1,d) QUMARION QUMARION Kinect Kinect 1,a) 2,b) 2,c) 1,d) QUMARION QUMARION Kinect Kinect Using a Human-Shaped Input Device for Remote Pose Instruction Yuki Tayama 1,a) Yoshiaki Ando 2,b) Misaki Hagino 2,c) Ken-ichi Okada 1,d) Abstract: There

More information

P2P-WG Nomura Research Institute America Inc.

P2P-WG Nomura Research Institute America Inc. P2P-WG 2006 12 1 Nomura Research Institute America Inc. nakayama@nria.com Napster IRC Internet Relay Chat USENET Hotline Communications Ltd. Napster P2P P2P Napster 1999 6 Northeastern Shawn Fanning MP3

More information

Baba and Nobeoka CAE Computer Aided Engineering

Baba and Nobeoka CAE Computer Aided Engineering Baba and Nobeoka, Baba and Nobeoka CAE Computer Aided Engineering Feitzinger and Lee, 1997 p p p p p p Ulrich, 1995 ; Sanchez and Mahoney, 1996 Baba, Y. and K. Nobeoka 1998 Towards Knowledge-based

More information

IPSJ SIG Technical Report Vol.2017-CLE-21 No /3/21 e 1,2 1,2 1 1,2 1 Sakai e e e Sakai e Current Status and Challenges on e-learning T

IPSJ SIG Technical Report Vol.2017-CLE-21 No /3/21 e 1,2 1,2 1 1,2 1 Sakai e e e Sakai e Current Status and Challenges on e-learning T e 1,2 1,2 1 1,2 1 Sakai e e 2012 2012 e Sakai e Current Status and Challenges on e-learning Support Service for Institution-wide and Department-wide Program at Kyoto University Shoji Kajita 1,2 Tamaki

More information

docomo Xperia(TM) PLAY so-01D

docomo Xperia(TM) PLAY so-01D Smart play 1 2 12 13 14 15 16 17 3 4 5 18 6 7 8 9 10 11 1 6 2 3 4 7 8 9 5 10 11 12 13 14 15 16 17 18 Pre-install l games Download o games Download o games Game shortcut t Sony Ericsson s Applications

More information

知能と情報, Vol.29, No.6, pp

知能と情報, Vol.29, No.6, pp 36 知能と情報知能と情報 ( 日本知能情報ファジィ学会誌 ( ))Vol.29, No.6, pp.226-230(2017) 会告 Zadeh( ザデー ) 先生を偲ぶ会 のご案内 Zadeh( ) とと と 日 2018 1 20 日 ( ) 15:00 17:30(14:30 18:00 ) 2F ( ) 530-8310 1-1-35 TEL: 06-6372-5101 https://www.hankyu-hotel.com/hotel/osakashh/index.html

More information

1◎挨拶.PDF

1◎挨拶.PDF - 1 - - 2-4 1 12 4 18 BIOHAZARD - 3-5 2 JAMMA 10 5 135 3 - 4 - Interactive Digital Software Association European Leisure Software Publishers Association Entertainment Software Rating Board - 5-50103 54

More information

& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro

& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro TV 1,2,a) 1 2 2015 1 26, 2015 5 21 Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Rotation Using Mobile Device Hiroyuki Kawakita 1,2,a) Toshio Nakagawa 1 Makoto Sato

More information

6 68

6 68 1 2 3 1 2 4 67 6 68 1990 Y X X Y 1994 Y Y X X X 10 69 10 10 11 13 11 12 13 11 12 70 11 12Y 11 12 11 12 11 12 13 13 13 1994 14 15 1994 64 16 1994 67 17 71 17 17 17 16 Alfonso 1974 1973 1984 1991 1990 18

More information

Vol. 42 No. SIG 8(TOD 10) July HTML 100 Development of Authoring and Delivery System for Synchronized Contents and Experiment on High Spe

Vol. 42 No. SIG 8(TOD 10) July HTML 100 Development of Authoring and Delivery System for Synchronized Contents and Experiment on High Spe Vol. 42 No. SIG 8(TOD 10) July 2001 1 2 3 4 HTML 100 Development of Authoring and Delivery System for Synchronized Contents and Experiment on High Speed Networks Yutaka Kidawara, 1 Tomoaki Kawaguchi, 2

More information

:

: An Analysis of TV Game Market: From the viewpoints of network externalities and whole of services Masaki Matsumura, Hiroyuki Kurimoto, and Toshio Kobayashi It has been understood that a standard would

More information

WISS 2018 [2 4] [5,6] Query-by-Dancing Query-by- Dancing Cao [1] OpenPose 2 Ghias [7] Query by humming Chen [8] Query by rhythm Jang [9] Query-by-tapp

WISS 2018 [2 4] [5,6] Query-by-Dancing Query-by- Dancing Cao [1] OpenPose 2 Ghias [7] Query by humming Chen [8] Query by rhythm Jang [9] Query-by-tapp Query-by-Dancing: WISS 2018. Query-by-Dancing Query-by-Dancing 1 OpenPose [1] Copyright is held by the author(s). DJ DJ DJ WISS 2018 [2 4] [5,6] Query-by-Dancing Query-by- Dancing Cao [1] OpenPose 2 Ghias

More information

3_23.dvi

3_23.dvi Vol. 52 No. 3 1234 1244 (Mar. 2011) 1 1 mixi 1 Casual Scheduling Management and Shared System Using Avatar Takashi Yoshino 1 and Takayuki Yamano 1 Conventional scheduling management and shared systems

More information

i ii ( ) ( ) ( ) 462,891 525,032 502,164 230,636 CD CD 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 10 12 11 13 11 14 12 15 12 16 13 16 14 17 15 18 15 18 16 19 17 20 17 18 19

More information

CEO 2 MARVELOUS COMPANY PROFILE

CEO 2 MARVELOUS COMPANY PROFILE CEO 2 MARVELOUS COMPANY PROFILE ゲームへ 映像へ 音楽へ ステージへ 感動は ボーダーを超えて IP MARVELOUS COMPANY PROFILE 3 App Store Google Play SNS ONLINE GAME IP IP IP PC 4 MARVELOUS COMPANY PROFILE Marvelous Inc. Aiming Inc. Marvelous

More information

DPA,, ShareLog 3) 4) 2.2 Strino Strino STRain-based user Interface with tacticle of elastic Natural ObjectsStrino 1 Strino ) PC Log-Log (2007 6)

DPA,, ShareLog 3) 4) 2.2 Strino Strino STRain-based user Interface with tacticle of elastic Natural ObjectsStrino 1 Strino ) PC Log-Log (2007 6) 1 2 1 3 Experimental Evaluation of Convenient Strain Measurement Using a Magnet for Digital Public Art Junghyun Kim, 1 Makoto Iida, 2 Takeshi Naemura 1 and Hiroyuki Ota 3 We present a basic technology

More information

IPSJ SIG Technical Report Vol.2013-MUS-101 No /12/23 DropNotes 1,a) 1,b) 1,c) 2,d) DropNotes Abstract: We have focused on audio recording and ed

IPSJ SIG Technical Report Vol.2013-MUS-101 No /12/23 DropNotes 1,a) 1,b) 1,c) 2,d) DropNotes Abstract: We have focused on audio recording and ed DropNotes 1,a) 1,b) 1,c) 2,d) DropNotes Abstract: We have focused on audio recording and editing manipulation, and developed an interface Drop- Notes in which bottles and droplets are used to record and

More information

No. 3 Oct The person to the left of the stool carried the traffic-cone towards the trash-can. α α β α α β α α β α Track2 Track3 Track1 Track0 1

No. 3 Oct The person to the left of the stool carried the traffic-cone towards the trash-can. α α β α α β α α β α Track2 Track3 Track1 Track0 1 ACL2013 TACL 1 ACL2013 Grounded Language Learning from Video Described with Sentences (Yu and Siskind 2013) TACL Transactions of the Association for Computational Linguistics What Makes Writing Great?

More information

Tf9-1-07-7168.dvi

Tf9-1-07-7168.dvi /Review 1 1 1 1 2 Innovation Process Technology Hideyasu KARASAWA 1, Katsuro SAGANE 1, Hidenaga KARASAWA 1, Akira KURIYAMA 1, and Minoru KOBAYASHI 2 Abstract We propose a methodology for Innovation Process

More information

25 2014 2 i 1 Kinect 17% 0% 100% iii iii v vii 1 1 1.1............................... 1 1.2............................... 2 1.3.............................. 2 2 3 2.1.................................

More information

nsg02-13/ky045059301600033210

nsg02-13/ky045059301600033210 φ φ φ φ κ κ α α μ μ α α μ χ et al Neurosci. Res. Trpv J Physiol μ μ α α α β in vivo β β β β β β β β in vitro β γ μ δ μδ δ δ α θ α θ α In Biomechanics at Micro- and Nanoscale Levels, Volume I W W v W

More information

人工知能学会研究会資料 SIG-KBS-B Analysis of Voting Behavior in One Night Werewolf 1 2 Ema Nishizaki 1 Tomonobu Ozaki Graduate School of Integrated B

人工知能学会研究会資料 SIG-KBS-B Analysis of Voting Behavior in One Night Werewolf 1 2 Ema Nishizaki 1 Tomonobu Ozaki Graduate School of Integrated B 人工知能学会研究会資料 SIG-KBS-B508-09 Analysis of Voting Behavior in One Night Werewolf 1 2 Ema Nishizaki 1 Tomonobu Ozaki 2 1 1 Graduate School of Integrated Basic Sciences, Nihon University 2 2 College of Humanities

More information

Vol. 50 No (Dec. 2009) Phenakistoscope Player 1, Phenakistoscope Player Phenakistoscope Player Phenakistoscope Player Sig

Vol. 50 No (Dec. 2009) Phenakistoscope Player 1, Phenakistoscope Player Phenakistoscope Player Phenakistoscope Player Sig Vol. 50 No. 12 2954 2963 (Dec. 2009) Phenakistoscope Player 1, 2 3 1 2 1830 1 Phenakistoscope Player Phenakistoscope Player Phenakistoscope Player SightSound -Phenakistoscope- Media Performance System

More information

ipod touch 1 2 Apple ipod touch ipod touch 3 ( ) ipod touch ( 1 ) Apple ( 2 ) Web 1),2) 3. ipod touch 1 2 ipod touch x y z i

ipod touch 1 2 Apple ipod touch ipod touch 3 ( ) ipod touch ( 1 ) Apple ( 2 ) Web 1),2) 3. ipod touch 1 2 ipod touch x y z i ipod touch 1 1 ipod touch. 1) 6 2) 3) A library for detecting movements of an ipod touch by 3D acceleration Akira Kotaki 1 and Mariko Sasakura 1 The aim of this study is to develop a library for detecting

More information

untitled

untitled (SPLE) 2009/10/23 SRA yosikazu@sra.co.jp First, a Message from My Employers 2 SRA CMMI ] SPICE 3 And Now, Today s Feature Presentation 4 Engineering SPLE SPLE SPLE SPLE SPLE 5 6 SPL Engineering Engineeringi

More information

20mm 63.92% ConstantZoom U 5

20mm 63.92% ConstantZoom U 5 29 30 2 13 16350926 20mm 63.92% ConstantZoom U 5 1 3 1.1...................................... 3 1.2................................. 4 2 8 2.1............... 8 2.2............................ 8 2.3..

More information

2013 M

2013 M 2013 M0110453 2013 : M0110453 20 1 1 1.1............................ 1 1.2.............................. 4 2 5 2.1................................. 6 2.2................................. 8 2.3.................................

More information

A pp CALL College Life CD-ROM Development of CD-ROM English Teaching Materials, College Life Series, for Improving English Communica

A pp CALL College Life CD-ROM Development of CD-ROM English Teaching Materials, College Life Series, for Improving English Communica A CALL College Life CD-ROM Development of CD-ROM English Teaching Materials, College Life Series, for Improving English Communicative Skills of Japanese College Students The purpose of the present study

More information

5 IMF IMF IMF 6 / /

5 IMF IMF IMF 6 / / Empowerment of Participatory Development in Cambodia Yumiko Baba NGO BRAC NPO 1995 1995 Empowerment 1 2 3 4 5 IMF IMF IMF 6 / / 1987 1960 1987 20 7 8 9 10 11 Martin E.P. Seligman 1975 12 2 3a NGO 2 3a

More information

三島幸恵_edit PDF

三島幸恵_edit PDF 5 1 1.1 1800 130 1877 71 1948 LP 34 1982 CD CD 1999 1.2 Vol. 10 (2005) 6 CD Mini Disc( MD) ( ) 2 Web 2003 Digital Audio Laboratory 2.1 1 CD 90 2.2 ( ) 7 (, 2000, pp. 58-61) 2.3 JASRAC JASRAC 3000, 2004,

More information

CEO 2 MARVELOUS COMPANY PROFILE

CEO 2 MARVELOUS COMPANY PROFILE CEO 2 MARVELOUS COMPANY PROFILE ゲームへ 映像へ 音楽へ ステージへ 感動は ボーダーを超えて IP MARVELOUS COMPANY PROFILE 3 App Store Google Play SNS ONLINE GAME IP IP IP PC 4 MARVELOUS COMPANY PROFILE Marvelous Inc. Aiming Inc. -

More information

01年譜ほか.indd

01年譜ほか.indd 4 研究業績一覧 1963 1970 P G 1971 1971 1974 11 1976 M 1976 1978 1 33 W. K. Cummings Ikuo Amano Kazuyuki Kitamura 1979 Changes in the Japanese university A comparative perspective Praeger. 1980 1980 48 1982 1984

More information

258 5) GPS 1 GPS 6) GPS DP 7) 8) 10) GPS GPS 2 3 4 5 2. 2.1 3 1) GPS Global Positioning System

258 5) GPS 1 GPS 6) GPS DP 7) 8) 10) GPS GPS 2 3 4 5 2. 2.1 3 1) GPS Global Positioning System Vol. 52 No. 1 257 268 (Jan. 2011) 1 2, 1 1 measurement. In this paper, a dynamic road map making system is proposed. The proposition system uses probe-cars which has an in-vehicle camera and a GPS receiver.

More information

WebIntellTN02.qxp (Page 1)

WebIntellTN02.qxp (Page 1) 2004 Check Point Software Technologies Ltd. 1 2004 Check Point Software Technologies Ltd. 2 Webサーバ Webアプリケーション データベース Webアプリケーション データベース 2004 Check Point Software Technologies Ltd. 3 2004 Check Point Software

More information

25) Edited by Jim Trecker & Charles Miers (1999), [3], p. 22 27) Shawn Ladda (2000), [7], p. 111 31) Edited by Jim Trecker & Charles Miers (1999) [ 1 ] Jere Longman (2000), The Girls of Summer, New York

More information

第1章 台湾パーソナル・コンピュータ産業の成長要因-ODM受注者としての優位性の所在

第1章 台湾パーソナル・コンピュータ産業の成長要因-ODM受注者としての優位性の所在 1 ODM 1980 PC 1990 26 36 ODM PC Ernst and Guerrieri 1998, Borrus and Zysman 1997 1990 PC OEM ODM 37 36 1 2 1990-2000 37 PC 1990 OEM original equipment manufacturing, ODM original design manufacturing,

More information

23

23 Master's Thesis / 修 士 論 文 映 像 配 信 の 中 断 から 復 旧 までの 時 間 を 短 縮 するネットワーク 再 構 築 手 法 の 改 良 隅 田, 貴 久 三 重 大 学, 2011. 三 重 大 学 大 学 院 地 域 イノベーション 学 研 究 科 博 士 前 期 課 程 地 域 イノベーション 学 専 攻 http://hdl.handle.net/10076/12400

More information

20090503-04t-Word

20090503-04t-Word Word (1) Word Word Word -1 Word Word Word Word Word -1 Word -2-2 (2) Word -3 Word 1 -3-1 2 3-1 Web Web SmartArt HTML (3) Command Z Command Word (4) Control J K L (5) USB USB USB TrueCrypt USB Word Word

More information

f(x) = e x2 25 d f(x) 0 x d2 dx f(x) 0 x dx2 f(x) (1 + ax 2 ) 2 lim x 0 x 4 a 3 2 a g(x) = 1 + ax 2 f(x) g(x) 1/2 f(x)dx n n A f(x) = Ax (x R

f(x) = e x2 25 d f(x) 0 x d2 dx f(x) 0 x dx2 f(x) (1 + ax 2 ) 2 lim x 0 x 4 a 3 2 a g(x) = 1 + ax 2 f(x) g(x) 1/2 f(x)dx n n A f(x) = Ax (x R 29 ( ) 90 1 2 2 2 1 3 4 1 5 1 4 3 3 4 2 1 4 5 6 3 7 8 9 f(x) = e x2 25 d f(x) 0 x d2 dx f(x) 0 x dx2 f(x) (1 + ax 2 ) 2 lim x 0 x 4 a 3 2 a g(x) = 1 + ax 2 f(x) g(x) 1/2 f(x)dx 11 0 24 n n A f(x) = Ax

More information

2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055

2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055 1 1 1 2 DCRA 1. 1.1 1) 1 Tactile Interface with Air Jets for Floating Images Aya Higuchi, 1 Nomin, 1 Sandor Markon 1 and Satoshi Maekawa 2 The new optical device DCRA can display floating images in free

More information

研修コーナー

研修コーナー l l l l l l l l l l l α α β l µ l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l

More information

ボーナス制度と家計貯蓄率-サーベイ・データによる再検証-

ボーナス制度と家計貯蓄率-サーベイ・データによる再検証- ESRI Discussion Paper Series No.139 by May 2005 Economic and Social Research Instute Cabinet Office Tokyo, Japan * 400 : JEL classification: D12, E21 * 186-8603 2-1 042-580-8369 FAX 042-580-8333 1 Abstract

More information

28 Horizontal angle correction using straight line detection in an equirectangular image

28 Horizontal angle correction using straight line detection in an equirectangular image 28 Horizontal angle correction using straight line detection in an equirectangular image 1170283 2017 3 1 2 i Abstract Horizontal angle correction using straight line detection in an equirectangular image

More information

BN.j...[.X13..

BN.j...[.X13.. BANDAI NAMCO NEWS No.13 2008 September Top Message 2008 September No.13 1 Top Message 2 BANDAI NAMCO NEWS CSR Topics 2008 September No.13 3 Financial Data 4 BANDAI NAMCO NEWS Overseas Business Activities

More information

IPSJ SIG Technical Report Vol.2011-EC-19 No /3/ ,.,., Peg-Scope Viewer,,.,,,,. Utilization of Watching Logs for Support of Multi-

IPSJ SIG Technical Report Vol.2011-EC-19 No /3/ ,.,., Peg-Scope Viewer,,.,,,,. Utilization of Watching Logs for Support of Multi- 1 3 5 4 1 2 1,.,., Peg-Scope Viewer,,.,,,,. Utilization of Watching Logs for Support of Multi-View Video Contents Kosuke Niwa, 1 Shogo Tokai, 3 Tetsuya Kawamoto, 5 Toshiaki Fujii, 4 Marutani Takafumi,

More information

はじめに

はじめに 2001 EMS. Electronics Manufacturing Services Industry EMS EMS EMS EMS EMS 2 EMSI 1 2 3 2 EMS. EMS 1 EMS Cisco IT EMS 90 IT IT 70 IT EMS 90 1 2 90 OEM 3 EMS 4 EMS 90 EMS EMS 2000 10 EMS Solectron 5 Sony

More information

main.dvi

main.dvi DEIM Forum 2015 D3-1 305-8573 1-1-1 305-8573 1-1-1 ( ) 151-0051 5-13-18 101-8430 2-1-2.com,,,, Market Share Estimation based on Statistics of Search Engine Suggests Takakazu IMADA,IchiroMORIYA, Yusuke

More information

1 2 3

1 2 3 1 2 3 2. 3. 1 2 3 2. 2 3 4 5 1 2 3 4 2. 1 2 3 4 5 6 7 1. 2. 4. 1 2 5. 3 4 .5 52. 53 1.53 53 55 56 57 60 2.64 3.64 4.65 5.66 66 67 68 6.74. 75 1.75 75 75 76 77 78 2.80 80 80 80

More information

青年期のSNS 利用における自己開示とその心理的要因

青年期のSNS 利用における自己開示とその心理的要因 SNS 1 SNS SNS SNS SNS Face to face 1990 Web 2006 140 Twitter 2015 2011 LINE 20152014 1359 9 1020 LINE Twitter SNS Social Networking ServiceSNS 2015SNS ICT2014 SNS 2013 5,4872014 6,023 SNS 64.9 LINE 47.6

More information

33312004_先端融合開発専攻_観音0314PDF用

33312004_先端融合開発専攻_観音0314PDF用 Advanced Course for Interdisciplinary Technology Development National Institute of Technology, Gifu College Advanced Course for Interdisciplinary Technology Development 1 5 Curriculum National Institute

More information

360_h1_4.ai

360_h1_4.ai 2008 EA Digital Illusions CE AB. Mirror's Edge and the DICE logo are trademarks or registered trademarks of EA Digital Illusions CE AB. All Rights Reserved. EA and the EA logo are trademarks or registered

More information

Trial for Value Quantification from Exceptional Utterances 37-066593 1 5 1.1.................................. 5 1.2................................ 8 2 9 2.1.............................. 9 2.1.1.........................

More information

p. 234

p. 234 p. p. W. S. William Smith Clark, - the Covenant of the Believers in Jesus Antioch of Church Masatake Oshima, p. 233 p. 234 John William Burgess, - a promoter Nicholas, p. Fifth Annual Report, p., Harold,

More information

2797 4 5 6 7 2. 2.1 COM COM 4) 5) COM COM 3 4) 5) 2 2.2 COM COM 6) 7) 10) COM Bonanza 6) Bonanza 6 10 20 Hearts COM 7) 10) 52 4 3 Hearts 3 2,000 4,000

2797 4 5 6 7 2. 2.1 COM COM 4) 5) COM COM 3 4) 5) 2 2.2 COM COM 6) 7) 10) COM Bonanza 6) Bonanza 6 10 20 Hearts COM 7) 10) 52 4 3 Hearts 3 2,000 4,000 Vol. 50 No. 12 2796 2806 (Dec. 2009) 1 1, 2 COM TCG COM TCG COM TCG Strategy-acquisition System for Video Trading Card Game Nobuto Fujii 1 and Haruhiro Katayose 1, 2 Behavior and strategy of computers

More information

.{...qxd

.{...qxd 1 Mental Healthcare Manual 1 2 1 2 2 3 1 2 3 4 5 3 4 1 2 3 4 4 5 5 5 6 6 7 7 1 2 3 4 8 1 8 1 2 3 9 2 9 1 2 3 4 5 6 11 Mental Healthcare Manual 2 1 2 3 3 Mental Healthcare Manual Mental Healthcare Manual

More information

13金子敬一.indd

13金子敬一.indd 1 1 Journal of Multimedia Aided Education Research, 2004, No. 1, 115122 ED21 1 2 2 WWW 158 34 Decker 3 ED21 ED21 1 ED21 1 CS 1 2 ED213 4 5 ED21 ED21 ED21 ED9900 9 EL21 EE21 EC21 ED9900 JavaApplet JavaApplet

More information

SCEI ULTRAVIOLET 2006 Screen Gems, Inc. All Rights Reserved. 1 2 5 9 13 16 18 20 28 32 37 39 40 42 44 47 130 131 132

SCEI ULTRAVIOLET 2006 Screen Gems, Inc. All Rights Reserved. 1 2 5 9 13 16 18 20 28 32 37 39 40 42 44 47 130 131 132 SCEI ULTRAVIOLET 2006 Screen Gems, Inc. All Rights Reserved. 1 2 5 9 13 16 18 20 28 32 37 39 40 42 44 47 130 131 132 1 % 1 2004 2005 2006 2006/2005 2006 7,496,391 7,159,616 7,475,436 +4.4% $63,893 98,902

More information

untitled

untitled IT E- IT http://www.ipa.go.jp/security/ CERT/CC http://www.cert.org/stats/#alerts IPA IPA 2004 52,151 IT 2003 12 Yahoo 451 40 2002 4 18 IT 1/14 2.1 DoS(Denial of Access) IDS(Intrusion Detection System)

More information

‰à

‰à 1988 1994 1988 94 1990 9 92 8 88 12 91 1 91 9 90 9 91 12 1 2 1 1992 9 8 92 11 NPT 93 3 93 6 94 7 94 10 3 3 4 2 1 state nation referent objects 5 1948 12 195 6 4 Vol. 48, No. 4, October 2002 3 1 7 1970

More information