情報処理学会研究報告 IPSJ SIG Technical Report Vol.2014-GN-90 No.6 Vol.2014-CDS-9 No.6 Vol.2014-DCC-6 No /1/23 Bullet Time 1,a) 1 Bullet Time Bullet Time
|
|
|
- やすもり あさま
- 6 years ago
- Views:
Transcription
1 Bullet Time 1,a) 1 Bullet Time Bullet Time Generation Technique and Eveluation on High-Resolution Bullet-Time Camera Work Ryuuki Sakamoto 1,a) Ding Chen 1 Abstract: The multi-camera environment have been used in movie studio when they intent to apply the Bullet Time camera work to a scene. The camera work is realized with lipping through rames at same moment taken by multi cameras surrounding an object at even distances. For making outcome rames o the camera work, the Homography transormation is adapted or rectiying inaccurate camera poses. Thereore the Homography transormation, however, makes some blank spaces during distorting the rame, the scale up transormation should be applied ater that. The scaling up, however, makes the quality o the outcame down. In this paper, we proposed a method to calculate Homography matrices or keeping the quality and naturality o outcome rames o the camera work. For measuaring the eectiveness o the method, we also describe the result o a user evaluation Bullet Time 10 Bullet Time [1] 1 Yahoo Japan Corp. Mid9-7-1 Akasaka, Minato-ku a) [email protected] c 2014 Inormation Processing Society o Japan 1
2 ps XGA VGA 1 3 FullHD TV PC Fig. 1 Conversion by eq.3 Bullet Time 3 Web [3], [4] Bullet Time H k k = 1,...,N Bullet Time k A k [2] R k T k A k Bullet Time k 0 u0 k A k = 0 k v0 k (1) 2. Bullet Time xyz xz y = 0 y k u0 k v0 k N C k = R 1 k Bullet Time T k G e z e z y 3 G x e x e z e x z e z G R k G xz G k C k k = 1,...,N e x / e x C k C k R k = e y / e y (2) G e z / e z H k H k = A k R kr 1 k 3 A 1 k (3) C k G G 1 G c 2014 Inormation Processing Society o Japan 2
3 H k = A kr kr 1 k A 1 k (5) 4. 2 Fig. 2 Conversion by eq.3 2 v αk (α = 0,1,2,3) H k v βk (β = 0,1,2,3) [ ] [ ] v βk λ = H v αk k (6) G 1 1 g k G 2 v αk v βk 2 v βk S k S0 S0 / S k S k k (u0 k,v0 k ) S0 H k 3. S k = (v(β mod 4)k 8 v αk) (7) α=0β=0 (v (β+1 mod 4)k v αk ) 1 k E C k G N k argmax E( k,u0 k,v0 k ) = S0 (8) C k G G S k G C k G G C k E k (u0 k,v0 k ) [1] Bullet Time (u0 k,v0 k ) C k R k 1: (u0 k,v0 k ) (u0 k,v0 k ) G G g k k N E k=1 g k/n (u0 k,v0 k ) A k 2: (u0 k,v0 k ) H k 1 (u0 k,v0 k ) g k k 0 u0 k k A k = 0 k v0 k (4) N g k k=1 5. c 2014 Inormation Processing Society o Japan 3
4 g k 1 1 E 3: k 1 A B k 2 C D k C k G = average (9) z average N k average = N z average = k=1 N k=1 C k G N 1 Eye Bullet Time Vision[12] Eye Vision G 4: g k 2 Bullet Time C k G C k C k [1] k Eye Vision α k k α = C k G k = α(c k G) (10) 2 1 (u0 k,v0 k ) α 2 3 A k 3 k k E 3 E (1) G (2) 1 2 (u0 k,v0 k ) (3) 3 4 k (5) H k B 3 k A B C D Table 1 Combination o each technique [5], [6], [7], [8], [9], [10], [11] Bullet Time 3 TV (4) (7) k 1 3 A 2 Bullet Time c 2014 Inormation Processing Society o Japan 4
5 3 Bullet Time Fig. 3 Bullet Time camera work on each scene 2 E Table 2 E values o each technique. A B C D E α A B α B α C A 1 2 (u0 k,v0 k ) A B α Fig. 4 α on combination A and B E (u0 k,v0 k ) A C (u0 k,v0 k ) C 5 k (u0 k,v0 k ) D E A C (u0 k,v0 k ) Fig. 5 (u0 k,v0 k ) on combination A and C 8. Bullet Time E k (u0 k,v0 k ) 8.1 Bullet Time Point Grey Research Flea2 Web c 2014 Inormation Processing Society o Japan 5
6 30 90 A D http Web HTML5 JavaScript JavaScript 80 Bullet Time 6 4 A Bullet Time 7 Web Fig. 7 Screenshot o an evaluation page 3 5 Table 3 Result o telepresence. Web A B C D Bullet Time n T T Bullet Time Bullet Time Bullet Time Bullet Time Bullet Time 7 5 Web A c 2014 Inormation Processing Society o Japan 6
7 6 Bullet Time Fig. 6 Bullet Time camera work on each scene Bullet Time A D 1% Bullet Time 4 t Bullet Time 1% F(3,566)=4.23, p<.01 Tukey 5% A D A B A D 5 Web 1 D c 2014 Inormation Processing Society o Japan 7
8 4 4 Table 4 Results o each technique. A B C D 4 E A Bullet Time B C D A Bullet Time 1 1 Bullet Time 4 1 [1] : 2 Vol. 106, No. 429, pp (2006). 1 [2] Nakanishi, H., Murakami, Y. and Kato, K.: Movable cameras enhance social telepresence in media spaces, Proceedings o the SIGCHI, ACM, pp (2009). 1 [3] Hartley, R. and Zisserman, A.: Multiple view geometry in computer vision, Cambridge Univ Press (2000). [4] Szeliski, R.: Computer vision: algorithms and applications, Springer (2011). 2 [5] Kanade, T., Rander, P. and Narayanan, P.: Virtualized reality: Constructing virtual worlds rom real scenes, MultiMedia, Vol. 4, No. 1, pp (1997). [6] Kitahara, I. and Ohta, Y.: Scalable 3D representation D or 3D video in a large-scale space, Presence: Teleoperators and Virtual Environments, Vol. 13, No. 2, pp. E E (2004). [7] Inamoto, N. and Saito, H.: Intermediate view generation 1 o soccer scene rom multiple videos, Proc. on 16th International Conerence on Pattern Recognition, Vol. 2, IEEE, pp (2002). (F(3,135)=0.48, n.s.) 2 [8] Hilton, A., Guillemaut, J., Kilner, J., Grau, O. and Thomas, G.: 3d-tv production rom conventional cameras or sports broadcast, Broadcasting, IEEE Transac- (F(3,135)=1.58, n.s.) tions on, Vol. 57, No. 2, pp (2011). [9] Hashimoto, T., Uematsu, Y. and Saito, H.: Generation o see-through baseball movie rom multi-camera views, IEEE International Workshop on Multimedia Signal Processing, IEEE, pp (2010). Bullet Time [10] Kimura, K. and Saito, H.: Video synthesis at tennis player viewpoint rom multiple view videos, Proceedings. VR 2005., IEEE, pp (2005). 9. [11] Tomiyama, K., Miyagawa, I. and Iwadate, Y.: Prototyping o HD Multi-Viewpoint Image Generating Bullet Time System-Live broadcasting use at gymnastics competition (60 th National Championships)-, IEIC Technical Report, Vol. 106, No. 429, pp (2006). 4 [12] Kanade, T. et al.: EyeVision, Web, pvi-inc. com/eyevision. 1 c 2014 Inormation Processing Society o Japan 8
1 Web [2] Web [3] [4] [5], [6] [7] [8] S.W. [9] 3. MeetingShelf Web MeetingShelf MeetingShelf (1) (2) (3) (4) (5) Web MeetingShelf
1,a) 2,b) 4,c) 3,d) 4,e) Web A Review Supporting System for Whiteboard Logging Movies Based on Notes Timeline Taniguchi Yoshihide 1,a) Horiguchi Satoshi 2,b) Inoue Akifumi 4,c) Igaki Hiroshi 3,d) Hoshi
& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro
TV 1,2,a) 1 2 2015 1 26, 2015 5 21 Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Rotation Using Mobile Device Hiroyuki Kawakita 1,2,a) Toshio Nakagawa 1 Makoto Sato
Input image Initialize variables Loop for period of oscillation Update height map Make shade image Change property of image Output image Change time L
1,a) 1,b) 1/f β Generation Method of Animation from Pictures with Natural Flicker Abstract: Some methods to create animation automatically from one picture have been proposed. There is a method that gives
IPSJ SIG Technical Report Vol.2011-EC-19 No /3/ ,.,., Peg-Scope Viewer,,.,,,,. Utilization of Watching Logs for Support of Multi-
1 3 5 4 1 2 1,.,., Peg-Scope Viewer,,.,,,,. Utilization of Watching Logs for Support of Multi-View Video Contents Kosuke Niwa, 1 Shogo Tokai, 3 Tetsuya Kawamoto, 5 Toshiaki Fujii, 4 Marutani Takafumi,
(a) 1 (b) 3. Gilbert Pernicka[2] Treibitz Schechner[3] Narasimhan [4] Kim [5] Nayar [6] [7][8][9] 2. X X X [10] [11] L L t L s L = L t + L s
1 1 1, Extraction of Transmitted Light using Parallel High-frequency Illumination Kenichiro Tanaka 1 Yasuhiro Mukaigawa 1 Yasushi Yagi 1 Abstract: We propose a new sharpening method of transmitted scene
DPA,, ShareLog 3) 4) 2.2 Strino Strino STRain-based user Interface with tacticle of elastic Natural ObjectsStrino 1 Strino ) PC Log-Log (2007 6)
1 2 1 3 Experimental Evaluation of Convenient Strain Measurement Using a Magnet for Digital Public Art Junghyun Kim, 1 Makoto Iida, 2 Takeshi Naemura 1 and Hiroyuki Ota 3 We present a basic technology
28 Horizontal angle correction using straight line detection in an equirectangular image
28 Horizontal angle correction using straight line detection in an equirectangular image 1170283 2017 3 1 2 i Abstract Horizontal angle correction using straight line detection in an equirectangular image
1 Fig. 1 Extraction of motion,.,,, 4,,, 3., 1, 2. 2.,. CHLAC,. 2.1,. (256 ).,., CHLAC. CHLAC, HLAC. 2.3 (HLAC ) r,.,. HLAC. N. 2 HLAC Fig. 2
CHLAC 1 2 3 3,. (CHLAC), 1).,.,, CHLAC,.,. Suspicious Behavior Detection based on CHLAC Method Hideaki Imanishi, 1 Toyohiro Hayashi, 2 Shuichi Enokida 3 and Toshiaki Ejima 3 We have proposed a method for
258 5) GPS 1 GPS 6) GPS DP 7) 8) 10) GPS GPS 2 3 4 5 2. 2.1 3 1) GPS Global Positioning System
Vol. 52 No. 1 257 268 (Jan. 2011) 1 2, 1 1 measurement. In this paper, a dynamic road map making system is proposed. The proposition system uses probe-cars which has an in-vehicle camera and a GPS receiver.
IPSJ SIG Technical Report Vol.2009-DPS-141 No.20 Vol.2009-GN-73 No.20 Vol.2009-EIP-46 No /11/27 1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Spe
1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Speech Visualization System Based on Augmented Reality Yuichiro Nagano 1 and Takashi Yoshino 2 As the spread of the Augmented Reality(AR) technology and service,
IPSJ SIG Technical Report Vol.2012-CG-148 No /8/29 3DCG 1,a) On rigid body animation taking into account the 3D computer graphics came
3DCG 1,a) 2 2 2 2 3 On rigid body animation taking into account the 3D computer graphics camera viewpoint Abstract: In using computer graphics for making games or motion pictures, physics simulation is
( ) [1] [4] ( ) 2. [5] [6] Piano Tutor[7] [1], [2], [8], [9] Radiobaton[10] Two Finger Piano[11] Coloring-in Piano[12] ism[13] MIDI MIDI 1 Fig. 1 Syst
情報処理学会インタラクション 2015 IPSJ Interaction 2015 15INT014 2015/3/7 1,a) 1,b) 1,c) Design and Implementation of a Piano Learning Support System Considering Motivation Fukuya Yuto 1,a) Takegawa Yoshinari 1,b) Yanagi
7,, i
23 Research of the authentication method on the two dimensional code 1145111 2012 2 13 7,, i Abstract Research of the authentication method on the two dimensional code Karita Koichiro Recently, the two
1 Kinect for Windows M = [X Y Z] T M = [X Y Z ] T f (u,v) w 3.2 [11] [7] u = f X +u Z 0 δ u (X,Y,Z ) (5) v = f Y Z +v 0 δ v (X,Y,Z ) (6) w = Z +
3 3D 1,a) 1 1 Kinect (X, Y) 3D 3D 1. 2010 Microsoft Kinect for Windows SDK( (Kinect) SDK ) 3D [1], [2] [3] [4] [5] [10] 30fps [10] 3 Kinect 3 Kinect Kinect for Windows SDK 3 Microsoft 3 Kinect for Windows
3_23.dvi
Vol. 52 No. 3 1234 1244 (Mar. 2011) 1 1 mixi 1 Casual Scheduling Management and Shared System Using Avatar Takashi Yoshino 1 and Takayuki Yamano 1 Conventional scheduling management and shared systems
2. CABAC CABAC CABAC 1 1 CABAC Figure 1 Overview of CABAC 2 DCT 2 0/ /1 CABAC [3] 3. 2 値化部 コンテキスト計算部 2 値算術符号化部 CABAC CABAC
H.264 CABAC 1 1 1 1 1 2, CABAC(Context-based Adaptive Binary Arithmetic Coding) H.264, CABAC, A Parallelization Technology of H.264 CABAC For Real Time Encoder of Moving Picture YUSUKE YATABE 1 HIRONORI
9_18.dvi
Vol. 49 No. 9 3180 3190 (Sep. 2008) 1, 2 3 1 1 1, 2 4 5 6 1 MRC 1 23 MRC Development and Applications of Multiple Risk Communicator Ryoichi Sasaki, 1, 2 Yuu Hidaka, 3 Takashi Moriya, 1 Katsuhiro Taniyama,
1 UD Fig. 1 Concept of UD tourist information system. 1 ()KDDI UD 7) ) UD c 2010 Information Processing S
UD 1 2 3 4 1 UD UD UD 2008 2009 Development and Evaluation of UD Tourist Information System Using Mobile Phone to Heritage Park HISASHI ICHIKAWA, 1 HIROYUKI FUKUOKA, 2 YASUNORI OSHIDA, 3 TORU KANO 4 and
IPSJ SIG Technical Report Vol.2016-CE-137 No /12/ e β /α α β β / α A judgment method of difficulty of task for a learner using simple
1 2 3 4 5 e β /α α β β / α A judgment method of difficulty of task for a learner using simple electroencephalograph Katsuyuki Umezawa 1 Takashi Ishida 2 Tomohiko Saito 3 Makoto Nakazawa 4 Shigeichi Hirasawa
2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055
1 1 1 2 DCRA 1. 1.1 1) 1 Tactile Interface with Air Jets for Floating Images Aya Higuchi, 1 Nomin, 1 Sandor Markon 1 and Satoshi Maekawa 2 The new optical device DCRA can display floating images in free
,,.,.,,.,.,.,.,,.,..,,,, i
22 A person recognition using color information 1110372 2011 2 13 ,,.,.,,.,.,.,.,,.,..,,,, i Abstract A person recognition using color information Tatsumo HOJI Recently, for the purpose of collection of
Virtual Window System Virtual Window System Virtual Window System Virtual Window System Virtual Window System Virtual Window System Social Networking
23 An attribute expression of the virtual window system communicators 1120265 2012 3 1 Virtual Window System Virtual Window System Virtual Window System Virtual Window System Virtual Window System Virtual
JOURNAL OF THE JAPANESE ASSOCIATION FOR PETROLEUM TECHNOLOGY VOL. 66, NO. 6 (Nov., 2001) (Received August 10, 2001; accepted November 9, 2001) Alterna
JOURNAL OF THE JAPANESE ASSOCIATION FOR PETROLEUM TECHNOLOGY VOL. 66, NO. 6 (Nov., 2001) (Received August 10, 2001; accepted November 9, 2001) Alternative approach using the Monte Carlo simulation to evaluate
2. 2.1 Lytro [11] The Franken Camera [12] 2.2 Creative Coding Community Creative Coding Community [13]-[19] Sketch Fork 2.3 [20]-[23] 3. ourcam 3.1 ou
情 報 処 理 学 会 インタラクション 2013 IPSJ Interaction 2013 2013-Interaction (3EXB-06) 2013/3/2 ourcam: 1 2 ourcam ourcam: On-Site Programming Environment for Digital Photography RYO OSHIMA 1 YASUAKI KAKEHI 2 In these
25 D Effects of viewpoints of head mounted wearable 3D display on human task performance
25 D Effects of viewpoints of head mounted wearable 3D display on human task performance 1140322 2014 2 28 D HMD HMD HMD HMD 3D HMD HMD HMD HMD i Abstract Effects of viewpoints of head mounted wearable
Vol. 48 No. 4 Apr LAN TCP/IP LAN TCP/IP 1 PC TCP/IP 1 PC User-mode Linux 12 Development of a System to Visualize Computer Network Behavior for L
Vol. 48 No. 4 Apr. 2007 LAN TCP/IP LAN TCP/IP 1 PC TCP/IP 1 PC User-mode Linux 12 Development of a System to Visualize Computer Network Behavior for Learning to Associate LAN Construction Skills with TCP/IP
[2] OCR [3], [4] [5] [6] [4], [7] [8], [9] 1 [10] Fig. 1 Current arrangement and size of ruby. 2 Fig. 2 Typography combined with printing
1,a) 1,b) 1,c) 2012 11 8 2012 12 18, 2013 1 27 WEB Ruby Removal Filters Using Genetic Programming for Early-modern Japanese Printed Books Taeka Awazu 1,a) Masami Takata 1,b) Kazuki Joe 1,c) Received: November
17 Multiple video streams control for the synchronous delivery and playback 1085404 2006 3 10 Web IP 1 1 1 3,,, i Abstract Multiple video streams control for the synchronous delivery and playback Yoshiyuki
ActionScript Flash Player 8 ActionScript3.0 ActionScript Flash Video ActionScript.swf swf FlashPlayer AVM(Actionscript Virtual Machine) Windows
ActionScript3.0 1 1 YouTube Flash ActionScript3.0 Face detection and hiding using ActionScript3.0 for streaming video on the Internet Ryouta Tanaka 1 and Masanao Koeda 1 Recently, video streaming and video
23 Fig. 2: hwmodulev2 3. Reconfigurable HPC 3.1 hw/sw hw/sw hw/sw FPGA PC FPGA PC FPGA HPC FPGA FPGA hw/sw hw/sw hw- Module FPGA hwmodule hw/sw FPGA h
23 FPGA CUDA Performance Comparison of FPGA Array with CUDA on Poisson Equation ([email protected]), ([email protected]), ([email protected]), ([email protected]),
Kyushu Communication Studies 第2号
Kyushu Communication Studies. 2004. 2:1-11 2004 How College Students Use and Perceive Pictographs in Cell Phone E-mail Messages IGARASHI Noriko (Niigata University of Health and Welfare) ITOI Emi (Bunkyo
17 Proposal of an Algorithm of Image Extraction and Research on Improvement of a Man-machine Interface of Food Intake Measuring System
1. (1) ( MMI ) 2. 3. MMI Personal Computer(PC) MMI PC 1 1 2 (%) (%) 100.0 95.2 100.0 80.1 2 % 31.3% 2 PC (3 ) (2) MMI 2 ( ),,,, 49,,p531-532,2005 ( ),,,,,2005,p66-p67,2005 17 Proposal of an Algorithm of
Vol. 48 No. 3 Mar PM PM PMBOK PM PM PM PM PM A Proposal and Its Demonstration of Developing System for Project Managers through University-Indus
Vol. 48 No. 3 Mar. 2007 PM PM PMBOK PM PM PM PM PM A Proposal and Its Demonstration of Developing System for Project Managers through University-Industry Collaboration Yoshiaki Matsuzawa and Hajime Ohiwa
20 Method for Recognizing Expression Considering Fuzzy Based on Optical Flow
20 Method for Recognizing Expression Considering Fuzzy Based on Optical Flow 1115084 2009 3 5 3.,,,.., HCI(Human Computer Interaction),.,,.,,.,.,,..,. i Abstract Method for Recognizing Expression Considering
xx/xx Vol. Jxx A No. xx 1 Fig. 1 PAL(Panoramic Annular Lens) PAL(Panoramic Annular Lens) PAL (2) PAL PAL 2 PAL 3 2 PAL 1 PAL 3 PAL PAL 2. 1 PAL
PAL On the Precision of 3D Measurement by Stereo PAL Images Hiroyuki HASE,HirofumiKAWAI,FrankEKPAR, Masaaki YONEDA,andJien KATO PAL 3 PAL Panoramic Annular Lens 1985 Greguss PAL 1 PAL PAL 2 3 2 PAL DP
soturon.dvi
12 Exploration Method of Various Routes with Genetic Algorithm 1010369 2001 2 5 ( Genetic Algorithm: GA ) GA 2 3 Dijkstra Dijkstra i Abstract Exploration Method of Various Routes with Genetic Algorithm
1 3DCG [2] 3DCG CG 3DCG [3] 3DCG 3 3 API 2 3DCG 3 (1) Saito [4] (a) 1920x1080 (b) 1280x720 (c) 640x360 (d) 320x G-Buffer Decaudin[5] G-Buffer D
3DCG 1) ( ) 2) 2) 1) 2) Real-Time Line Drawing Using Image Processing and Deforming Process Together in 3DCG Takeshi Okuya 1) Katsuaki Tanaka 2) Shigekazu Sakai 2) 1) Department of Intermedia Art and Science,
& Vol.2 No (Mar. 2012) 1,a) , Bluetooth A Health Management Service by Cell Phones and Its Us
1,a) 1 1 1 1 2 2 2011 8 10, 2011 12 2 1 Bluetooth 36 2 3 10 70 34 A Health Management Service by Cell Phones and Its Usability Evaluation Naofumi Yoshida 1,a) Daigo Matsubara 1 Naoki Ishibashi 1 Nobuo
24 Depth scaling of binocular stereopsis by observer s own movements
24 Depth scaling of binocular stereopsis by observer s own movements 1130313 2013 3 1 3D 3D 3D 2 2 i Abstract Depth scaling of binocular stereopsis by observer s own movements It will become more usual
(3.6 ) (4.6 ) 2. [3], [6], [12] [7] [2], [5], [11] [14] [9] [8] [10] (1) Voodoo 3 : 3 Voodoo[1] 3 ( 3D ) (2) : Voodoo 3D (3) : 3D (Welc
1,a) 1,b) Obstacle Detection from Monocular On-Vehicle Camera in units of Delaunay Triangles Abstract: An algorithm to detect obstacles by using a monocular on-vehicle video camera is developed. Since
B HNS 7)8) HNS ( ( ) 7)8) (SOA) HNS HNS 4) HNS ( ) ( ) 1 TV power, channel, volume power true( ON) false( OFF) boolean channel volume int
SOA 1 1 1 1 (HNS) HNS SOA SOA 3 3 A Service-Oriented Platform for Feature Interaction Detection and Resolution in Home Network System Yuhei Yoshimura, 1 Takuya Inada Hiroshi Igaki 1, 1 and Masahide Nakamura
3D UbiCode (Ubiquitous+Code) RFID ResBe (Remote entertainment space Behavior evaluation) 2 UbiCode Fig. 2 UbiCode 2. UbiCode 2. 1 UbiCode UbiCode 2. 2
THE INSTITUTE OF ELECTRONICS, INFORMATION AND COMMUNICATION ENGINEERS HCG HUMAN COMMUNICATION GROUP SYMPOSIUM. UbiCode 243 0292 1030 E-mail: {ubicode,koide}@shirai.la, {otsuka,shirai}@ic.kanagawa-it.ac.jp
THE INSTITUTE OF ELECTRONICS, INFORMATION AND COMMUNICATION ENGINEERS TECHNICAL REPORT OF IEICE.
THE INSTITUTE OF ELECTRONICS, INFORMATION AND COMMUNICATION ENGINEERS TECHNICAL REPORT OF IEICE. E-mail: {ytamura,takai,tkato,tm}@vision.kuee.kyoto-u.ac.jp Abstract Current Wave Pattern Analysis for Anomaly
Table 1. Assumed performance of a water electrol ysis plant. Fig. 1. Structure of a proposed power generation system utilizing waste heat from factori
Proposal and Characteristics Evaluation of a Power Generation System Utilizing Waste Heat from Factories for Load Leveling Pyong Sik Pak, Member, Takashi Arima, Non-member (Osaka University) In this paper,
日本感性工学会論文誌
pp.343-351 2013 Changes in Three Attributes of Color by Reproduction of Memorized Colors Hiroaki MIYAKE, Takeshi KINOSHITA and Atsushi OSA Graduate School of Science and Engineering, Yamaguchi University,
Vol.55 No (Jan. 2014) saccess 6 saccess 7 saccess 2. [3] p.33 * B (A) (B) (C) (D) (E) (F) *1 [3], [4] Web PDF a m
Vol.55 No.1 2 15 (Jan. 2014) 1,a) 2,3,b) 4,3,c) 3,d) 2013 3 18, 2013 10 9 saccess 1 1 saccess saccess Design and Implementation of an Online Tool for Database Education Hiroyuki Nagataki 1,a) Yoshiaki
IPSJ SIG Technical Report Vol.2012-CG-149 No.13 Vol.2012-CVIM-184 No /12/4 3 1,a) ( ) DB 3D DB 2D,,,, PnP(Perspective n-point), Ransa
3,a) 3 3 ( ) DB 3D DB 2D,,,, PnP(Perspective n-point), Ransac. DB [] [2] 3 DB Web Web DB Web NTT NTT Media Intelligence Laboratories, - Hikarinooka Yokosuka-Shi, Kanagawa 239-0847 Japan a) [email protected]
(MIRU2008) HOG Histograms of Oriented Gradients (HOG)
(MIRU2008) 2008 7 HOG - - E-mail: [email protected], {takigu,ariki}@kobe-u.ac.jp Histograms of Oriented Gradients (HOG) HOG Shape Contexts HOG 5.5 Histograms of Oriented Gradients D Human
149 (Newell [5]) Newell [5], [1], [1], [11] Li,Ryu, and Song [2], [11] Li,Ryu, and Song [2], [1] 1) 2) ( ) ( ) 3) T : 2 a : 3 a 1 :
Transactions of the Operations Research Society of Japan Vol. 58, 215, pp. 148 165 c ( 215 1 2 ; 215 9 3 ) 1) 2) :,,,,, 1. [9] 3 12 Darroch,Newell, and Morris [1] Mcneil [3] Miller [4] Newell [5, 6], [1]
12研究資料02.indd
3 2 Journal of Multimedia Aided Education Research 2007, Vol. 3, No. 2, 8594 e 2002 1 e 2002 e e e e e e VOD e e e e SCORM VODVideo On Demand e 20042002 2004 GP e e e e 1 23 Learning Management System4
Web Web Web Web Web, i
22 Web Research of a Web search support system based on individual sensitivity 1135117 2011 2 14 Web Web Web Web Web, i Abstract Research of a Web search support system based on individual sensitivity
fiš„v5.dvi
(2001) 49 2 293 303 VRML 1 2 3 2001 4 12 2001 10 16 Web Java VRML (Virtual Reality Modeling Language) VRML Web VRML VRML VRML VRML Web VRML VRML, 3D 1. WWW (World Wide Web) WWW Mittag (2000) Web CGI Java
