Wang [8] Nickel [3] Henriques [9] Khan [4] McManus [11] Cui Hondzinski [12] Crawford [13] ( lh/le) ( lh/re) ( rh/le) ( rh/re) 4 4 ( L Hand L Ey

Size: px
Start display at page:

Download "Wang [8] Nickel [3] Henriques [9] Khan [4] McManus [11] Cui Hondzinski [12] Crawford [13] ( lh/le) ( lh/re) ( rh/le) ( rh/re) 4 4 ( L Hand L Ey"

Transcription

1 1,2,a) 3 1,2 1,2 1. () Vogel [1] [2] [3] a) mashita@ime.cmc.osaka-u.ac.jp Khan [4] [5] 2. Soechting[6] Brain[5] (reaching distance) (walking distance) reaching distance walking distance [7] walking distance c 215 Information Processing Society of Japan 1

2 Wang [8] Nickel [3] Henriques [9] Khan [4] McManus [11] Cui Hondzinski [12] Crawford [13] ( lh/le) ( lh/re) ( rh/le) ( rh/re) 4 4 ( L Hand L Eye ) ( L Hand R Eye ) ( R Hand L Eye ) ( R Hand R Eye ) Soechting [6] [9] [4], [1], [13] 1.2 Khan [4] c 215 Information Processing Society of Japan 2

3 情報処理学会研究報告 仮説 1.3 左眼利きの場合 右側に比べて左側の推定精度 が高く 右眼利きの場合 左側に比べて右側の推定精度が 高い 本仮説では利き眼とターゲットの位置による精度の違い 32 cm Center front 22.5 cm について検証する 左眼利き被験者による左側への指差し および右眼利き被験者によるによる右側への指差しに対し 2.1 m Eye level て 左目利き被験者による右側への指差しおよび右目利き 被験者による左側への指差しを比較する 利き手に関する仮説 2.8 m 本節では指差しを行う手と指差したターゲットの位置 利き手の関係について以下の仮説を考える Head immobilizer 仮説 2.1 利き手による指差しの方が 非利き手を用いる 場合に比べ推定精度が高い 2.5 m 2.1 m Wang ら [8] によると利き手と非利き手では動作の安定 Marker 性が異なるとされている 本仮説では指差し動作の精度に 対する利き手の影響を比較する 仮説 2.2 被験者から見て左側 右側 に対しては左手 右 手 を用いた方が推定精度が高い 本仮説ではその歪みが利き手の違いによるものではな 図 1 実験の配置図 く ターゲットの位置の左右によるものなのか検証する すなわち 指差しを行っている側のターゲットを指差して いる場合と反対側のターゲットを指差している場合につい て比較する 仮説 2.3 左手利きの場合 右側に比べて左側の推定精度 が高く 右手利きの場合 左側に比べて右側の推定精度が Head immobilizer 高い 利き手が空間認知に与える影響は低いと考えられるが 仮説 1.3 と同様に 利き手が空間認知自体の対称性に影響 を与えている可能性を検証する 以上の仮説に基づいて 利き手と利き眼の違いについて 解析を行う 3.3 被験者実験 大学生および大学院生 23 名に対して実験を実施した 全員男性であり 内訳は LHand LEye 6 名 LHand REye 5 名 RHand LEye 6 名 RHand REye 6 名である 利き眼の 判定には the hole-in-the-card test を用い 利き手につい ては自己申告とした 課題として 2.8 m 2.1 m の壁面スクリーンに表示さ れた縦横 9 9 の 81 箇所のターゲットに対する指差しを行 Marker う 被験者の頭部からスクリーンまでの距離は 2.5 m であ り 隣接するターゲット間の間隔は横 32 cm 縦 22.5 cm である 図 1 に本実験の配置を示す 被験者は椅子に着席し 頭部を固定した状態で指差しを 行う 椅子の高さは中央のターゲット スクリーン中央 と被験者の眼の位置が水平になるよう調整する 指差しの 図 2 被験者の様子 際 肘を曲げず 肩から指先までまっすぐ伸ばした状態で 指差しするように教示する 全 81 か所のターゲットに対 c 215 Information Processing Society of Japan 3

4 1 5 1 ±3cm HSD All Data L Hand L Eye Dominant Eye Non-Dominant Eye 3 Pointing Eye Side Tgt 1.1 Non-pointing Eye Side Tgt LHLE, L Hand R Eye LHRE, R Hand L Eye RHLE, R Hand R Eye RHRE 95% (p =.5) (L Hand R Eye, R Hand R Eye ) (L Hand L Eye, R Hand L Eye ) c 215 Information Processing Society of Japan 4

5 1 1 Source Sum Sq. d.f. Mean Sq. F Prob>F DominantEyePointing e-235 PointingEyeSideTarget e-261 DominantEyeSideTarget e-39 Error Total Dominant Eye Side Tgt Non-dominant Eye Side Tgt Dominant Hand Non-dominant Hand Pointing Hand Side Tgt Non-pointing Hand Side Tgt HSD R Hand L Eye c 215 Information Processing Society of Japan 5

6 2 2 Source Sum Sq. d.f. Mean Sq. F Prob>F DominantHandPointing PointingHandSideTarget DominantHandSideTarget Error Total Dominant Hand Side Tgt Non-dominant Hand Side Tgt L Hand L Eye L Hand R Eye [14] 4. 9 R Hand L Eye R Hand R Eye lh/le lh/re lh/le lh/re 3 L Hand R Eye L Hand L Eye R Hand R Eye R Hand L Eye lh/le lh/re rh/le rh/re 9, 1 L Hand R Eye R Hand R Eye L Hand L Eye R Hand L Eye L Hand L Eye R Hand L Eye L Hand R Eye R Hand R Eye L Hand L Eye L Hand R Eye R Hand L Eye R Hand R Eye 1 rh/le rh/re rh/le rh/re c 215 Information Processing Society of Japan 6

7 3 11 A L Hand L Eye 12 B R Hand R Eye A L Hand L Eye B R Hand R Eye A A B B the hole-in-the-card test 5. 4 [1] Vogel, D. and Balakrishnan, R.: Distant Freehand Pointing and Clicking on Very Large, High Resolution Displays, UIST 25, pp (25). [2] Sato, S. and Sakane, S.: A human-robot interface using an interactive hand pointer that projects a mark in the real work space, ICRA 2, pp (2). [3] Nickel, K. and Stiefelhagen, R.: Pointing Gesture Recognition based on 3D-tracking of Face, Hands and Head Orientation, ICMI 23, pp (23). [4] Khan, A. Z. and Crawford, J. D.: Ocular Dominance Reverses as a Function of Horizontal Gaze Angle, Vision Research, Vol. 41, No. 14, pp (21). [5] Brain, W. R.: Visual disorientation with spatial reference to lesions of the right cerebral hemisphere, Brain, Vol. 64, pp (1941). [6] Soechting, J. F. and Flanders, M.: Sensorimotor Representations for Pointing to Targets in Three-dimensional Space, J. of Neurophysiology, Vol. 62, No. 2, pp (1989). [7] Yoshida, C. and Inui, T.: Transformation process of the visuomotor memory representation of a target in far space after body rotation, Psychologia, Vol. 47, No. 2, pp (24). [8] Wang, J. and Sainburg, R. L.: The Dominant and Nondominant Arms are Specialized for Stabilizing Different Features of Task Performance, Experimental Brain Research, Vol. 178, pp (27). [9] Henriques, D. Y. P., Medendorp, W. P., Gielen, C. C. A. M. and Crawford, J. D.: Geometric Computations Underlying Eye-hand Coordination: Orientations of the Two Eyes and The Head, Experimental Brain Research, Vol. 152, pp (23). [1] Quartley, J. and Firth, A. Y.: Binocular sighting ocular dominance changes with different angles of horizontal gaze, Binocul Vis Strabismus Q, Vol. 19, No. 1, pp (24). [11] McManus, I., Porac, C., Bryden, M. and Boucher, R.: Eye-dominance, Writing Hand, and Throwing Hand, Laterality, Vol. 4, No. 2, pp (1999). [12] Cui, Y. and Hondzinski, J. M.: Gaze tracking accuracy in humans: Two eyes are better than one, Neuroscience Letters, Vol. 396, No. 3, pp (26). [13] Crawford, J. D., Medendorp, W. P. and Marotta, J. J.: Spatial Transformations for Eye-Hand Coordination, J. of Neurophysiology, Vol. 92, No. 1, pp (24). [14] Nielsen, J. A., Zielinski, B. A., Ferguson, M. A., Lainhart, J. E., and Anderson, J. S.: An evaluation of the left-brain vs. right-brain hypothesis with resting state functional connectivity magnetic resonance imaging. PloS one, Vol. 8, No. 8, e71275, (213). c 215 Information Processing Society of Japan 7

27 VR Effects of the position of viewpoint on self body in VR environment

27 VR Effects of the position of viewpoint on self body in VR environment 27 VR Effects of the position of viewpoint on self body in VR environment 1160298 2015 2 25 VR (HMD), HMD (VR). VR,.. HMD,., VR,.,.,,,,., VR,. HMD VR i Abstract Effects of the position of viewpoint on

More information

Gaze Head Eye (a) deg (b) 45 deg (c) 9 deg 1: - 1(b) - [5], [6] [7] Stahl [8], [9] Fang [1], [11] Itti [12] Itti [13] [7] Fang [1],

Gaze Head Eye (a) deg (b) 45 deg (c) 9 deg 1: - 1(b) - [5], [6] [7] Stahl [8], [9] Fang [1], [11] Itti [12] Itti [13] [7] Fang [1], 1 1 1 Structure from Motion - 1 Ville [1] NAC EMR-9 [2] 1 Osaka University [3], [4] 1 1(a) 1(c) 9 9 9 c 216 Information Processing Society of Japan 1 Gaze Head Eye (a) deg (b) 45 deg (c) 9 deg 1: - 1(b)

More information

main.dvi

main.dvi A 1/4 1 1/ 1/1 1 9 6 (Vergence) (Convergence) (Divergence) ( ) ( ) 97 1) S. Fukushima, M. Takahashi, and H. Yoshikawa: A STUDY ON VR-BASED MUTUAL ADAPTIVE CAI SYSTEM FOR NUCLEAR POWER PLANT, Proc. of FIFTH

More information

1(a) (b),(c) - [5], [6] Itti [12] [13] gaze eyeball head 2: [time] [7] Stahl [8], [9] Fang [1], [11] 3 -

1(a) (b),(c) - [5], [6] Itti [12] [13] gaze eyeball head 2: [time] [7] Stahl [8], [9] Fang [1], [11] 3 - Vol216-CVIM-22 No18 216/5/12 1 1 1 Structure from Motion - 1 8% Tobii Pro TX3 NAC EMR ACTUS Eye Tribe Tobii Pro Glass NAC EMR-9 Pupil Headset Ville [1] EMR-9 [2] 1 Osaka University Gaze Head Eye (a) deg

More information

Vol.11-HCI-15 No. 11//1 Xangle 5 Xangle 7. 5 Ubi-WA Finger-Mount 9 Digitrack 11 1 Fig. 1 Pointing operations with our method Xangle Xa

Vol.11-HCI-15 No. 11//1 Xangle 5 Xangle 7. 5 Ubi-WA Finger-Mount 9 Digitrack 11 1 Fig. 1 Pointing operations with our method Xangle Xa Vol.11-HCI-15 No. 11//1 GUI 1 1 1, 1 GUI Graphical User Interface Xangle Xangle A Pointing Method Using Accelerometers for Graphical User Interfaces Tatsuya Horie, 1 Takuya Katayama, 1 Tsutomu Terada 1,

More information

2 Fig D human model. 1 Fig. 1 The flow of proposed method )9)10) 2.2 3)4)7) 5)11)12)13)14) TOF 1 3 TOF 3 2 c 2011 Information

2 Fig D human model. 1 Fig. 1 The flow of proposed method )9)10) 2.2 3)4)7) 5)11)12)13)14) TOF 1 3 TOF 3 2 c 2011 Information 1 1 2 TOF 2 (D-HOG HOG) Recall D-HOG 0.07 HOG 0.16 Pose Estimation by Regression Analysis with Depth Information Yoshiki Agata 1 and Hironobu Fujiyoshi 1 A method for estimating the pose of a human from

More information

paper.dvi

paper.dvi 1 1 1 2 Information Transfer Techniques for Mobile Devices by Recognizing Users Locations, Orientations and Gestures Koji Yatani 1, Koiti Tamura 1, Masanori Sugimto 1 and Hiromichi Hashizume 2 Abstract

More information

The Japanese Journal of Experimental Social Psychology. 2002, Vol. 41, No. 2, 155-164 V. 1986 An introduction to human memory. Routledge & Kegan Paul.) Hay, D. C., & Young, A. W. 1982 The human

More information

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2011-MBL-57 No.27 Vol.2011-UBI-29 No /3/ A Consideration of Features for Fatigue Es

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2011-MBL-57 No.27 Vol.2011-UBI-29 No /3/ A Consideration of Features for Fatigue Es 1 1 1 1 1 5 1 2 1 A Consideration of Features for Fatigue Estimation by Gait Analysis Using Accelerometer Hidekazu Higashi, 1 Tadashi Shigeoka, 1 Tsuyoshi Itokawa, 1 Teruaki Kitasuka 1 and Masayoshi Aritsugi

More information

IPSJ SIG Technical Report Vol.2012-HCI-149 No /7/20 1 1,2 1 (HMD: Head Mounted Display) HMD HMD,,,, An Information Presentation Method for Weara

IPSJ SIG Technical Report Vol.2012-HCI-149 No /7/20 1 1,2 1 (HMD: Head Mounted Display) HMD HMD,,,, An Information Presentation Method for Weara 1 1,2 1 (: Head Mounted Display),,,, An Information Presentation Method for Wearable Displays Considering Surrounding Conditions in Wearable Computing Environments Masayuki Nakao 1 Tsutomu Terada 1,2 Masahiko

More information

光学

光学 Received January 8, 010; Revised August 4, 010; Accepted September 30, 010 39, 1 010 598 604 808 0135 1 1 815 8540 4 9 1 The Effects of Stimulus Size and Retinal Position on Depth Perception from Binocular

More information

& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro

& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro TV 1,2,a) 1 2 2015 1 26, 2015 5 21 Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Rotation Using Mobile Device Hiroyuki Kawakita 1,2,a) Toshio Nakagawa 1 Makoto Sato

More information

1 1983 5 1985 10 1991 5 1994 4 1995 8 10 40 12 1996 3 1997 3 1998 3 10 1999 9 2000 11 12 2001 1 6 6 7 2002 12 12 2003 1 12 2004 1 5 8 3 12 2005 2 3 5

1 1983 5 1985 10 1991 5 1994 4 1995 8 10 40 12 1996 3 1997 3 1998 3 10 1999 9 2000 11 12 2001 1 6 6 7 2002 12 12 2003 1 12 2004 1 5 8 3 12 2005 2 3 5 14 12 eye 1 1983 5 1985 10 1991 5 1994 4 1995 8 10 40 12 1996 3 1997 3 1998 3 10 1999 9 2000 11 12 2001 1 6 6 7 2002 12 12 2003 1 12 2004 1 5 8 3 12 2005 2 3 5 9 2006 12 2007 8 8 2008 2 2009 6 8 8 11 5

More information

2. Shepherd 1) Shepherd 1) PC PC 1 3 Cheng Wii 2) 3 3) Grossman ) ポインティング線ポインティング位置デバイスデバイス Grossman 1 3 3) 2

2. Shepherd 1) Shepherd 1) PC PC 1 3 Cheng Wii 2) 3 3) Grossman ) ポインティング線ポインティング位置デバイスデバイス Grossman 1 3 3) 2 2 1 2 1, 3 1 2 1 2 An Evaluation on a Robot Operation Method with Two Handheld Devices Satoshi Kawanabe, 1 Shoji Sa, 2 Tsutomu Terada 1, 3 and Masahiko Tsukamoto 1 Recently, automous and remote-controlled

More information

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2016-MBL-80 No.11 Vol.2016-CDS-17 No /8/ (VR) (AR) VR, AR VR, AR Study of a Feedback Method fo

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2016-MBL-80 No.11 Vol.2016-CDS-17 No /8/ (VR) (AR) VR, AR VR, AR Study of a Feedback Method fo 1 1 1 (VR) (AR) VR, AR VR, AR Study of a Feedback Method for Force Sensing by Only Visual Recognitions so that Human can Interface with Real Objects which are Made from Soft Materials MAKOTO USAMI 1 HIROSHI

More information

橡上野先生訂正2

橡上野先生訂正2 (SIS) NII) 101-8430 tel 03-4212-2516 E-mail ueno@nii.ac.jp 1 NII 2 (symbiosis) 2 (parasitism) 2 Knowledge Creation The Symbiotic partnership of University, Government and Industry, Proc. Information Environment

More information

3 2 2 (1) (2) (3) (4) 4 4 AdaBoost 2. [11] Onishi&Yoda [8] Iwashita&Stoica [5] 4 [3] 3. 3 (1) (2) (3)

3 2 2 (1) (2) (3) (4) 4 4 AdaBoost 2. [11] Onishi&Yoda [8] Iwashita&Stoica [5] 4 [3] 3. 3 (1) (2) (3) (MIRU2012) 2012 8 820-8502 680-4 E-mail: {d kouno,shimada,endo}@pluto.ai.kyutech.ac.jp (1) (2) (3) (4) 4 AdaBoost 1. Kanade [6] CLAFIC [12] EigenFace [10] 1 1 2 1 [7] 3 2 2 (1) (2) (3) (4) 4 4 AdaBoost

More information

IPSJ SIG Technical Report Vol.2015-MUS-107 No /5/23 HARK-Binaural Raspberry Pi 2 1,a) ( ) HARK 2 HARK-Binaural A/D Raspberry Pi 2 1.

IPSJ SIG Technical Report Vol.2015-MUS-107 No /5/23 HARK-Binaural Raspberry Pi 2 1,a) ( ) HARK 2 HARK-Binaural A/D Raspberry Pi 2 1. HARK-Binaural Raspberry Pi 2 1,a) 1 1 1 2 3 () HARK 2 HARK-Binaural A/D Raspberry Pi 2 1. [1,2] [2 5] () HARK (Honda Research Institute Japan audition for robots with Kyoto University) *1 GUI ( 1) Python

More information

1 Table 1: Identification by color of voxel Voxel Mode of expression Nothing Other 1 Orange 2 Blue 3 Yellow 4 SSL Humanoid SSL-Vision 3 3 [, 21] 8 325

1 Table 1: Identification by color of voxel Voxel Mode of expression Nothing Other 1 Orange 2 Blue 3 Yellow 4 SSL Humanoid SSL-Vision 3 3 [, 21] 8 325 社団法人人工知能学会 Japanese Society for Artificial Intelligence 人工知能学会研究会資料 JSAI Technical Report SIG-Challenge-B3 (5/5) RoboCup SSL Humanoid A Proposal and its Application of Color Voxel Server for RoboCup SSL

More information

2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055

2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055 1 1 1 2 DCRA 1. 1.1 1) 1 Tactile Interface with Air Jets for Floating Images Aya Higuchi, 1 Nomin, 1 Sandor Markon 1 and Satoshi Maekawa 2 The new optical device DCRA can display floating images in free

More information

06_学術_関節単純X線画像における_1c_梅木様.indd

06_学術_関節単純X線画像における_1c_梅木様.indd Arts and Sciences X The formulation of femoral heard measurement corrected enlargement ratio using hip joints X-ray Imaging 1 2 1 1 1 2 Key words: Bipolar Hip Arthroplasty (BHA) Preoperative planning Enlargement

More information

(3.6 ) (4.6 ) 2. [3], [6], [12] [7] [2], [5], [11] [14] [9] [8] [10] (1) Voodoo 3 : 3 Voodoo[1] 3 ( 3D ) (2) : Voodoo 3D (3) : 3D (Welc

(3.6 ) (4.6 ) 2. [3], [6], [12] [7] [2], [5], [11] [14] [9] [8] [10] (1) Voodoo 3 : 3 Voodoo[1] 3 ( 3D ) (2) : Voodoo 3D (3) : 3D (Welc 1,a) 1,b) Obstacle Detection from Monocular On-Vehicle Camera in units of Delaunay Triangles Abstract: An algorithm to detect obstacles by using a monocular on-vehicle video camera is developed. Since

More information

25 fmri A study of discrimination of musical harmony using brain activity obtained by fmri

25 fmri A study of discrimination of musical harmony using brain activity obtained by fmri 25 fmri A study of discrimination of musical harmony using brain activity obtained by fmri 1140359 2014 2 28 fmri fmri BCI(Brain Computer Interface) 6 (C C# D D# E F) 6 (Cm C#m Dm D#m Em Fm) 12 fmri fmri

More information

IPSJ SIG Technical Report Vol.2017-EC-43 No /3/10 MR 1 2 1,a) Manipulation Method of Virtual Object Using Projected Markers and Gestures in MR S

IPSJ SIG Technical Report Vol.2017-EC-43 No /3/10 MR 1 2 1,a) Manipulation Method of Virtual Object Using Projected Markers and Gestures in MR S MR 1 2 1,a) Manipulation Method of Virtual Object Using Projected Markers and Gestures in MR System Shumpei Akahoshi 1 Saki Sakaguchi 2 Mitsunori Matsushita 1,a) Abstract: The purpose of this research

More information

A Study on Throw Simulation for Baseball Pitching Machine with Rollers and Its Optimization Shinobu SAKAI*5, Yuichiro KITAGAWA, Ryo KANAI and Juhachi

A Study on Throw Simulation for Baseball Pitching Machine with Rollers and Its Optimization Shinobu SAKAI*5, Yuichiro KITAGAWA, Ryo KANAI and Juhachi A Study on Throw Simulation for Baseball Pitching Machine with Rollers and Its Optimization Shinobu SAKAI*5, Yuichiro KITAGAWA, Ryo KANAI and Juhachi ODA Department of Human and Mechanical Systems Engineering,

More information

IPSJ SIG Technical Report Vol.2016-CE-137 No /12/ e β /α α β β / α A judgment method of difficulty of task for a learner using simple

IPSJ SIG Technical Report Vol.2016-CE-137 No /12/ e β /α α β β / α A judgment method of difficulty of task for a learner using simple 1 2 3 4 5 e β /α α β β / α A judgment method of difficulty of task for a learner using simple electroencephalograph Katsuyuki Umezawa 1 Takashi Ishida 2 Tomohiko Saito 3 Makoto Nakazawa 4 Shigeichi Hirasawa

More information

25 D Effects of viewpoints of head mounted wearable 3D display on human task performance

25 D Effects of viewpoints of head mounted wearable 3D display on human task performance 25 D Effects of viewpoints of head mounted wearable 3D display on human task performance 1140322 2014 2 28 D HMD HMD HMD HMD 3D HMD HMD HMD HMD i Abstract Effects of viewpoints of head mounted wearable

More information

17 Proposal of an Algorithm of Image Extraction and Research on Improvement of a Man-machine Interface of Food Intake Measuring System

17 Proposal of an Algorithm of Image Extraction and Research on Improvement of a Man-machine Interface of Food Intake Measuring System 1. (1) ( MMI ) 2. 3. MMI Personal Computer(PC) MMI PC 1 1 2 (%) (%) 100.0 95.2 100.0 80.1 2 % 31.3% 2 PC (3 ) (2) MMI 2 ( ),,,, 49,,p531-532,2005 ( ),,,,,2005,p66-p67,2005 17 Proposal of an Algorithm of

More information

Study on Throw Accuracy for Baseball Pitching Machine with Roller (Study of Seam of Ball and Roller) Shinobu SAKAI*5, Juhachi ODA, Kengo KAWATA and Yu

Study on Throw Accuracy for Baseball Pitching Machine with Roller (Study of Seam of Ball and Roller) Shinobu SAKAI*5, Juhachi ODA, Kengo KAWATA and Yu Study on Throw Accuracy for Baseball Pitching Machine with Roller (Study of Seam of Ball and Roller) Shinobu SAKAI*5, Juhachi ODA, Kengo KAWATA and Yuichiro KITAGAWA Department of Human and Mechanical

More information

TCP/IP IEEE Bluetooth LAN TCP TCP BEC FEC M T M R M T 2. 2 [5] AODV [4]DSR [3] 1 MS 100m 5 /100m 2 MD 2 c 2009 Information Processing Society of

TCP/IP IEEE Bluetooth LAN TCP TCP BEC FEC M T M R M T 2. 2 [5] AODV [4]DSR [3] 1 MS 100m 5 /100m 2 MD 2 c 2009 Information Processing Society of IEEE802.11 [1]Bluetooth [2] 1 1 (1) [6] Ack (Ack) BEC FEC (BEC) BEC FEC 100 20 BEC FEC 6.19% 14.1% High Throughput and Highly Reliable Transmission in MANET Masaaki Kosugi 1 and Hiroaki Higaki 1 1. LAN

More information

IPSJ SIG Technical Report GPS LAN GPS LAN GPS LAN Location Identification by sphere image and hybrid sensing Takayuki Katahira, 1 Yoshio Iwai 1

IPSJ SIG Technical Report GPS LAN GPS LAN GPS LAN Location Identification by sphere image and hybrid sensing Takayuki Katahira, 1 Yoshio Iwai 1 1 1 1 GPS LAN GPS LAN GPS LAN Location Identification by sphere image and hybrid sensing Takayuki Katahira, 1 Yoshio Iwai 1 and Hiroshi Ishiguro 1 Self-location is very informative for wearable systems.

More information

untitled

untitled 48 B 17 4 Annuals of Disas. Prev. Res. Inst., Kyoto Univ., No. 48 B, 2005 (CO 2 ) (2003) Sim-CYCLE(Ito and Oikawa, 2000) CO 2 CO 2 Figure 1 CO 2 0 (Denning et al., 1995) CO 2 (2004) Sim-CYCLE CO 2 CO 2

More information

IPSJ SIG Technical Report Vol.2009-DPS-141 No.20 Vol.2009-GN-73 No.20 Vol.2009-EIP-46 No /11/27 1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Spe

IPSJ SIG Technical Report Vol.2009-DPS-141 No.20 Vol.2009-GN-73 No.20 Vol.2009-EIP-46 No /11/27 1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Spe 1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Speech Visualization System Based on Augmented Reality Yuichiro Nagano 1 and Takashi Yoshino 2 As the spread of the Augmented Reality(AR) technology and service,

More information

( ) fnirs ( ) An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fuji

( ) fnirs ( ) An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fuji 1 1 2 3 4 ( ) fnirs () An analysis of the brain activity during playing video games: comparing master with not master Shingo Hattahara, 1 Nobuto Fujii, 1 Shinpei Nagae, 2 Koji Kazai 3 and Haruhiro Katayose

More information

表紙4_1/山道 小川内 小川内 芦塚

表紙4_1/山道 小川内 小川内 芦塚 1 2008.1Vol.23 2008.1Vol.23 2 2008.1Vol.23 3 2008.1Vol.23 4 5 2008.1Vol.23 2008.1Vol.23 6 7 2008.1Vol.23 2008.1Vol.23 8 9 2008.1Vol.23 10 2008.1Vol.23 11 2008.1Vol.23 12 2008.1Vol.23 Center 13 2008.1Vol.23

More information

28 Horizontal angle correction using straight line detection in an equirectangular image

28 Horizontal angle correction using straight line detection in an equirectangular image 28 Horizontal angle correction using straight line detection in an equirectangular image 1170283 2017 3 1 2 i Abstract Horizontal angle correction using straight line detection in an equirectangular image

More information

特別寄稿.indd

特別寄稿.indd 特別寄稿 ソフトインフラとしてのデジタル地図を活用した自動運転システム Autonomous vehicle using digital map as a soft infrastructure 菅沼直樹 Naoki SUGANUMA 1. はじめに 1) 2008 2012 ITS 2) CO 2 3) 4) Door to door Door to door Door to door DARPA(

More information

1 Kinect for Windows M = [X Y Z] T M = [X Y Z ] T f (u,v) w 3.2 [11] [7] u = f X +u Z 0 δ u (X,Y,Z ) (5) v = f Y Z +v 0 δ v (X,Y,Z ) (6) w = Z +

1 Kinect for Windows M = [X Y Z] T M = [X Y Z ] T f (u,v) w 3.2 [11] [7] u = f X +u Z 0 δ u (X,Y,Z ) (5) v = f Y Z +v 0 δ v (X,Y,Z ) (6) w = Z + 3 3D 1,a) 1 1 Kinect (X, Y) 3D 3D 1. 2010 Microsoft Kinect for Windows SDK( (Kinect) SDK ) 3D [1], [2] [3] [4] [5] [10] 30fps [10] 3 Kinect 3 Kinect Kinect for Windows SDK 3 Microsoft 3 Kinect for Windows

More information

3_23.dvi

3_23.dvi Vol. 52 No. 3 1234 1244 (Mar. 2011) 1 1 mixi 1 Casual Scheduling Management and Shared System Using Avatar Takashi Yoshino 1 and Takayuki Yamano 1 Conventional scheduling management and shared systems

More information

IPSJ SIG Technical Report Vol.2015-CVIM-196 No /3/6 1,a) 1,b) 1,c) U,,,, The Camera Position Alignment on a Gimbal Head for Fixed Viewpoint Swi

IPSJ SIG Technical Report Vol.2015-CVIM-196 No /3/6 1,a) 1,b) 1,c) U,,,, The Camera Position Alignment on a Gimbal Head for Fixed Viewpoint Swi 1,a) 1,b) 1,c) U,,,, The Camera Position Alignment on a Gimbal Head for Fixed Viewpoint Swiveling using a Misalignment Model Abstract: When the camera sets on a gimbal head as a fixed-view-point, it is

More information

258 5) GPS 1 GPS 6) GPS DP 7) 8) 10) GPS GPS 2 3 4 5 2. 2.1 3 1) GPS Global Positioning System

258 5) GPS 1 GPS 6) GPS DP 7) 8) 10) GPS GPS 2 3 4 5 2. 2.1 3 1) GPS Global Positioning System Vol. 52 No. 1 257 268 (Jan. 2011) 1 2, 1 1 measurement. In this paper, a dynamic road map making system is proposed. The proposition system uses probe-cars which has an in-vehicle camera and a GPS receiver.

More information

1 Fig. 1 Extraction of motion,.,,, 4,,, 3., 1, 2. 2.,. CHLAC,. 2.1,. (256 ).,., CHLAC. CHLAC, HLAC. 2.3 (HLAC ) r,.,. HLAC. N. 2 HLAC Fig. 2

1 Fig. 1 Extraction of motion,.,,, 4,,, 3., 1, 2. 2.,. CHLAC,. 2.1,. (256 ).,., CHLAC. CHLAC, HLAC. 2.3 (HLAC ) r,.,. HLAC. N. 2 HLAC Fig. 2 CHLAC 1 2 3 3,. (CHLAC), 1).,.,, CHLAC,.,. Suspicious Behavior Detection based on CHLAC Method Hideaki Imanishi, 1 Toyohiro Hayashi, 2 Shuichi Enokida 3 and Toshiaki Ejima 3 We have proposed a method for

More information

xx/xx Vol. Jxx A No. xx 1 Fig. 1 PAL(Panoramic Annular Lens) PAL(Panoramic Annular Lens) PAL (2) PAL PAL 2 PAL 3 2 PAL 1 PAL 3 PAL PAL 2. 1 PAL

xx/xx Vol. Jxx A No. xx 1 Fig. 1 PAL(Panoramic Annular Lens) PAL(Panoramic Annular Lens) PAL (2) PAL PAL 2 PAL 3 2 PAL 1 PAL 3 PAL PAL 2. 1 PAL PAL On the Precision of 3D Measurement by Stereo PAL Images Hiroyuki HASE,HirofumiKAWAI,FrankEKPAR, Masaaki YONEDA,andJien KATO PAL 3 PAL Panoramic Annular Lens 1985 Greguss PAL 1 PAL PAL 2 3 2 PAL DP

More information

3.1 Thalmic Lab Myo * Bluetooth PC Myo 8 RMS RMS t RMS(t) i (i = 1, 2,, 8) 8 SVM libsvm *2 ν-svm 1 Myo 2 8 RMS 3.2 Myo (Root

3.1 Thalmic Lab Myo * Bluetooth PC Myo 8 RMS RMS t RMS(t) i (i = 1, 2,, 8) 8 SVM libsvm *2 ν-svm 1 Myo 2 8 RMS 3.2 Myo (Root 1,a) 2 2 1. 1 College of Information Science, School of Informatics, University of Tsukuba 2 Faculty of Engineering, Information and Systems, University of Tsukuba a) oharada@iplab.cs.tsukuba.ac.jp 2.

More information

Windows7 OS Focus Follows Click, FFC FFC focus follows mouse, FFM Windows Macintosh FFC n n n n ms n n 4.2 2

Windows7 OS Focus Follows Click, FFC FFC focus follows mouse, FFM Windows Macintosh FFC n n n n ms n n 4.2 2 1 1, 2 A Mouse Cursor Operation for Overlapped Windowing 1 Shota Yamanaka 1 and Homei Miyashita 1, 2 In this paper we propose an operation method for overlapped windowing; a method that the user slides

More information

2. ICA ICA () (Blind Source Separation BBS) 2) Fig. 1 Model of Optical Topography. ( ) ICA 2.2 ICA ICA 3) n 1 1 x 1 (t) 2 x 2 (t) n x(t) 1 x(t

2. ICA ICA () (Blind Source Separation BBS) 2) Fig. 1 Model of Optical Topography. ( ) ICA 2.2 ICA ICA 3) n 1 1 x 1 (t) 2 x 2 (t) n x(t) 1 x(t ICA 1 2 2 (Independent Component Analysis) Denoising Method using ICA for Optical Topography Yamato Yokota, 1 Tomoyuki Hiroyasu 2 and Hisatake Yokouchi 2 Optical topography is one of the promising ways

More information

日本職業・災害医学会会誌第51巻第5号

日本職業・災害医学会会誌第51巻第5号 太田ら 同時多発性高血圧性脳葉出血の 1 手術例 図 1 搬入時 CT 上段 単純 CT 下段 造影 CT 図 2 術後の脳血管撮影検査では明らかな出血源は認めない 379 Reprint request: MULTIPLE SIMULTANEOUS HYPERTENSIVE LOBAR HEMORRHAGE Hirotsugu OHTA M.D. 1) and Akira YOKOTA M.D.

More information

212013pp. 1 13 2 1 4 1980 1987 74.91997 70.12007 2014 1 31 1 64.4201161.8 1 2 3 1 3 2 4 3 2006 5 1 2 6 2 25.6 7 23.11 4.1 3.4 2 12.4 9.7 3.8 5.9 50.0 81.8 75.060.0 95.070.0 65.0 25.6 23.1 4.1 3.4 2006

More information

24 Depth scaling of binocular stereopsis by observer s own movements

24 Depth scaling of binocular stereopsis by observer s own movements 24 Depth scaling of binocular stereopsis by observer s own movements 1130313 2013 3 1 3D 3D 3D 2 2 i Abstract Depth scaling of binocular stereopsis by observer s own movements It will become more usual

More information

Q [4] 2. [3] [5] ϵ- Q Q CO CO [4] Q Q [1] i = X ln n i + C (1) n i i n n i i i n i = n X i i C exploration exploitation [4] Q Q Q ϵ 1 ϵ 3. [3] [5] [4]

Q [4] 2. [3] [5] ϵ- Q Q CO CO [4] Q Q [1] i = X ln n i + C (1) n i i n n i i i n i = n X i i C exploration exploitation [4] Q Q Q ϵ 1 ϵ 3. [3] [5] [4] 1,a) 2,3,b) Q ϵ- 3 4 Q greedy 3 ϵ- 4 ϵ- Comparation of Methods for Choosing Actions in Werewolf Game Agents Tianhe Wang 1,a) Tomoyuki Kaneko 2,3,b) Abstract: Werewolf, also known as Mafia, is a kind of

More information

IPSJ SIG Technical Report Vol.2014-CDS-10 No /5/ Intuitive appliance control method based on high-accurate indoor localization system

IPSJ SIG Technical Report Vol.2014-CDS-10 No /5/ Intuitive appliance control method based on high-accurate indoor localization system 1 1 1 1 Intuitive appliance control method based on high-accurate indoor localization system Jun Komeda 1 Yutaka Arakawa 1 Morihiko Tamai 1 Keiichi Yasumoto 1 Abstract: In our home, the increase of appliances

More information

IPSJ SIG Technical Report Vol.2009-CVIM-167 No /6/10 Real AdaBoost HOG 1 1 1, 2 1 Real AdaBoost HOG HOG Real AdaBoost HOG A Method for Reducing

IPSJ SIG Technical Report Vol.2009-CVIM-167 No /6/10 Real AdaBoost HOG 1 1 1, 2 1 Real AdaBoost HOG HOG Real AdaBoost HOG A Method for Reducing Real AdaBoost HOG 1 1 1, 2 1 Real AdaBoost HOG HOG Real AdaBoost HOG A Method for Reducing number of HOG Features based on Real AdaBoost Chika Matsushima, 1 Yuji Yamauchi, 1 Takayoshi Yamashita 1, 2 and

More information

HMD VR VR HMD VR HMD VR Eye-Gaze Interface on HMD for Virtual Reality Hiromu MIYASHITA Masaki HAYASHI Kenichi OKADA Faculty of Science and Technology,

HMD VR VR HMD VR HMD VR Eye-Gaze Interface on HMD for Virtual Reality Hiromu MIYASHITA Masaki HAYASHI Kenichi OKADA Faculty of Science and Technology, HMD VR VR HMD VR HMD VR Eye-Gaze Interface on HMD for Virtual Reality Hiromu MIYASHITA Masaki HAYASHI Kenichi OKADA Faculty of Science and Technology, Keio University In the technology of the VR space,

More information

,,,,,,,,,,,,,,,,,,, 976%, i

,,,,,,,,,,,,,,,,,,, 976%, i 20 Individual Recognition using positions of facial parts 1115081 2009 3 5 ,,,,,,,,,,,,,,,,,,, 976%, i Abstract Individual Recognition using positions of facial parts YOSHIHIRO Arisawa A facial recognition

More information

untitled

untitled When we move from daylight into a dark place, such as a tunnel or a movie theater, we can hardly see anything for a while, but our eyes soon adapt to the darkness and we can see things around us. Because

More information

ipod touch 1 2 Apple ipod touch ipod touch 3 ( ) ipod touch ( 1 ) Apple ( 2 ) Web 1),2) 3. ipod touch 1 2 ipod touch x y z i

ipod touch 1 2 Apple ipod touch ipod touch 3 ( ) ipod touch ( 1 ) Apple ( 2 ) Web 1),2) 3. ipod touch 1 2 ipod touch x y z i ipod touch 1 1 ipod touch. 1) 6 2) 3) A library for detecting movements of an ipod touch by 3D acceleration Akira Kotaki 1 and Mariko Sasakura 1 The aim of this study is to develop a library for detecting

More information

Among 83 patients who had undergone the operation for intermittent exotropia, 15 patients had esotropia persisting longer than one month after the ope

Among 83 patients who had undergone the operation for intermittent exotropia, 15 patients had esotropia persisting longer than one month after the ope Among 83 patients who had undergone the operation for intermittent exotropia, 15 patients had esotropia persisting longer than one month after the operation. We followed up these 15 patients and analyzed

More information

IPSJ SIG Technical Report Vol.2009-CVIM-169 No /11/ Stereo by the horizontal rotary movement of the upswing fisheye camera Sat

IPSJ SIG Technical Report Vol.2009-CVIM-169 No /11/ Stereo by the horizontal rotary movement of the upswing fisheye camera Sat 1 1 1 9 36 3 Stereo b the horiontal rotar oveent of the upswing fishee caera Satoru Yoshioto, 1 Kubo Maoru 1 an Muraoto Kenichiro 1 In this paper, the upswing fishee caera that can shoot up once the enith

More information

Evaluation of Anisotropy and Preferred Orientation of Carbon and Graphite Materials Yoshihiro Hishiyama Fig.1 Diffraction condition in Fourier space.

Evaluation of Anisotropy and Preferred Orientation of Carbon and Graphite Materials Yoshihiro Hishiyama Fig.1 Diffraction condition in Fourier space. Evaluation of Anisotropy and Preferred Orientation of Carbon and Graphite Materials Yoshihiro Hishiyama Fig.1 Diffraction condition in Fourier space. Corresponding Author, E-mail: yhishiya@eng.musashi-tech.ac.jp

More information

IPSJ SIG Technical Report Vol.2012-GN-82 No.13 Vol.2012-CDS-3 No /1/19 Development and Application of the System which Promotes Sharing of Feel

IPSJ SIG Technical Report Vol.2012-GN-82 No.13 Vol.2012-CDS-3 No /1/19 Development and Application of the System which Promotes Sharing of Feel Development and Application of the System which Promotes Sharing of Feeling for Fighting Games that Uses Pressure Sensors Jun Munemori Ryota Mantani and Junko Itou We have developed the system which promotes

More information

untitled

untitled (Robot Vision) Vision ( (computer) Machine VisionComputer Vision ( ) ( ) ( ) ( ) ( ) 1 DTV 2 DTV D 3 ( ( ( ( ( DTV D 4 () 5 A B C D E F G H I A B C D E F G H I I = A + D + G - C - F - I J = A + B + C -

More information

認知機能障害 - もの忘れ - 判断力の低下 - 場所 時間感覚の欠如など Fig. 1 1 性格 資質 環境 心理 ケアで改善可能 行動 心理症状 (BPSD) - 徘徊 - 不安 焦燥 - 抑うつ状態 - 幻覚 妄想 Mechanism of dementia symptoms. など [6]

認知機能障害 - もの忘れ - 判断力の低下 - 場所 時間感覚の欠如など Fig. 1 1 性格 資質 環境 心理 ケアで改善可能 行動 心理症状 (BPSD) - 徘徊 - 不安 焦燥 - 抑うつ状態 - 幻覚 妄想 Mechanism of dementia symptoms. など [6] 1,a) 1 2 3 4 1 Visualization of Multimodal Dementia Care Skill to Promote Care Practitioners Learning Shogo Ishikawa 1,a) AyeHninPwintAung 1 Yutaka Sakane 2 Miwako Honda 3 Mio Ito 4 Yoichi Takebayashi

More information

IPSJ SIG Technical Report Vol.2010-CVIM-172 No /5/ Object Tracking Based on Generative Appearance Model 1. ( 1 ) ( 2 ) ( 3 ) 1 3) T

IPSJ SIG Technical Report Vol.2010-CVIM-172 No /5/ Object Tracking Based on Generative Appearance Model 1. ( 1 ) ( 2 ) ( 3 ) 1 3) T 1 2 2 3 1 Objec Tracking Based on Generaive Appearance Model 1. ( 1 ) ( 2 ) ( 3 ) 1 3) Tasuya YONEKAWA, 1 Kazuhiko KAWAMOTO, 2 Asushi IMIYA 2 and Akihiro SUGIMOTO 3 We propose a mehod for racking objecs

More information

untitled

untitled 1 YERP 2007 7 14 15:00 18:00 518 PD 25 1 YERP YERP YERP event-related brain potential, ERP ERP YERP ERP 3 1 2 3 ERP YERP ERP 1 1. PD 2. 3. DC1 4. DC1 2 SN ERP ERP (1) ERP (2) (3) 3 ERP 1 0.5 ERP CRT 100

More information

...

... m cm ... ..... A.B..C..D. MOOK 18 ,.. p........................................ .... ............................ Joy Vision p p............ p p p........ ... The Significance of Near Vision Visual Acuity

More information

AR. AR AR Lenti- Mark[3] 1 LentiMark AR ARToolKitPlus 1 3 ArraMark ArraMark 5). ID ArraMark 9 1 Lens area Reference points () ArraMark prototpe

AR. AR AR Lenti- Mark[3] 1 LentiMark AR ARToolKitPlus 1 3 ArraMark ArraMark 5). ID ArraMark 9 1 Lens area Reference points () ArraMark prototpe AR 1,a) 1 1 AR AR AR 5 1deg AR,,, AR Markers Enabling Accurate Pose Estimation even in Frontal bservation Tanaka Hideuki 1,a) Sumi Yasushi 1 Matsumoto Yoshio 1 Abstract: AR markers are useful tools for

More information

研究の背景私たちの日常生活においては モノを持つ ドアを開ける 高いところにあるモノをとる 料理をする 自動車の運転をするなど 様々な活動の過程で視覚情報に基づき五指と上肢の協調的な運動を行っています 健常な人においては特に意識をしなくても使うことができる機能です しかし 協調的な運動をするための機

研究の背景私たちの日常生活においては モノを持つ ドアを開ける 高いところにあるモノをとる 料理をする 自動車の運転をするなど 様々な活動の過程で視覚情報に基づき五指と上肢の協調的な運動を行っています 健常な人においては特に意識をしなくても使うことができる機能です しかし 協調的な運動をするための機 報道関係者各位 平成 28 年 3 月 15 日 国立大学法人筑波大学 システム インスツルメンツ株式会社 五指と上肢の協調動作を計測 トレーニングするための高齢者向けゲームシステムを開発 研究成果のポイント 1. 加齢とともに衰えるといわれている五指と上肢の協調的な運動を認識するためのコントローラとゲームコンテンツにより トレーニングの支援を行うゲームシステムを開発しました 2. 高齢者と若年者における上肢把持動作の計測を行い

More information

11) 13) 11),12) 13) Y c Z c Image plane Y m iy O m Z m Marker coordinate system T, d X m f O c X c Camera coordinate system 1 Coordinates and problem

11) 13) 11),12) 13) Y c Z c Image plane Y m iy O m Z m Marker coordinate system T, d X m f O c X c Camera coordinate system 1 Coordinates and problem 1 1 1 Posture Esimation by Using 2-D Fourier Transform Yuya Ono, 1 Yoshio Iwai 1 and Hiroshi Ishiguro 1 Recently, research fields of augmented reality and robot navigation are actively investigated. Estimating

More information

発表資料

発表資料 Dual-arm Manipulation Planning Kensuke Harada, Weiwei Wan and Ixchel G. Ramiez-Alpizar Manipulation Research Group National Institute of Advanced Industrial Science and Technology (AIST) 1 Today s Talk

More information

( ), ( ) Patrol Mobile Robot To Greet Passing People Takemi KIMURA(Univ. of Tsukuba), and Akihisa OHYA(Univ. of Tsukuba) Abstract This research aims a

( ), ( ) Patrol Mobile Robot To Greet Passing People Takemi KIMURA(Univ. of Tsukuba), and Akihisa OHYA(Univ. of Tsukuba) Abstract This research aims a ( ), ( ) Patrol Mobile Robot To Greet Passing People Takemi KIMURA(Univ. of Tsukuba), and Akihisa OHYA(Univ. of Tsukuba) Abstract This research aims at the development of a mobile robot to perform greetings

More information

SICE東北支部研究集会資料(2012年)

SICE東北支部研究集会資料(2012年) 77 (..3) 77- A study on disturbance compensation control of a wheeled inverted pendulum robot during arm manipulation using Extended State Observer Luis Canete Takuma Sato, Kenta Nagano,Luis Canete,Takayuki

More information

Human-Agent Interaction Simposium A Heterogeneous Robot System U

Human-Agent Interaction Simposium A Heterogeneous Robot System U Human-Agent Interaction Simposium 2006 2A-3 277-8561 5 1-5 113-8656 7-3-1 E-mail: {hosoi,mori,sugi}@itl.t.u-tokyo.ac.jp 3 Heterogeneous Robot System Using Blimps Kazuhiro HOSOI, Akihiro MORI, and Masanori

More information

2. Eades 1) Kamada-Kawai 7) Fruchterman 2) 6) ACE 8) HDE 9) Kruskal MDS 13) 11) Kruskal AGI Active Graph Interface 3) Kruskal 5) Kruskal 4) 3. Kruskal

2. Eades 1) Kamada-Kawai 7) Fruchterman 2) 6) ACE 8) HDE 9) Kruskal MDS 13) 11) Kruskal AGI Active Graph Interface 3) Kruskal 5) Kruskal 4) 3. Kruskal 1 2 3 A projection-based method for interactive 3D visualization of complex graphs Masanori Takami, 1 Hiroshi Hosobe 2 and Ken Wakita 3 Proposed is a new interaction technique to manipulate graph layouts

More information

IPSJ SIG Technical Report Vol.2010-NL-199 No /11/ treebank ( ) KWIC /MeCab / Morphological and Dependency Structure Annotated Corp

IPSJ SIG Technical Report Vol.2010-NL-199 No /11/ treebank ( ) KWIC /MeCab / Morphological and Dependency Structure Annotated Corp 1. 1 1 1 2 treebank ( ) KWIC /MeCab / Morphological and Dependency Structure Annotated Corpus Management Tool: ChaKi Yuji Matsumoto, 1 Masayuki Asahara, 1 Masakazu Iwatate 1 and Toshio Morita 2 This paper

More information

自動車ボディ寸法検査

自動車ボディ寸法検査 Dimensional Inspection of an Automotive Body Kazunori Higuchi, Osamu Ozeki, Shin Yamamoto Abstract With recent increase of a high class and high quality cars, there is a great demand for more sophisticated

More information

( ) [1] [4] ( ) 2. [5] [6] Piano Tutor[7] [1], [2], [8], [9] Radiobaton[10] Two Finger Piano[11] Coloring-in Piano[12] ism[13] MIDI MIDI 1 Fig. 1 Syst

( ) [1] [4] ( ) 2. [5] [6] Piano Tutor[7] [1], [2], [8], [9] Radiobaton[10] Two Finger Piano[11] Coloring-in Piano[12] ism[13] MIDI MIDI 1 Fig. 1 Syst 情報処理学会インタラクション 2015 IPSJ Interaction 2015 15INT014 2015/3/7 1,a) 1,b) 1,c) Design and Implementation of a Piano Learning Support System Considering Motivation Fukuya Yuto 1,a) Takegawa Yoshinari 1,b) Yanagi

More information

日本感性工学会論文誌

日本感性工学会論文誌 pp.343-351 2013 Changes in Three Attributes of Color by Reproduction of Memorized Colors Hiroaki MIYAKE, Takeshi KINOSHITA and Atsushi OSA Graduate School of Science and Engineering, Yamaguchi University,

More information

C Approach to attention using Reverse Perspective illusion by Agent projecting three-d face picture into the Hemisphere Model Hikaru Komori Na

C Approach to attention using Reverse Perspective illusion by Agent projecting three-d face picture into the Hemisphere Model Hikaru Komori Na C-09 2015 Approach to attention using Reverse Perspective illusion by Agent projecting three-d face picture into the Hemisphere Model Hikaru Komori Naoto Yoshida Tomoko Yonezawa 1., Kansai University 2.

More information

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2015-GI-34 No /7/ % Selections of Discarding Mahjong Piece Using Neural Network Matsui

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2015-GI-34 No /7/ % Selections of Discarding Mahjong Piece Using Neural Network Matsui 2 3 2000 3.3% Selections of Discarding Mahjong Piece Using Neural Network Matsui Kazuaki Matoba Ryuichi 2 Abstract: Mahjong is one of games with imperfect information, and its rule is very complicated

More information

Web Stamps 96 KJ Stamps Web Vol 8, No 1, 2004

Web Stamps 96 KJ Stamps Web Vol 8, No 1, 2004 The Journal of the Japan Academy of Nursing Administration and Policies Vol 8, No 1, pp 43 _ 57, 2004 The Literature Review of the Japanese Nurses Job Satisfaction Research Which the Stamps-Ozaki Scale

More information

第4回企画展 わたしたちの脳

第4回企画展 わたしたちの脳 "The Wisdom of the Body" The Structure of Brain Peripheral Nervous System Localization of Brain Function Homeostasis The Brain Difference between Humans and Other Mammals The history of brain research

More information

(MIRU2008) HOG Histograms of Oriented Gradients (HOG)

(MIRU2008) HOG Histograms of Oriented Gradients (HOG) (MIRU2008) 2008 7 HOG - - E-mail: katsu0920@me.cs.scitec.kobe-u.ac.jp, {takigu,ariki}@kobe-u.ac.jp Histograms of Oriented Gradients (HOG) HOG Shape Contexts HOG 5.5 Histograms of Oriented Gradients D Human

More information

百人一首かるた選手の競技時の脳の情報処理に関する研究

百人一首かるた選手の競技時の脳の情報処理に関する研究 Mem. Faculty. B. O. S. T. Kinki University No. 24 : 33 43 (2009) 33 34 Memoirs of The Faculty of B. O. S. T. of Kinki University No. 24 (2009) になる 音 の 先 頭 ゆら 平 均 30~ 羽 田 後 に 取 り 札 を 認 識 していることを 見 出 した0

More information

[2] OCR [3], [4] [5] [6] [4], [7] [8], [9] 1 [10] Fig. 1 Current arrangement and size of ruby. 2 Fig. 2 Typography combined with printing

[2] OCR [3], [4] [5] [6] [4], [7] [8], [9] 1 [10] Fig. 1 Current arrangement and size of ruby. 2 Fig. 2 Typography combined with printing 1,a) 1,b) 1,c) 2012 11 8 2012 12 18, 2013 1 27 WEB Ruby Removal Filters Using Genetic Programming for Early-modern Japanese Printed Books Taeka Awazu 1,a) Masami Takata 1,b) Kazuki Joe 1,c) Received: November

More information

Perrett et al.,,,, Fig.,, E I, 76

Perrett et al.,,,, Fig.,, E I, 76 Attempting to Express Strong-impression Face Images from Features of Spatial Frequency: A Consideration of Billiken Statues and Bijin-ga Sakura Torii abstract It is difficult to express the psychological

More information

塗装深み感の要因解析

塗装深み感の要因解析 17 Analysis of Factors for Paint Depth Feeling Takashi Wada, Mikiko Kawasumi, Taka-aki Suzuki ( ) ( ) ( ) The appearance and quality of objects are controlled by paint coatings on the surfaces of the objects.

More information

[10] 2 [11][12] Fig.1 2 (Panasonic: PT-D5700L) deg Fig. 1: Experimental environment. 65 cd/m 2 20 % 1500 mm 2560 mm ( )

[10] 2 [11][12] Fig.1 2 (Panasonic: PT-D5700L) deg Fig. 1: Experimental environment. 65 cd/m 2 20 % 1500 mm 2560 mm ( ) RJ-004 FIT2013( 第 12 回情報科学技術フォーラム ) The effect of rotationally moving sound on the circular vection Zhenglie Cui Hiroyuki Yagyu Shuichi Sakamoto Yukio Iwaya Yôiti Suzuki 1 [1] Virtual Reality: VR Wallach[2]

More information

Microsoft PowerPoint - MultiView_forPDF.ppt

Microsoft PowerPoint - MultiView_forPDF.ppt MultiView: Spatially Faithful Group Video Conferencing David Nguyen, John Canny Department of Electrical Engineering and Computer Science University of California, Berkeley 2006.4 角田研究室 ABSTRACT 実空間で離れたグループ同士のサポート

More information

20 Method for Recognizing Expression Considering Fuzzy Based on Optical Flow

20 Method for Recognizing Expression Considering Fuzzy Based on Optical Flow 20 Method for Recognizing Expression Considering Fuzzy Based on Optical Flow 1115084 2009 3 5 3.,,,.., HCI(Human Computer Interaction),.,,.,,.,.,,..,. i Abstract Method for Recognizing Expression Considering

More information

The copyright of this material is retained by the Information Processing Society of Japan (IPSJ). The material has been made available on the website

The copyright of this material is retained by the Information Processing Society of Japan (IPSJ). The material has been made available on the website The copyright of this material is retained by the Information Processing Society of Japan (IPSJ). The material has been made available on the website by the author(s) under the agreement with the IPSJ.

More information

a) Extraction of Similarities and Differences in Human Behavior Using Singular Value Decomposition Kenichi MISHIMA, Sayaka KANATA, Hiroaki NAKANISHI a

a) Extraction of Similarities and Differences in Human Behavior Using Singular Value Decomposition Kenichi MISHIMA, Sayaka KANATA, Hiroaki NAKANISHI a a) Extraction of Similarities and Differences in Human Behavior Using Singular Value Decomposition Kenichi MISHIMA, Sayaka KANATA, Hiroaki NAKANISHI a), Tetsuo SAWARAGI, and Yukio HORIGUCHI 1. Johansson

More information

27 AR

27 AR 27 AR 28 2 19 12111002 AR AR 1 3 1.1....................... 3 1.1.1...................... 3 1.1.2.................. 4 1.2............................ 4 1.2.1 AR......................... 5 1.2.2......................

More information

The Japanese Journal of Psychology 2000, Vol. 71, No. 3, Emotion recognition: Facial components associated with various emotions Ken Gouta and

The Japanese Journal of Psychology 2000, Vol. 71, No. 3, Emotion recognition: Facial components associated with various emotions Ken Gouta and The Japanese Journal of Psychology 2000, Vol. 71, No. 3, 211-218 Emotion recognition: Facial components associated with various emotions Ken Gouta and Masakazu Miyamoto (Department of Psychology, Faculty

More information

5 インチ PDP カメラ (a) (b) 1 Fig. 1 Information display. (a) f=25mm (b) f=16mm 2 UXGA Fig. 2 Examples of captured image. [3] [4] 1 [5] [7] 1 3pixel 5 1 7pi

5 インチ PDP カメラ (a) (b) 1 Fig. 1 Information display. (a) f=25mm (b) f=16mm 2 UXGA Fig. 2 Examples of captured image. [3] [4] 1 [5] [7] 1 3pixel 5 1 7pi THE INSTITUTE OF ELECTRONICS INFORMATION AND COMMUNICATION ENGINEERS TECHNICAL REPORT OF IEICE. 619 289 3 5 66 851 E-mail: {j-satakeakihiro-k}@nict.go.jp {hirayamakawashimatm}@i.kyoto-u.ac.jp UXGA 3fps

More information

Holcombe Sidman & Tailby ABC A B B C B AA C

Holcombe Sidman & Tailby ABC A B B C B AA C Acquisition and generalization of object-verb phrase in a student with Deaf and intellectual disability. YOSHIOKA Masako, SAKAMOTO Maki, MUTO Takashi and MOCHIZUKI Akira This study evaluated effects of

More information