GIMP import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext;
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- しなつ かたづ
- 7 years ago
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1 (JavaFX ) JavaFX A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, Java.gif 1
2 GIMP import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; import javafx.scene.layout.vbox; import javafx.scene.paint.color; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext public void start(final Stage stage) { 2
3 VBox root = new VBox(); // Canvas cvs = new Canvas(400, 300); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root, 400, 300, Color.WHITE); stage.setscene(scene); stage.show();// draw(); private void draw() { Image img = new Image("c1.gif"); g.drawimage(img, 50, 50); Eclipse 3
4 c1.gif Eclipse *.gif *.png Atom javac -encoding UTF-8 Game.java Game.java TeraPad Python Ruby Ruby/Tk Java Ruby Java VC++ Python JavaScript Ruby Java Lesson 6 Java 4
5 500 Java Java Python Java VC++, Python, JavaScript, Ruby Java C++ Java Card,,, A,2,3,4,5,6,7,8,9,10, J,Q,K import javafx.scene.image.image; public class Card { public String suit; public int rank; public Image image; public Image bkimage; Card(String suit, int rank, Image image, Image bkimage) { this.suit = suit; this.rank = rank; this.image = image; this.bkimage = bkimage; Card.java CardDeck import java.util.arraylist; import java.util.list; import javafx.scene.image.image; public class CardDeck { private List<Card> deck = new ArrayList<Card>(); public CardDeck() { Image backimage = new Image("b1fv.gif"); String[] suitstr = {"c", "d", "h", "s"; 5
6 for (String s: suitstr) { for (int r=1; r<=13; r++) { StringBuffer string = new StringBuffer(); string.append(s); if (r<=10) { string.append(string.valueof(r)); else if (r ==11) { string.append("j"); else if (r ==12) { string.append("q"); else if (r ==13) { string.append("k"); string.append(".gif"); Image image = new Image(string.toString()); Card card = new Card(s, r, image, backimage); deck.add(card); public Card getcard(int index) { return deck.get(index); public void shuffle() { int num = deck.size(); int pos; for (int count=0; count<num*5; count++) { pos = (int)(math.random()*num); Card pickedcard = (Card)deck.remove(pos); deck.add(pickedcard); public Card draw() { Card card = (Card)deck.remove(0); return card; CardDeck.java 52 Card shuffle() getcard(int index) draw() getcard(int index) draw() CardDeck Game 6
7 import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; import javafx.scene.layout.vbox; import javafx.scene.paint.color; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(400, 300); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root, 400, 300, Color.WHITE); stage.setscene(scene); stage.show(); draw(); private void draw() { CardDeck carddeck = new CardDeck(); Card card = carddeck.getcard(0); Image img = card.image; g.drawimage(img, 50, 50); Image bkimg = card.bkimage; g.drawimage(bkimg, 150, 50); carddeck.shuffle(); card = carddeck.draw(); img = card.image; g.drawimage(img, 50, 150); bkimg = card.bkimage; g.drawimage(bkimg, 150, 150); 7
8 Game Java Java Java 3 Java private List<Card> deck = new ArrayList<Card>(); Java Python Ruby Player Dealer User Player import java.util.arraylist; import java.util.list; public class Player { private List<Card> hand = null; public Player() { hand = new ArrayList<Card>(); 8
9 public void getcard(card card) { hand.add(card); public Card draw() { Card card = (Card)hand.remove(0); return card; Player.java Player Player Game public class Dealer extends Player { public Dealer() { super(); public class User extends Player{ public User() { super(); Game run() Dealer User import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; import javafx.scene.layout.vbox; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); 9
10 GraphicsContext g; Dealer dealer; User public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(); user = new User(); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=0; i<3; i++) { Card card = dealer.draw(); Image bkimg = card.bkimage; g.drawimage(bkimg, *i, 150); card = user.draw(); Image img = card.image; g.drawimage(img, *i, 150); 10
11 Dealer User display() Player import java.util.arraylist; import java.util.list; import javafx.scene.canvas.graphicscontext; public class Player { protected List<Card> hand = null; GraphicsContext gc; public Player(GraphicsContext g) { hand = new ArrayList<Card>(); this.gc = g; public void getcard(card card) { hand.add(card); public Card draw() { Card card = (Card)hand.remove(0); return card; 11
12 GraphicsContext gc Dealer import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class Dealer extends Player { public Dealer(GraphicsContext g) { super(g); public void display() { int len = hand.size(); for (int i=0; i<len; i++) { Card card = hand.get(i); Image bkimg = card.bkimage; gc.drawimage(bkimg, 45+72*i, 65); User import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class Dealer extends Player { public Dealer(GraphicsContext g) super(g); public void display() { int len = hand.size(); for (int i=0; i<len; i++) { Card card = hand.get(i); Image img = card.image; gc.drawimage(img, 45+72*i, 65); Game Game import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; 12
13 import javafx.scene.layout.vbox; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(g); user = new User(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); dealer.display(); user.display(); draw() run() 13
14 Stock import java.util.arraylist; import java.util.list; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class Stock { protected List<Card> cards = null; GraphicsContext gc; public Stock(GraphicsContext g) { cards = new ArrayList<Card>(); this.gc = g; public void getcard(card card) { cards.add(card); public Card draw() { Card card = (Card)cards.remove(0); return card; public void display() { 14
15 int len = cards.size(); if (len > 0) { Card card = cards.get(0); Image img = card.image; gc.drawimage(img, 45, 265); Stock Game Game import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.layout.vbox; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User user; Stock public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(g); user = new User(g); stock = new Stock(g); 15
16 CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); dealer.display(); user.display(); stock.display(); run() stock = new Stock(g); 16
17 java.lang.reflect.invocationtargetexception java NullPointerException stock Java import java.util.arraylist; import java.util.list; import javafx.scene.canvas.graphicscontext; public class GetCard { protected List<Card> cards = null; GraphicsContext gc; public GetCard(GraphicsContext g) { cards = new ArrayList<Card>(); 17
18 this.gc = g; public void getcard(card card) { cards.add(card); import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class DealerGetCard extends GetCard { public DealerGetCard(GraphicsContext g) { super(g); public void display() { int len = cards.size(); for (int i=0; i<len; i++) { Card card = cards.get(i); Image img = card.image; gc.drawimage(img, 45+18*i, 165); import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class UserGetCard extends GetCard { public UserGetCard(GraphicsContext g) { super(g); public void display() { int len = cards.size(); for (int i=0; i<len; i++) { Card card = cards.get(i); Image img = card.image; gc.drawimage(img, 45+18*i, 365); Game 18
19 public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User user; Stock stock; DealerGetCard dealergetcard; UserGetCard public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(g); user = new User(g); stock = new Stock(g); dealergetcard = new DealerGetCard(g); usergetcard = new UserGetCard(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); for (int i=0; i<5; i++) { dealergetcard.getcard(dealer.draw()); usergetcard.getcard(user.draw()); 19
20 dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); import java.util.arraylist; import java.util.list; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class LeadCard { protected List<Card> cards = null; GraphicsContext gc; public LeadCard(GraphicsContext g) { 20
21 cards = new ArrayList<Card>(); this.gc = g; public void getcard(card card) { cards.add(card); public void display() { int len = cards.size(); for (int i=0; i<len; i++) { Card card = cards.get(i); Image img = card.image; gc.drawimage(img, 145, 265); Game import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.layout.vbox; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User user; Stock stock; DealerGetCard dealergetcard; UserGetCard usergetcard; LeadCard public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); 21
22 this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(g); user = new User(g); stock = new Stock(g); dealergetcard = new DealerGetCard(g); usergetcard = new UserGetCard(g); leadcard = new LeadCard(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); for (int i=0; i<5; i++) { dealergetcard.getcard(dealer.draw()); usergetcard.getcard(user.draw()); leadcard.getcard(dealer.draw()); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); 22
23 Game import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.layout.vbox; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User user; Stock stock; DealerGetCard dealergetcard; UserGetCard usergetcard; 23
24 LeadCard public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); private void run() { dealer = new Dealer(g); user = new User(g); stock = new Stock(g); dealergetcard = new DealerGetCard(g); usergetcard = new UserGetCard(g); leadcard = new LeadCard(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); run() 24
25 Game run() g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); 25
26 Game start(stage pstage) this.g = cvs.getgraphicscontext2d(); cvs.setonmouseclicked((event)->{ buttonpressed(event.getx(), event.gety()); ); public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); cvs.setonmouseclicked((event)->{ buttonpressed(event.getx(), event.gety()); ); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); 26
27 Game buttonpressed(double x, double y) void buttonpressed(double x, double y) { int index = -1; int pos = 45; for (int i=0; i<user.hand.size(); i++) { if (x>pos && x<pos+72 && y>465 && y<565) { index = i; break; pos += 72; if (index == -1) return; Card card = user.hand.remove(index); g.clearrect(0, 0, 1000, 600); Image img = card.image; g.drawimage(img, 345, 265); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); 27
28 28
29 Dealer Player public Card draw() { Card card = (Card)hand.remove(0); return card; dealerplayp true false Card trump Dealer import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class Dealer extends Player { boolean dealerplayp; Card userlead; Card trump; public Dealer(GraphicsContext g) { super(g); public void display() { int len = hand.size(); for (int i=0; i<len; i++) { Card card = hand.get(i); Image bkimg = card.bkimage; gc.drawimage(bkimg, 45+72*i, 65); public void getwholead(boolean dealerplayp) { this.dealerplayp = dealerplayp; public void getuserlead(card card) { this.userlead = card; public void gettrump(card card) { this.trump = card; public Card draw() { 29
30 if (dealerplayp) { Card card = (Card)hand.remove(0); return card; else { String suit = userlead.suit; int len = hand.size(); for (int i=0; i<len; i++) { if (hand.get(i).suit == suit) { Card card = (Card)hand.remove(i); return card; Card card = (Card)hand.remove(0); return card; Game import javafx.application.application; import javafx.scene.scene; import javafx.scene.canvas.canvas; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; import javafx.scene.layout.vbox; import javafx.scene.paint.color; import javafx.scene.text.font; import javafx.scene.text.textalignment; import javafx.stage.stage; public class Game extends Application { public static void main(final String... args) { launch(args); GraphicsContext g; Dealer dealer; User user; Stock stock; DealerGetCard dealergetcard; UserGetCard usergetcard; 30
31 LeadCard leadcard; boolean dealerplayp = false; Card public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); root.getchildren().add(cvs); this.g = cvs.getgraphicscontext2d(); cvs.setonmouseclicked((event)->{ buttonpressed(event.getx(), event.gety()); ); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); void buttonpressed(double x, double y) { int index = -1; int pos = 45; for (int i=0; i<user.hand.size(); i++) { if (x>pos && x<pos+72 && y>465 && y<565) { index = i; break; pos += 72; if (index == -1) return; Card card = user.hand.remove(index); dealer.getwholead(dealerplayp); dealer.getuserlead(card); g.clearrect(0, 0, 1000, 600); Image img = card.image; g.drawimage(img, 345, 265); Card drawcard = dealer.draw(); Image dealimg = drawcard.image; g.drawimage(dealimg, 445, 265); dealer.display(); user.display(); stock.display(); 31
32 dealergetcard.display(); usergetcard.display(); leadcard.display(); private void run() { dealerplayp = false; dealer = new Dealer(g); user = new User(g); stock = new Stock(g); dealergetcard = new DealerGetCard(g); usergetcard = new UserGetCard(g); leadcard = new LeadCard(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); trump = stock.cards.get(0); dealer.gettrump(trump); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); boolean dealerplayp = false; Card trump; buttonpressed(double x, double y) Card card = user.hand.remove(index); dealer.getwholead(dealerplayp); dealer.getuserlead(card); 32
33 g.clearrect(0, 0, 1000, 600); Image img = card.image; g.drawimage(img, 345, 265); Card drawcard = dealer.draw(); Image dealimg = drawcard.image; g.drawimage(dealimg, 445, 265); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); run() dealerplayp = false; dealer.gettrump(trump); 33
34 Referee Game dealerwinp() public boolean dealerwinp(card usercard, Card dealercard) { if (usercard.suit == dealercard.suit) { if (dealercard.rank == 1) { return true; else if (usercard.rank == 1) { return false; else if (dealercard.rank > usercard.rank) { return true; else { return false; else if (dealercard.suit == trump.suit) { return true; else if (usercard.suit == trump.suit) { return false; else if (dealerplayp) { return true; else { return false; 34
35 dealergetcard dealer user usergetcard user dealer buttonpressed(double x, double y) void buttonpressed(double x, double y) { int index = -1; int pos = 45; for (int i=0; i<user.hand.size(); i++) { if (x>pos && x<pos+72 && y>465 && y<565) { index = i; break; pos += 72; if (index == -1) return; Card card = user.hand.remove(index); dealer.getwholead(dealerplayp); dealer.getuserlead(card); Card drawcard = dealer.draw(); if (dealerwinp(card, drawcard)) { dealergetcard.getcard(drawcard); dealergetcard.getcard(card); if (stock.cards.size() > 0) { dealer.getcard(stock.draw()); user.getcard(stock.draw()); else { usergetcard.getcard(drawcard); usergetcard.getcard(card); if (stock.cards.size() > 0) { user.getcard(stock.draw()); dealer.getcard(stock.draw()); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); 35
36 dealergetcard.display(); usergetcard.display(); leadcard.display(); 36
37 g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); buttonpressed(double x, double y) dealerplayp buttonpressed(double x, double y) void buttonpressed(double x, double y) { int index = -1; int pos = 45; for (int i=0; i<user.hand.size(); i++) { if (x>pos && x<pos+72 && y>465 && y<565) { index = i; break; pos += 72; if (index == -1) return; if (dealerplayp == false) { Card card = user.hand.remove(index); dealer.getwholead(dealerplayp); dealer.getuserlead(card); Card drawcard = dealer.draw(); dealerwinp = dealerwinp(card, drawcard); if (dealerwinp) { dealergetcard.getcard(drawcard); dealergetcard.getcard(card); if (stock.cards.size() > 0) { dealer.getcard(stock.draw()); user.getcard(stock.draw()); dealerplayp = true; else { usergetcard.getcard(drawcard); usergetcard.getcard(card); 37
38 if (stock.cards.size() > 0) { user.getcard(stock.draw()); dealer.getcard(stock.draw()); dealerplayp = false; if (dealer.hand.size() == 0) { g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); if (dealergetcard.cards.size() > usergetcard.cards.size()) { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); else if (dealergetcard.cards.size() < usergetcard.cards.size()) { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); else { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); return; 38
39 if (dealerwinp) { dealer.getwholead(dealerplayp); Card card = dealer.draw(); leadcard.getcard(card); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); else { g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); 39
40 LeadCard import java.util.arraylist; import java.util.list; import javafx.scene.canvas.graphicscontext; import javafx.scene.image.image; public class LeadCard { protected List<Card> cards = null; GraphicsContext gc; public LeadCard(GraphicsContext g) { cards = new ArrayList<Card>(); this.gc = g; public void getcard(card card) { cards.add(card); public Card draw() { Card card = cards.remove(0); return card; public void display() { 40
41 int len = cards.size(); for (int i=0; i<len; i++) { Card card = cards.get(i); Image img = card.image; gc.drawimage(img, 145, 265); draw() legalp(card card) public boolean legalp(card card) { String suit = leadcard.cards.get(0).suit; if (card.suit == suit) { return true; int len = user.hand.size(); for (int i=0; i<len; i++) { if (user.hand.get(i).suit == suit) { return false; return true; buttonpressed(double x, double y) else { Card card = user.hand.get(index); if (legalp(card)) { Card card1 = user.hand.remove(index); Card card2 = leadcard.draw(); dealerwinp = dealerwinp(card1, card2); if (dealerwinp) { dealergetcard.getcard(card2); dealergetcard.getcard(card1); if (stock.cards.size() > 0) { dealer.getcard(stock.draw()); user.getcard(stock.draw()); dealerplayp = true; else { usergetcard.getcard(card2); usergetcard.getcard(card1); 41
42 if (stock.cards.size() > 0) { user.getcard(stock.draw()); dealer.getcard(stock.draw()); dealerplayp = false; else { Alert alert = new Alert(AlertType.INFORMATION); alert.settitle(" "); alert.setheadertext(null); StringBuffer string = new StringBuffer(); string.append(" "); Card card3 = leadcard.cards.get(0); switch(card3.suit) { case "c": string.append(" "); break; case "d": string.append(" "); break; case "h": string.append(" "); break; case "s": string.append(" "); break; string.append(" "); alert.setcontenttext(string.tostring()); alert.showandwait(); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); return; void buttonpressed(double x, double y) { 42
43 int index = -1; int pos = 45; for (int i=0; i<user.hand.size(); i++) { if (x>pos && x<pos+72 && y>465 && y<565) { index = i; break; pos += 72; if (index == -1) return; if (dealerplayp == false) { Card card = user.hand.remove(index); dealer.getwholead(dealerplayp); dealer.getuserlead(card); Card drawcard = dealer.draw(); dealerwinp = dealerwinp(card, drawcard); if (dealerwinp) { dealergetcard.getcard(drawcard); dealergetcard.getcard(card); if (stock.cards.size() > 0) { dealer.getcard(stock.draw()); user.getcard(stock.draw()); dealerplayp = true; else { usergetcard.getcard(drawcard); usergetcard.getcard(card); if (stock.cards.size() > 0) { user.getcard(stock.draw()); dealer.getcard(stock.draw()); dealerplayp = false; else { Card card = user.hand.get(index); if (legalp(card)) { Card card1 = user.hand.remove(index); Card card2 = leadcard.draw(); dealerwinp = dealerwinp(card1, card2); if (dealerwinp) { dealergetcard.getcard(card2); 43
44 dealergetcard.getcard(card1); if (stock.cards.size() > 0) { dealer.getcard(stock.draw()); user.getcard(stock.draw()); dealerplayp = true; else { usergetcard.getcard(card2); usergetcard.getcard(card1); if (stock.cards.size() > 0) { user.getcard(stock.draw()); dealer.getcard(stock.draw()); dealerplayp = false; else { Alert alert = new Alert(AlertType.INFORMATION); alert.settitle(" "); alert.setheadertext(null); StringBuffer string = new StringBuffer(); string.append(" "); Card card3 = leadcard.cards.get(0); switch(card3.suit) { case "c": string.append(" "); break; case "d": string.append(" "); break; case "h": string.append(" "); break; case "s": string.append(" "); break; string.append(" "); alert.setcontenttext(string.tostring()); alert.showandwait(); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); 44
45 g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); return; if (dealer.hand.size() == 0) { g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); if (dealergetcard.cards.size() > usergetcard.cards.size()) { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); else if (dealergetcard.cards.size() < usergetcard.cards.size()) { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); else { StringBuffer s = new StringBuffer(); s.append(string.valueof(usergetcard.cards.size()/2)); s.append(" vs. "); s.append(string.valueof(dealergetcard.cards.size()/2)); s.append(" "); g.filltext(s.tostring(), 400, 315); return; 45
46 if (dealerwinp) { dealer.getwholead(dealerplayp); Card card = dealer.draw(); leadcard.getcard(card); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); else { g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); start(final Stage stage) public void start(final Stage stage) { VBox root = new VBox(); Canvas cvs = new Canvas(1000, 600); Button b1 = new Button(" "); b1.setonaction((event) -> { run(); ); root.getchildren().addall(cvs, b1); this.g = cvs.getgraphicscontext2d(); cvs.setonmouseclicked((event)->{ buttonpressed(event.getx(), event.gety()); 46
47 ); Scene scene = new Scene(root); stage.setscene(scene); stage.show(); run(); run() private void run() { dealerplayp = false; dealer = new Dealer(g); user = new User(g); stock = new Stock(g); dealergetcard = new DealerGetCard(g); usergetcard = new UserGetCard(g); leadcard = new LeadCard(g); CardDeck carddeck = new CardDeck(); carddeck.shuffle(); for (int i=0; i<13; i++) { dealer.getcard(carddeck.getcard(2*i)); user.getcard(carddeck.getcard(2*i+1)); for (int i=26; i<52; i++) { stock.getcard(carddeck.getcard(i)); trump = stock.cards.get(0); dealer.gettrump(trump); g.clearrect(0, 0, 1000, 600); dealer.display(); user.display(); stock.display(); dealergetcard.display(); usergetcard.display(); leadcard.display(); g.setfont(new Font("courier", 40)); g.setfill(color.blue); g.settextalign(textalignment.center); g.filltext(" ", 400, 315); Ruby 47
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2 個のさいころ 1. はじめに [Java アプレット ] [Java アプリケーション ] 2 個のさいころを同時に投げたときの目の出方を考えてみましょう この 2 個のさいころをそれぞれ さいころ Ⅰ さいころ Ⅱ とすると その目の出方は順に 1 1 2 1 3 1 4 1 5 1 6 1 1 2 2 2 3 2 4 2 5 2 6 2 1 3 2 3 3 3 4 3 5 3 6 3 1 4
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ランダムウォーク [Java アプレット ] [Java アプレリケーョン ] 1. はじめに 酔っぱらいは前後左右見境なくふらつきます 酔っぱらいは目的地にたどり着こうと歩き回っているうちに何度も同じところに戻って来てしまったりするものです 今 酔っぱらいが数直線上の原点にいるとします 原点を出発して30 回ふらつくとき 30 回目に酔っぱらいがいる位置は 出発点である原点からどれくらい離れてしまっているのでしょうか
break 文 switch ブロック内の実行中の処理を強制的に終了し ブロックから抜けます switch(i) 強制終了 ソースコード例ソースファイル名 :Sample7_1.java // 入力値の判定 import java.io.*; class Sample7_1 public stati
Java プログラミング Ⅰ 7 回目 switch 文と論理演算子 今日の講義で学ぶ内容 switch 文 論理演算子 条件演算子 条件判断文 3 switch 文 switch 文 式が case のラベルと一致する場所から直後の まで処理しますどれにも一致しない場合 default: から直後の まで処理します 式は byte, short, int, char 型 ( 文字または整数 ) を演算結果としますラベルには整数リテラル
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2 次関数のグラフの向きと広がり [Java アプレット ] [Java アプリケーション ] 1. はじめに 2 2 y=ax のグラフについて x の係数 aが正のときと負のときでは グラフにどのような違いがあるでしょうか 2 2 y=ax のグラフについて x の係数 aが正のとき 係数 aの値が大きくなるにつれて グラフの広がりはどうなるでしょうか 2 2 y=ax のグラフについて x の係数
JavaプログラミングⅠ
Java プログラミング Ⅰ 3 回目変数 今日の講義で学ぶ内容 変数とは 変数の使い方 キーボード入力の仕方 変 数 変 数 一時的に値を記憶させておく機能です 変数は 型 ( データ型ともいいます ) と識別子をもちます 2 型 変数に記憶できる値の種類です型は 値の種類に応じて次の 8 種類があり これを基本型といいます 基本型値の種類値の範囲または例 boolean 真偽値 true または
1/8 ページ Java 基礎文法最速マスター Java Javaの文法一覧です 他の言語をある程度知っている人はこれを読めばJavaの基礎をマスターしてJavaを書くことができるようになっています 簡易リファレンスとしても利用できると思いますので これは足りないと思うものがあれば教えてください 1. 基礎 class の作成プログラムはclassに記述します たとえばSampleという名前のclassを作る場合
I. (i) Foo public (A). javac Foo.java java Foo.class (C). javac Foo java Foo (ii)? (B). javac Foo.java java Foo (D). javac Foo java Foo.class (A). Jav
2018 06 08 11:00 12:00 I. I III II. III. IV. ( a d) V. VI. 80 40 40 100 60 : A ActionListener aa addactionlistener AE ActionEvent K KeyListener ak addkeylistener KE KeyEvent M MouseListener am addmouselistener
ALG2012-F.ppt
2012 7 26 ([email protected]) http://www.info.kochi-tech.ac.jp/k1sakai/lecture/alg/2012/index.html 5 2 3 4 - 5 .. 6 - 7 public class KnapsackBB { // 0-1 private static double maxsofar; private
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ビュホンの針 1. はじめに [Java アプレット ] [Java アプリケーション ] ビュホン ( Buffon 1707-1788) は 針を投げて円周率 πを求めることを考えました 平面上に 幅 2aの間隔で 平行線を無数に引いておきます この平面上に長さ2bの針を落とすと この針が平行線と交わる確立 pは p=(2b) (aπ) 1 となります ただし b
明解Javaによるアルゴリズムとデータ構造
21 algorithm List 1-1 a, b, c max Scanner Column 1-1 List 1-1 // import java.util.scanner; class Max3 { public static void main(string[] args) { Scanner stdin = new Scanner(System.in); Chap01/Max3.java
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~ 第 1 回 ~ 情報科学部コンピュータ科学科 2 年竹中優 プログラムを書く上で Hello world 基礎事項 演算子 構文 2 コメントアウト (//, /* */, /** */) をしよう! インデントをしよう! 変数などにはわかりやすい名前をつけよう! 要するに 他人が見て理解しやすいコードを書こうということです 3 1. Eclipse を起動 2. ファイル 新規 javaプロジェクト
r3.dvi
10 3 2010.9.21 1 1) 1 ( 1) 1: 1) 1.0.1 : Java 1 import java.awt.*; import javax.swing.*; public class Sample21 extends JPanel { public void paintcomponent(graphics g) { g.setcolor(new Color(255, 180, 99));
