IPSJ SIG Technical Report Vol.2011-MUS-90 No /5/ , 3 1 Design and Implementation of a Drumstick with Stroke Recognition Function for Inte

Similar documents
IPSJ SIG Technical Report Vol.2011-MUS-91 No /7/ , 3 1 Design and Implementation on a System for Learning Songs by Presenting Musical St

( ) [1] [4] ( ) 2. [5] [6] Piano Tutor[7] [1], [2], [8], [9] Radiobaton[10] Two Finger Piano[11] Coloring-in Piano[12] ism[13] MIDI MIDI 1 Fig. 1 Syst

Vol.11-HCI-15 No. 11//1 Xangle 5 Xangle 7. 5 Ubi-WA Finger-Mount 9 Digitrack 11 1 Fig. 1 Pointing operations with our method Xangle Xa

IPSJ SIG Technical Report Vol.2012-HCI-149 No /7/20 1 1,2 1 (HMD: Head Mounted Display) HMD HMD,,,, An Information Presentation Method for Weara

IPSJ SIG Technical Report Vol.2011-UBI-30 No /5/ , 1 1 Evaluation on Effect of Presenting False Information for Biological Information Vi

2. Shepherd 1) Shepherd 1) PC PC 1 3 Cheng Wii 2) 3 3) Grossman ) ポインティング線ポインティング位置デバイスデバイス Grossman 1 3 3) 2

1 Fig. 1 Extraction of motion,.,,, 4,,, 3., 1, 2. 2.,. CHLAC,. 2.1,. (256 ).,., CHLAC. CHLAC, HLAC. 2.3 (HLAC ) r,.,. HLAC. N. 2 HLAC Fig. 2

核融合…予稿集

IPSJ SIG Technical Report Vol.2014-GN-90 No.16 Vol.2014-CDS-9 No.16 Vol.2014-DCC-6 No /1/24 1,a) 2,b) 2,c) 1,d) QUMARION QUMARION Kinect Kinect

Vol.53 No (Mar. 2012) 1, 1,a) 1, 2 1 1, , Musical Interaction System Based on Stage Metaphor Seiko Myojin 1, 1,a

HASC2012corpus HASC Challenge 2010,2011 HASC2011corpus( 116, 4898), HASC2012corpus( 136, 7668) HASC2012corpus HASC2012corpus

Vol.55 No (Jan. 2014) saccess 6 saccess 7 saccess 2. [3] p.33 * B (A) (B) (C) (D) (E) (F) *1 [3], [4] Web PDF a m

Vol. 42 No. SIG 8(TOD 10) July HTML 100 Development of Authoring and Delivery System for Synchronized Contents and Experiment on High Spe

sigmusdemo.dvi

17 Proposal of an Algorithm of Image Extraction and Research on Improvement of a Man-machine Interface of Food Intake Measuring System

DPA,, ShareLog 3) 4) 2.2 Strino Strino STRain-based user Interface with tacticle of elastic Natural ObjectsStrino 1 Strino ) PC Log-Log (2007 6)

& Vol.5 No (Oct. 2015) TV 1,2,a) , Augmented TV TV AR Augmented Reality 3DCG TV Estimation of TV Screen Position and Ro

情報処理学会研究報告 IPSJ SIG Technical Report Vol.2011-MBL-57 No.27 Vol.2011-UBI-29 No /3/ A Consideration of Features for Fatigue Es

IPSJ SIG Technical Report Vol.2009-DPS-141 No.20 Vol.2009-GN-73 No.20 Vol.2009-EIP-46 No /11/27 1. MIERUKEN 1 2 MIERUKEN MIERUKEN MIERUKEN: Spe

IPSJ SIG Technical Report Secret Tap Secret Tap Secret Flick 1 An Examination of Icon-based User Authentication Method Using Flick Input for

The copyright of this material is retained by the Information Processing Society of Japan (IPSJ). The material has been made available on the website

IPSJ SIG Technical Report Vol.2012-MUS-96 No /8/10 MIDI Modeling Performance Indeterminacies for Polyphonic Midi Score Following and


5) 2. Geminoid HI-1 6) Telenoid 7) Geminoid HI-1 Geminoid HI-1 Telenoid Robot- PHONE 8) RobotPHONE 11 InterRobot 9) InterRobot InterRobot irt( ) 10) 4

ipod touch 1 2 Apple ipod touch ipod touch 3 ( ) ipod touch ( 1 ) Apple ( 2 ) Web 1),2) 3. ipod touch 1 2 ipod touch x y z i

3_23.dvi

IPSJ SIG Technical Report Vol.2014-CE-126 No /10/11 1,a) Kinect Support System for Romaji Learning through Exercise Abstract: Educatio

2). 3) 4) 1.2 NICTNICT DCRA Dihedral Corner Reflector micro-arraysdcra DCRA DCRA DCRA 3D DCRA PC USB PC PC ON / OFF Velleman K8055 K8055 K8055

1 1 CodeDrummer CodeMusician CodeDrummer Fig. 1 Overview of proposal system c

[4] Primer Streamer HMD HMD [1] HMD [2] HMD HMD HMD [3] [5] [7] Lupyan () [8] Vickery [9] 3. [4] HMD ( ) ( ) 2013 Information Processin

Journal of Geography 116 (6) Configuration of Rapid Digital Mapping System Using Tablet PC and its Application to Obtaining Ground Truth

3D UbiCode (Ubiquitous+Code) RFID ResBe (Remote entertainment space Behavior evaluation) 2 UbiCode Fig. 2 UbiCode 2. UbiCode 2. 1 UbiCode UbiCode 2. 2

第62巻 第1号 平成24年4月/石こうを用いた木材ペレット

Fig. 3 Flow diagram of image processing. Black rectangle in the photo indicates the processing area (128 x 32 pixels).

IPSJ SIG Technical Report Vol.2013-MUS-101 No /12/23 DropNotes 1,a) 1,b) 1,c) 2,d) DropNotes Abstract: We have focused on audio recording and ed

IPSJ SIG Technical Report Vol.2009-DPS-141 No.23 Vol.2009-GN-73 No.23 Vol.2009-EIP-46 No /11/27 t-room t-room 2 Development of

58 10

知能と情報, Vol.30, No.5, pp


e-learning e e e e e-learning 2 Web e-leaning e 4 GP 4 e-learning e-learning e-learning e LMS LMS Internet Navigware

IPSJ SIG Technical Report Vol.2013-GN-86 No.35 Vol.2013-CDS-6 No /1/17 1,a) 2,b) (1) (2) (3) Development of Mobile Multilingual Medical

27 VR Effects of the position of viewpoint on self body in VR environment

28 Docker Design and Implementation of Program Evaluation System Using Docker Virtualized Environment

AP AP AP AP AP AP AP( AP) AP AP( AP) AP AP Air Patrol[1] Air Patrol Cirond AP AP Air Patrol Senser Air Patrol Senser AP AP Air Patrol Senser AP

Input image Initialize variables Loop for period of oscillation Update height map Make shade image Change property of image Output image Change time L

kiyo5_1-masuzawa.indd

(EC2014) YOUPLAY 1,a) 2,3 1 1,4,b) 1 YOUPLAY YOUPLAY YOUPLAY YOUPLAY Vol.0 (03/20 24, 2013) YOUPLAY Vol.1 (11/16 24, 2013) 2 HEP HALL

1 Web [2] Web [3] [4] [5], [6] [7] [8] S.W. [9] 3. MeetingShelf Web MeetingShelf MeetingShelf (1) (2) (3) (4) (5) Web MeetingShelf

3.1 Thalmic Lab Myo * Bluetooth PC Myo 8 RMS RMS t RMS(t) i (i = 1, 2,, 8) 8 SVM libsvm *2 ν-svm 1 Myo 2 8 RMS 3.2 Myo (Root

IPSJ SIG Technical Report Vol.2017-HCI-173 No.5 Vol.2017-EC-44 No /6/1 1,a) 1,2,b) 3,c) 1,d) 3D * 1* Graduate School of Engineerin

Vol. 48 No. 4 Apr LAN TCP/IP LAN TCP/IP 1 PC TCP/IP 1 PC User-mode Linux 12 Development of a System to Visualize Computer Network Behavior for L

GPGPU

IPSJ SIG Technical Report Vol.2014-DPS-159 No.15 Vol.2014-MBL-71 No /5/15 1,a) 2,b) 1,3,c) 1,d) 1. iphone Android Wii PS3 3D a) izuta.r

2reA-A08.dvi

日本感性工学会論文誌

23 A Comparison of Flick and Ring Document Scrolling in Touch-based Mobile Phones

DT pdf

ID 3) 9 4) 5) ID 2 ID 2 ID 2 Bluetooth ID 2 SRCid1 DSTid2 2 id1 id2 ID SRC DST SRC 2 2 ID 2 2 QR 6) 8) 6) QR QR QR QR


Table 1. Reluctance equalization design. Fig. 2. Voltage vector of LSynRM. Fig. 4. Analytical model. Table 2. Specifications of analytical models. Fig


1., 1 COOKPAD 2, Web.,,,,,,.,, [1]., 5.,, [2].,,.,.,, 5, [3].,,,.,, [4], 33,.,,.,,.. 2.,, 3.., 4., 5., ,. 1.,,., 2.,. 1,,

IPSJ SIG Technical Report Vol.2009-HCI-134 No /7/17 1. RDB Wiki Wiki RDB SQL Wiki Wiki RDB Wiki RDB Wiki A Wiki System Enhanced by Visibl

MAC root Linux 1 OS Linux 2.6 Linux Security Modules LSM [1] Security-Enhanced Linux SELinux [2] AppArmor[3] OS OS OS LSM LSM Performance Monitor LSMP


(2) (1) 4 24 NTT Super Cash < 1 May.2001)

.,,, [12].,, [13].,,.,, meal[10]., [11], SNS.,., [14].,,.,,.,,,.,,., Cami-log, , [15], A/D (Powerlab ; ), F- (F-150M, ), ( PC ).,, Chart5(ADIns

28 TCG SURF Card recognition using SURF in TCG play video

Łñ“’‘‚2004

プリント


16_.....E...._.I.v2006

2. Twitter Twitter 2.1 Twitter Twitter( ) Twitter Twitter ( 1 ) RT ReTweet RT ReTweet RT ( 2 ) URL Twitter Twitter 140 URL URL URL 140 URL URL

FA FA FA FA FA 5 FA FA 9

Support Vector Machine (SVM) 4 SVM SVM 2 80% 100% SVM SVM SVM 4 SVM 2 2 SVM 4

Vol. 50 No (Dec. 2009) Phenakistoscope Player 1, Phenakistoscope Player Phenakistoscope Player Phenakistoscope Player Sig

The 15th Game Programming Workshop 2010 Magic Bitboard Magic Bitboard Bitboard Magic Bitboard Bitboard Magic Bitboard Magic Bitboard Magic Bitbo

Visual Evaluation of Polka-dot Patterns Yoojin LEE and Nobuko NARUSE * Granduate School of Bunka Women's University, and * Faculty of Fashion Science,

SURF,,., 55%,.,., SURF(Speeded Up Robust Features), 4 (,,, ), SURF.,, 84%, 96%, 28%, 32%.,,,. SURF, i

08医療情報学22_1_水流final.PDF

IPSJ SIG Technical Report Vol.2012-CG-148 No /8/29 3DCG 1,a) On rigid body animation taking into account the 3D computer graphics came


Microsoft Word - toyoshima-deim2011.doc

DEIM Forum 2009 E

fiš„v8.dvi

3_39.dvi

Kyoto Sangyo University Slywotzky and Morrison 1997 Slywotzky ,2001, ,550 6, ,87

Vol.7 No.2 ( ) in mm m/s 40 m/s 20 m/s m/s 20m/s 1999 US ,

07九州工業大学.indd

IPSJ SIG Technical Report Vol.2016-MUS-111 No /5/21 1, 1 2,a) HMM A study on an implementation of semiautomatic composition of music which matc

Vol. 23 No. 4 Oct Kitchen of the Future 1 Kitchen of the Future 1 1 Kitchen of the Future LCD [7], [8] (Kitchen of the Future ) WWW [7], [3

16−ª1“ƒ-07‘¬ŠÑ

Fig.l Music score for ensemble Fig.Z Definition of each indicator Table I Correlation coefficient between hitting lag variation /,(n) and hitting cycl

12研究資料02.indd

, (GPS: Global Positioning Systemg),.,, (LBS: Local Based Services).. GPS,.,. RFID LAN,.,.,.,,,.,..,.,.,,, i

H19国際学研究科_02.indd

Tf dvi

1 Table 1: Identification by color of voxel Voxel Mode of expression Nothing Other 1 Orange 2 Blue 3 Yellow 4 SSL Humanoid SSL-Vision 3 3 [, 21] 8 325

fiš„v5.dvi

IPSJ SIG Technical Report Vol.2010-SLDM-144 No.50 Vol.2010-EMB-16 No.50 Vol.2010-MBL-53 No.50 Vol.2010-UBI-25 No /3/27 Twitter IME Twitte

Transcription:

1 2 1, 3 1 Design and Implementation of a Drumstick with Stroke Recognition Function for Integration of Real and Virtual Drums Hiroyuki Kanke, 1 Yoshinari Takegawa, 2 Tsutomu Terada 1 and Masahiko Tsukamoto 1 A drum set is composed of various kinds of percussion, and has the problem of portability as percussion is heavy and big. Virtual drums have drumsticks mounting motion sensors and output sounds by stroking virtual percussion with the drumsticks. These virtual drums have high portability however, they still have the difficulty in performance and a lack of acoustic tones. Therefore, the goal of our study is to construct a drum stick with stroke recognition function for integration of real and virtual drums. The proposed system recognizes the difference between a stroke of real percussion and a stroke of virtual percussion. We have developed a prototype system, and evaluated its effectiveness. 1. ( ) 1) 1 Graduate School of Engineering, Kobe University 2 Organization of Advanced Science and Technology, Kobe University 3 PRESTO, Japan Science and Technology Agency 1

2 3 4 5 6 7 2. V-beat Air Drum 1) Vbeat Air Drum Maki Patola 4) Mike Collicutt 5) 3. 1 (1) (2) ( 1) (1) 3.1 2 PC MIDI PC PC MIDI MIDI 3.2 2

実ドラム使用時 仮想ドラム使用時 加速度 (mg) 基準強度 加速度データ t(ms) 声を出 しない 声を出 する 1 角速度 (dps) 角速度データ 加速度 角速度センサ PC MIDI 音源 t(ms) 無線通信 音声制御 1 加速度 角速度のセンサデータ 2 叩打動作の識別 3 声出 実打面叩打仮想打面振下ろし仮想打面振上げ 2 3 3 3 ( ) ( ) 2000mG 5ms 30ms 40ms 70ms ( 3 ) 3

1 通過時間 (ms) 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 1000 27 27 26 24 21 19 18 16 15 14 13 13 13 12 12 12 ) 1100 27 27 25 24 21 19 18 17 15 13 13 13 13 12 12 11 G 1200 26 25 24 21 20 19 17 15 14 13 13 12 12 11 11 9 (m 1300 24 24 21 20 19 18 16 14 13 13 12 12 11 11 9 7 度強 1400 21 21 20 19 18 17 15 14 13 12 11 11 11 9 7 6 準 1500 20 19 19 18 17 15 14 13 12 11 11 11 9 8 6 6 基 1600 19 19 18 17 16 14 12 12 11 10 9 9 8 7 6 4 1700 19 17 17 16 14 12 12 11 10 10 9 8 7 6 5 3 1800 18 18 16 14 14 12 12 11 10 10 9 8 6 5 4 2 1900 18 16 15 14 14 12 11 10 10 9 8 7 5 4 2 2 2000 18 17 16 14 14 12 11 10 10 9 8 7 4 2 2 2 4 PC 3.3 5 8 5 1 10 1600mG 2000mG 55ms 65ms 10 1800mG 60ms 4. WAA-006 ( 4) 5ms Roland MIDI SD-20 PC Windows 7 Microsoft Visual C++ 2008 5. 5.1 2 60bpm(beats per minute) 120bpm 2 1 8 5 8 2 6 10 4 6 2 1 4

クラッシュシンバル ( 仮想叩打 ) 3 (a) 1(60bpm) バスドラム スネアドラム 5 1 クラッシュシンバル ( 仮想叩打 ) ハイハット 100 97.3 100 100 100 98.0 95.7 96.7 (b) 1(120bpm) 100 100 100 100 96.7 99.3 88.3 95.0 6 2 ハイハット (c) 2(60bpm) 100 100 100 100 94.0 100 88.3 96.7 2 (mg) 1900 1800 1900 1700 (ms) 55 55 70 65 (d) 2(120bpm) 98.0 98.0 90.3 100 94.4 86.0 93.3 85.0 2 1 5 2 1 5 25 6 10 4 5.2 3 1(60bpm) 1 120bpm 2(120bpm) 7 2 2 80% 6 2 4 2 5

加速度 (mg) 7. 6. 4 基準強度 t(ms) 実打面仮想打面仮想打面仮想打面 7 4.08 2.98 9.43 7.48 2010 12 19 2010 2 8. ( ) (A)(20240009) (B)(21700198) 1) Silverlit V-beat AirDrum : http://www.silverlit.com/product 04.htm. 2) T. M. Patola, A. Kanerva, J. Laitinen, and T. Takala: Experiments with Virtual Reality Instruments, Proc. of the International Conference on New Interfaces for Musical Expression (NIME05), pp. 11-16, 2005. 3) S. Gelineck, N. Bottcher, and L. Martinussen: Virtual Reality Instruments capable of changing Dimensions in Real-time, Proc. of the International Conference on Enactive Interfaces, 2005. 4) T. M. Patola: User Interface Comparison for Virtual Drums, Proc. of the International Conference on New Interfaces for Musical Expression (NIME05), pp. 144-147, 2005. 5) M. Collicutt, C. Casciato, and M. M. Wanderley: From Real to Virtual: A Comparison of Input Devices for Percussion Tasks, Proc. of the International Conference on New Interfaces for Musical Expression (NIME09), 2009. 6