学校では教えてくれないアセットバンドル
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- あおい りゅうとう
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1
2 Unity Technologies Japan Developer Relationship Engineer Yusuke Ebata
3 Unity 5.3
4
5 Unity ICON:designed by Freepik
6 1
7 AssetBundle.CreateFromMemory AssetBundle.CreateFromFile
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13 LoadFromCacheOrDonwload
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16 LoadFromCacheOrDownload
17 using UnityEngine; using System.Collections; public class LoadFromCacheOrDownloadExample : MonoBehaviour { IEnumerator Start () { while (!Caching.ready) yield return null; var www = 5); yield return www; if(!string.isnullorempty( { } Debug.Log( yield return; var myloadedassetbundle = } } var asset = myloadedassetbundle.mainasset;
18 while (!Caching.ready) yield return null; using (var www = 5)) { yield return www; if (!string.isnullorempty( { Debug.Log( yield return; } var myloadedassetbundle = } Instantiate(myLoadedAssetBundle.mainAsset);
19
20 ( url, hash ) WWW. LoadFromCacheOrDownload
21 Managed LoadFromCacheOrDownload( url, hash ) b7885ce6145d0cd e3f48b584e0c14a806 Native WWW PersistentManager AssetBundle Cached data is available Index b7885ce614 ae452fb031 c299bcd232 CachingManager ICON:designed by Freepik
22 Managed 6e324e0654ef0d8f5e6c86376c252356fba7cf06 Native Compressed data WWW Uncompressed data PersistentManager AssetBundle Cached data isn t exist Index b7885ce614 ae452fb031 c299bcd232 6e324e0654 CachingManager ICON:designed by Freepik
23 Managed Native WWW PersistentManager AssetBundle Index CachingManager b7885ce614 ae452fb031 c299bcd232 6e324e0654
24 Caching.ready == true
25
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27 Unity CachingManager zip AssetBundle.LoadFromFile
28 { ABCachingOperation cache = AssetBundeManager.GetCachedAssetBundle(url, version); yield return cache; AssetBundleCreateRequest creationrequest = AssetBundle.LoadFromFileAsync(path); yield return creationrequest; var myloadedassetbundle = creationrequest.assetbundle; } Instantiate(myLoadedAssetBundle.mainAsset);
29 Managed Native Index b7885ce614 ae452fb031 c299bcd232 6e324e0654 6e324e0654ef0d8f5e6c AssetBundleManager Uncompressed data Compressed data (.zip) Compressed data (.zip) WWW AssetBundle CreateFromFile PersistentManager ICON:designed by Freepik
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32 SD SD_unitychan_humanoid.prefab 1.25MB 2.7MB 1.7MB
33 (CreateFromFile) 4,365,257 bytes 4,365,257 bytes 0.44 msec 29.9% 1,303,669 bytes 4,365,257 bytes (zip) 1,658,563 bytes
34
35 Unity 5.3
36 5.2
37 Chunk based compression
38 Chunk based compression 5.3 LZ4 BuildAssetBundleOptions.ChunkBasedCompression
39 LZMA
40 AssetBundle.CreateFromFile AssetBundle.CreateFromMemory Managed
41 LZ4 LZMA AssetBundle.LoadFromFile
42 LZMA AssetBundle.LoadFromFile LZMA Managed
43 (LoadFromFile) (LoadFromFile) 4,365,257 bytes 4,365,257 bytes 0.44 msec (LZMA) 29.9% 44.4% 125% 1,303,669 bytes 1,938,443 bytes 0.56 msec msec (Caching.compression Enabled=false ) (LZ4) 148.7% 1,938,443 bytes 1,938,443 bytes 0.55 msec LZMA compressionenabled=false true
44 5.3 (LZMA) LZ4 LZ4 LZMA LZ4 Caching.compressionEnabled false 5.2
45 LZMA LZMA LZ4 LZ4
46 LZMA LZMA LZ4 LZ4 Unity
47 UnityWebRequest
48 Managed Native AssetBundleManager Uncompressed data Compressed data (.zip) Compressed data (.zip) WWW AssetBundle LoadFromFile PersistentManager ICON:designed by Freepik
49 WWW
50 HTTP SSL WebClient HttpWebRequest
51 HTTP
52 UnityWebRequest UnityEngine.Experimental.Networking.UnityWebRequest 5.2 Editor PC ios/android/wp Experimental UnityEngine.Networking.UnityWebRequest
53 UnityWebRequest WWW WWW HTTP HTTP WWW API Get, Post, Put DownloadHandler UploadHandler HL(High-Level) API LL(Low-Level) API
54 UnityWebRequest Low-Level API UnityWebRequest UnityWebRequest
55 UnityWebRequest UnityWebRequest www = new UnityWebRequest(" = new DownloadHandlerBuffer(); yield return if ( { Debug.Log( } else { // Show results as text Debug.Log( } // Or retrieve results as binary data byte[] results =
56 UnityWebRequest Low-Level API 4 DownloadHandlerBuffer DownloadHandlerTexture DownloadHandlerAssetBundle DownloadHandlerScript 5.4 DownloadHandlerAudioClip
57 UnityWebRequest Low-Level API DownloadHandlerBuffer DownloadHandlerBuffer.data DownloadHandlerTexture
58 UnityWebRequest Low-Level API DownloadHandlerAssetBundle version / hash LoadFromCacheOrDownload LZMA
59 UnityWebRequest Low-Level API DownloadHandlerScript
60 DownloadHandlerScript DownloadHandler.ReceiveData ReceiveData
61 preallocated DownloadHandlerScript ReceiveData 1 preallocated
62 5.3 (LZ4) AssetBundle 5.0
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