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1 AVS/Express A Rev.A

2 Copyright 2000 KGT Inc. All Right Reserved Printed in Japan AVS AVS/Express Developer AVS/Express Viz Advanced Visual System FLEXlm Globetrotter Software

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20 ÁÂÃÄÅÆÇÈ ÉÁÂÃÄ

21 ÁÂÃÄÅÆÇÈ ÉÁÂÃÄ

22 ÁÂÃÄÅÆÇÈ ÉÁÂÃÄ

23 ÁÂÃÄÅÆÇÈ ÁÂÃÄ

24 ÁÂÃÄÅÆÇÈ ÁÂÃÄ

25 ÁÂÃÄÅÆÇÈ ÁÂÃÄ MACHINE pc(intel) alpha_nt sysedit

26 ÁÂÃÄÅÆÇÈ ÁÂÃÄ set MACHINE=pc

27 ÁÂÃÄÅÆÇÈ ÁÂÃÄ

28 ÁÂÃÄÅÆÇÈ!

29

30 "# "#$ V V V

31 "# "#$ V V

32 "# "#$

33 "# "#%&'()*+,-./0

34 "# "#%&'()*+,-./0

35 "# "#%&'()*+,-./0 Applications MultiWindowApp

36 "# "#%&'()*+,-./0 Readers Libraries Libraries Main, Accessories,...

37 "# "#%&'()*+,-./0 Root Libraries Templates Applications Main Standard Objecst STD MODS Data_IO Filters Readers Writers Filters int param1;

38 "# "#%&'()*+,-./0

39 "# "#%&'()*+,-./0

40 "# "#%&'()*+,-./0

41 "# "#%&'()*+,-./0

42 "# "#%&'()*+,-./0

43 "# "#%&'()*+,-./0

44 "# "#%&'()*+,-./0 Open

45 "# "#%&'()*+,-./0 link

46 "# "#%&'()*+,-./0

47 "# "#%&'()*+,-./0

48 "# "#%&'()*+,-./0

49 "# "#%&'()*+,-./0 Add Output Port) (Add Input Port) a = 1 c = 3

50 "# "#%&'()*+,-./0 input + input group

51 "# "#%&'()*+,-./0 float group

52 "# "#%&'()*+,-./0

53 "# "#%&'()*+,-./0 Library Workspaces avsenv lib bin v

54 "# "#%&'()*+,-./0

55 "# "#%&'()*+,-./0 Developer Viz

56 "# "#%&'()*+,-./0

57 "# "#%&'()*+,-./0

58 "# "#%&'()*+,-./0

59 "# "#%&'()*+,-./0

60 "# "#%&'()*+,-./0

61 "# "#%&'()*+,-./0

62 "# "#%&'()*+,-./0

63 "# "#%&'()*+,-./0

64 "# "#%&'()*+,-./0 --- Error detected in: module: DVwrite image --- Can t get nnodes Error detected in: module: DVwrite image --- Invalid field data

65 "# "#%&'()*+,-./0

66 "# "#%&'()*+,-./0

67 "# "#%&'()*+,-./0

68 "# !

69 "# ! global

70 "# ! - grp_array[3]

71 "# ! --- Error detected in: module: OM V --- error: can t find object named: Application

72 "# !

73 "# 9:;-<=

74 "# 9:;-<=

75 "# 9:;-<=

76 "# >?,-:;- type attribute ref_mode object_name properties array_decl int +read ^ in_array <NEx=10, NEy=10> [10] { int a1 = 100; int a2 = 200; }; value_expr subobject_decls

77 "# >?,-:;-

78 "# >?,-:;- type +attribute ref_mode object_name properties array_decl C size

79 "# >?,-:;- subobject_decls value_expr {} {} ; V 2-55

80 "# >?,-:;-

81 "# >?,-:;- ref_mode object_name +type +attributes delete_attrs + ) grp1 grp2 grp2 grp1 + x req notify delete_attrs - x notify VCP

82 "# >?,-:;- properties array_decl subobject_decls value_expr <> x NEx 100 C size {} {} ; x z V 2-55 object_name

83 "# >?,-:;-

84 "# >?,-:;- C = 345; = 3.45; = 3.45el; = AVS ; \ < > array_obj[index] array_obj index AVS/Express 2-60 = < hi world >; = object1; => object1; = array_obj[0]; => array_obj[0]; => array_obj[int1+2]; = my_int * (a + b); => b <+> 3;

85 "# >?,-:;- V AVS/Express = abs(-90); Null NULL NULL NULL =; =>;

86 "# >?,-:;- int1 = 2; array1[] = {1,2}; array2[] = {3, int1+2}; array3[] = {array1,array2, {5,6}}; array_obj[start:end]... array_obj start end array_obj[index][] array_obj index [] int int1; int my_array[2] = int1+2; my_array my_array[2] = {int1+2, int1+2} my_array[2] => int1+2; int one_d_array[2]; int any_array[] = one_d_array; any_array => one_d_array; int a1[4][3] = {0,1,2,3,4,5,6,7,8,9,10,11}; int a2[3][2] = a1[0:2][1:2]; int a2[3][2] = {a1[0][1], a1[0][2], a1[1][1], a1[1][2], a1[2][1], a1[2][2]}; int a1[4][3] = {0,1,2,3,4,5,6,7,8,9,10,11}; int a2[] = a1[][0]; int a2[] = {a1[0][0], a1[1][0], a1[2][0], a1[3][0]}; int a3[] = a1[0]; int a3[] = {a1[0][0], a1[0][1], a1[0][2], a1[0][3]}

87 "# >?,-:;- V AVS/Express int a1[3] = {1,2,3}; int a2[] = a1*3; int a2[] = {a1[0]*3, a1[1]*3, a1[2]*3}; int a1[2] = {5,6}; int a2[2] = {3,4}; int a3[] = pow(a1, a2); int a3[] = {pow(a1[0], a2[0]), pow(a1[1], a2[1])}; int a3[] = {pow(5,3), pow(6,4)}; --- Error detected in: module: OMmatch_dims --- unable to match: 2D array with 2D array, [3] doesn t match [6] Error detected in: module: OMprim --- object: array_a has invalid value or type for assignment to: Root.Applications.DefaultApplication.array_B

88 "# >?,-:;-

89 "# >?,-:;- + - * / % - -C -1*C + float int + float A=3.1; string B = A+234; B= & AND OR ^ exclusive OR ~ && AND OR ==!= < > <= >= integer Read-Write <+> Read-Write <*> Read-Write! Read-Write Read-Write +

90 "# >?,-:;-

91 "# >?,-:;-

92 "#

93 "#

94 "# $print [object] $dprint [object] $save [object] $save_usr [object] $list [object] $count_objs [object] UIfield x,y Read_Geom $print Read_Geom $list

95 "# $array_dims [array_object] $array_size [array_object] $int [object] $float [object] $double [object] $real [object] $str [object] $ptr [object] $get_array [array_obj] $get_str_array [array_obj] $get_str_array_val array_obj index $sub_array [array_obj] float float double double float 16 array_obj index index n n-1 a[10] 0 3 a[0] a[3]

96 "# $get_data_type [object] $obj_path [object] $get_obj_att attribute [object] $get_obj_prop property [object] $user_template [object] $set_data_type new_type [object] $set_obj_name [object] new_name $move [object] new_parent_obj attribute property $link [object1] object2 $obj_pval [object] $obj_val [object] $obj_ref [object] $get_array_ref [object] $refcnt [object] $refs_to [object] object1 object2 a=>.b $obj_pval a.b Arr0 => Arr1 + Arr2 + 1

97 "# $save_project [proj_dir] $save_project_as proj_dir $save_compiled_project [- option] [proj_dir] [object] Projects- >Save Project- >Save as -build: -no_inst: -ne: -into_exec: V -save_usr: Project->Save Compiled Project.. $cur_seq $obj_seq [object] $obj_seq_base [object] $obj_seq

98 "# $obj_seq_ptrs [object] $obj_id [object] $obj_proc [object] $echo string $match [downstream_obj] upstream_obj $ematch [downstream_obj] upstream_obj $notify [object] $deps [methods_obj] $resolve [object] $set_trace ops_list ID ID ID upstream_obj downstream_obj upstream_obj downstream_obj (exact match) trace ops_list all destroy subobj set_val get_val notify invoke compile array

99 "# $unset_trace ops_list $set_arr_trace ops_list $set_verbose ops_list $unset_verbose ops_list $valid [object] $timer_start $timer_get set_trace functions events ctx push/pop files lib flibrary paths lines V procs set_verbose $timer_start $pause $push [-exe_state] $pop $include v_file Enter $pop -exe_state -prog -usr -trn $print,$save,$save_usr $push V V #define symbol #undef symbol #ifdef symbol

100 "# #ifdef symbol #else #endif V symbol #ifdef #define #ifdef $help [format] $open [object] $quit $local_quit $compile [object] format all V v_cmd v_cmd $help help summary V summary v_cmd v_cmd V +buffered V 2-27 () V $open V AVS/Express VCP VCP ProcTemplates proc.v Project->Compile

101 "# $generate [object] $type [type] $sever_info $shell shell_cmd $set_file_env env_var $setenv ENV_VAR [value] $compile Makefile make AVS/Express $type prim OM_BOSS ID OM_BOSS_2 ID OM_ROOT_OBJ ID -client AVS/Express # setenv MY_FILE /tmp/foo.v # express OM(Root) -> $set_file_env MY_FILE OM(Root) -> $include $MY_FILE ENV_VAR value NULL

102 "# BCDCEÄ abs(num) acos(angle) add(addend1, addend2,...) num angle (arc cosine) (sumsum sum = addend1 + addend addend1, addend2...

103 "# BCDCEÄ asin(angle) atan(angle) cos(angle) cosh(angle) deviation(array) divide(dividend, div1, div2,...) exp(x) log(x) log10(x) modulo(num1, num2,...) multiply(factor1, factor2,...) pow(x, y) rand(range, seed) sin(angle) sinh(angle) sqrt(x) strcmp(str1, str2) strlen(str) sub(minuend, sub1, sub2,...) tan(angle) tanh(angle) angle (arc sine) angle (arc tangent) angle (cosine) angle (hyperbolic cosine) array (standard deviation) quotient quotient quotient = dividend / div1 / div2 /... e x e x e x 10 x modulo modulo modulo = num1 % num2 %... product product product = factor1 * factor2 *... x y x y range seed ID angle (sine) angle (hyperbolic sine) x x str1 str2 str diff diff diff = minuend - sub1 - sub angle (tangent) angle (hyperbolic tangent)

104 "# BCDCEÄ and(arg1, arg2,...) or(arg1, arg2,...) xor(arg1, arg2,...) AND C arg1 && arg2 &&... OR C arg1 arg2... XOR C ((arg1 ^ arg2) ^...) array_size(array) array_dims(array) array array int my_arry[2][3][4]; 3 array_dims(my_array) {2, 3, 4}

105 "# BCDCEÄ combine_array(arr1, arr2,..) concat_array(arr1, arr2,...) index_of(array) (n) : arr1[1][2][3], arr2[1][2][4] n-1 : [1][2] n-1 n arr1[l][m][x]; arr2[l][m][y]; result[l][m][x+y]; int arr1[1][2][3] = {1,2,3,4,5,6}; int arr2[1][2][4] = {11, 22, 33, 44, 55, 66, 77, 88}; int combine[1][2][7] = combine_array(arr1, arr2); combine[1][2][7] = {{{1,2,3,11,22,33,44},{4,5,6,55,66,77,88}}} combine_array combine[1][2][7] = {{{1,2,3,4,5,6,11},{22,33,44,55,66,77,88}}} (group) group array[5] { int index => index_of(array); }; index group

106 "# BCDCEÄ init_array(size, start, end) magnitude(array) start end size size float float[] => init_array(5, 1, 100); {1., 25.75, 50.5, 75.25, 100.} float array[5] = {1.,2.,3.,4.,5.}; float result => magnitude({1,2,3,4,5}); result = = max_array(array, flag, null_val) (n ) n-1 float array[2][3] = {1,2,3, 1,2,3}; result[2] = {3.7416, } NULL null_val NULL flag=1 null_val NULL flag=0 float array[2][3] = {1,2,3, 1,2,3}; result[3] = {1,2,3}

107 "# BCDCEÄ min_array(array, flag, null_val) prod(array1, array2,...) str_array(string_obj, delimiter) sum(array1,..., arrayn) sum_array(array) NULL null_val NULL flag=1 null_val NULL flag=0 string_obj delimiter string a = One;Two;Three ; string b[3] = str_array(a, ; ); b[3] = { One, Two, Three } array1[0]+array1[m] arrayn[0] + arrayn[m] array sun() array[3] = {1, 2, 3 array[] = {array[0], array[0] + array[1], array[0] + array[1] + array[2]} = {1, 3, 6}

108 "# BCDCEÄ cache(expr) data_type_of(object) getenv(env_var_name) expr expr AVS/Express group create_data { float + write out[]; method_upd func = create_data ; }; float max => max_array(out); out max V AVS/Express max out max_array V float max => cache(max_array(out)); float object = 1.0; string type => data_type_of(object); type = float

109 "# BCDCEÄ is_valid(object) merge(grp1, grp2,...) grp1, grp2,... merge() grp1 grp2 merge() group a { int sub1 = 10, sub2 = 20; }; group b { int sub2 = 30, sub3 = 40; }; group &c => merge(a, b); name_of(object) num_subobjs(object) -> c { -> $print sub1 int sub1 = 10; -> $print sub2 int sub2 = 20; -> $print sub3 int sub3 = 40; -> VCP group grp1 { string str1 => name_of(<-); } str1 = grp1

110 "# BCDCEÄ str_format(printf_fmt) switch(index, arg1, arg2,...) C printf printf_fmt [string] %[field1].[prec1][conv1] %[field2].[prec2][conv2], [value1], [value2] [string] [field] [prec] [conv] [value] int :d, i, o, u, x, X real :e, E, f, g, G string :s pointer :p string str1 = str_format( print this : %5d, 3); str1 = print this: 3 string arr1[] => str_format( %10.3f, {1.2345, , }); arr1[0] = arr1[1] = arr1[2] = index index=1 arg1 index=2 arg2 index NULL switch() VCP -> int i; -> switch x { -> int index => i; -> int val1 = 10; -> int val2 = 20; -> }; -> int result => x; i 1,2 result

111

112 F,G,H I;J,K4,> HLM - $ User Interface

113 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0

114 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 width, height 250

115 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0 Read-Write

116 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0

117 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0 macro CalcSqrt Open MutiWindowApp

118 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 UImod_panel UImod_panel UImod_panel

119 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0

120 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 UIframe.width UIdial.width

121 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0

122 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 ObjMbar.v

123 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0 ObjButton1.v

124 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 UIbutton ObjButton2.v

125 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0 ObjButton3.v UIfield C UIshell#1 A UIbutton ObjButton4.v

126 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0

127 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0

128 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0

129 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0 UIpanel

130 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 set

131 F,G,H I;J,K4,> HLM - NOPQR %&'( )* +, -. /0

132 F,G,H I;J,K4,> HLM - NOPQR %&' ( )* +, -. /0 ObjNewSlice.v

133 F,G,H I;J,K4,> HLM - NOPQR ST UI UI UI UI UI UI UI

134 F,G,H I;J,K4,> HLM - NOPQR ST

135 F,G,H I;J,K4,> HLM - NOPQR ST

136 F,G,H I;J,K4,> HLM - NOPQR ST UIoption.set 0,1

137 F,G,H I;J,K4,> HLM - NOPQR ST

138 F,G,H I;J,K4,> HLM - NOPQR ST

139 F,G,H I;J,K4,> HLM - NOPQR ST

140 F,G,H I;J,K4,> HLM - NOPQR ST

141 F,G,H I;J,K4,> HLM - NOPQR ST

142 F,G,H I;J,K4,> HLM - NOPQR ST

143 F,G,H I;J,K4,> HLM - NOPQR ST

144 F,G,H I;J,K4,> HLM - NOPQR ST

145 F,G,H I;J,K4,> HLM - NOPQR ST

146 F,G,H I;J,K4,> HLM - NOPQR ST

147 F,G,H I;J,K4,> HLM - NOPQR UV

148 F,G,H I;J,K4,> HLM - /W. X,Y Z ; NOPQR

149 F,G,H I;J,K4,> HLM - /W.X,YZ ; NOPQR UI

150 F,G,H I;J,K4,> HLM - /W. X,Y Z ; NOPQR

151 F,G,H I;J,K4,> HLM - /W.X,YZ ; NOPQR Editors IUI

152 F,G,H I;J,K4,> HLM - I;J,K4,>[\ UIcmd UIcmdList Label &

153 F,G,H I;J,K4,> HLM - I;J,K4,>[\ UIcmd Message Windows *.x AVS *.bmp Windows UNIX *.x AVS *.xbm X

154 F,G,H I;J,K4,> HLM - I;J,K4,>[\ UIbutton.labelPixmap!"!# $ % &'() < >/data/image/avs.x avs_image UNIX filename MultiWindowApp tooltip

155 F,G,H I;J,K4,> HLM - I;J,K4,>[\!"!# $ % &'() - fontattributes family = times

156 F,G,H I;J,K4,> HLM - I;J,K4,>[\!"!# $ % &'() times

157 F,G,H I;J,K4,> HLM - I;J,K4,>[\

158 F,G,H I;J,K4,> HLM - I;J,K4,>[\

159 F,G,H I;J,K4,> HLM - I;J,K4,>[\ UIpixmapCursor UIframe

160 F,G,H I;J,K4,> HLM

161 F,G,H I;J,K4,> HLM

162 F,G,H I;J,K4,> HLM - `a#b

163 F,G,H I;J,K4,> HLM - `a#b ObjLabel1.v

164 F,G,H I;J,K4,> HLM - `a#b

165 F,G,H I;J,K4,> HLM - `a#b

166 F,G,H I;J,K4,> HLM - `a#b

167

168 c&d3 +,0 $

169 c&d3+,0 efghfihejkil!"!#$ % trigger input output output input on_inst 0

170 c&d3 +,0 efghfihejkil ObjCpyOnChg.v

171 c&d3+,0 khm!"!#$ % v_command V trigger mode 0 v_command push, pop push v_commnad pop 0 push,pop v_command = int v = 1; v = v+1; push int v = 1; pop push v = v+1; pop push, pop V

172 c&d3 +,0 khm!"!#$ % no_errors sync active on_inst *relative 0 V 0 V V 0 V 0 v_command v_command V

173 c&d3+,0 khm

174 c&d3 +,0 nfkohmheqr!"!#$ % filename V V trigger *relative active 0 v_command 0 1 on_inst 0

175 c&d3+,0 nfkohmheqr

176 c&d3 +,0 QiRkie!"!#$ % Value active *Group active 0,1,2 0 Value 1 Value Value AppInstance1.v

177 c&d3+,0 QiRkie AppInstance2.v

178 c&d3 +,0 QiRkie

179 c&d3+,0 nff!"!#$ % reset 1 count start_val 0 reset_back 1 count end_val 0 run 1 start_val end_val incr count 0 run_back 1 end_val start_val incr count 0 step 1 count incr step_back 1 count incr 1 1 0

180 c&d3 +,0 nff!"!#$ % cycle 1 start_val end_val end_val start_val 2 start_val end_val start_val end_val run 0 cycle 0 done 1 0 start_val end_val incr count

181 c&d3+,0 nff

182 c&d3 +,0 RQp!"!#$ % TimeStep mmsec Val Active 1 1 Val Val ValStep ValStep TimeStep = 1000 ValStep = 1 Val = 1,2,3,... 1 ValStep = 2 1 Val = 2,4,6,...

183 c&d3+,0 RQp

184 c&d3 +,0 RQp ObjTimer2.v ObjTimer3.v

185 c&d3+,0 RQp

186 c&d3 +,0 QRhfe!"!#$ % do_exit 1 exit status exit 0 ObjExitP.v

187 c&d3+,0 QRhfe

188 c&d3 +,0 qrsfphoqr!"!#$ % xrot, yrot, zrot x,y,z xtrans, ytrans, ztrans x,y,z xcenter, ycenter, zcenter scale shell_viz absolute 1 absolute 0 xrot, xtrans 0 1 reset

189 c&d3+,0 qrsfphoqr!"!#$ % abs_xxx abs_ &xform xform

190 c&d3 +,0 qrqethfe!"!#$ % obj_in pick_id ID coord_id ID node_data_array_id ID vert_index cell_set_id ID conn_id ID conn_index cell_data_array_id ID cell_index point

191 c&d3+,0 qrqethfe!"!#$ % nnode_data values_array value

192 c&d3 +,0 qrqethfe

193 c&d3+,0 qrqethfe 0,0,0

194 c&d3 +,0 qrqethfe

195 c&d3+,0 qrqethfe AppPick4.v

196 c&d3 +,0 qrqethfe

197 c&d3+,0 ruqrej!"!#$ % &in[] index out ObjSwitch.v

198 c&d3 +,0 ruqrej AppSwitch.v

199

200 v+,w,xy $

201 v+,w,xy z{ã Transform GDxform_edit

202 v+,w,xy z{ã

203 v+,w,xy z{ã

204 v+,w,xy z{ã

205 v+,w,xy z{ã UI

206 v+,w,xy z{ã

207 v+,w,xy z{ã

208 v+,w,xy z{ã AppXform.v

209 v+,w,xy z{ã

210 v+,w,xy z{ã AppGroup.v

211 v+,w,xy z{ã

212 H I~; -

213 H I~; -

214 H I~; - Z

215 H I~; - *+,-./012- " &' :; [0][0] track_mode 1 2 Z 3 [0][1] 0 0 [0][2] -1-1 [1][0] Shift -1 Shift -1 [1][1] Shift 1 Shift 1 [1][2] Shift -1 Shift -1 [2][0] Ctrl -1 Ctrl -1

216 H I~; - *+,-./012- " &' :; [2][1] Ctrl 2 Ctrl 2 [2][2] Ctrl -1 Ctrl -1 [3][0] Alt -1 Alt -1 [3][1] Alt -1 Alt -1 [3][2] Alt -1 Alt -1

217 H I~; - -

218 v+,w,xy };A}H JI-0/I9;

219 v+,w,xy };A}H JI-0/I9;

220 v+,w,xy };A}H JI-0/I9;

221 v+,w,xy };A}H JI-0/I9;

222 v+,w,xy };A}H JI-0/I9;

223 v+,w,xy };A}H JI-0/I9;

224 v+,w,xy Y,;ÅÆÇÈ Scene

225 v+,w,xy Y,;ÅÆÇÈ "!#$ % Uviewer3D, Uviewer2D, Uviewer UIshell UIframe UI

226 v+,w,xy Y,;ÅÆÇÈ

227 v+,w,xy Y,;ÅÆÇÈ

228 v+,w,xy Y,;ÅÆÇÈ

229 v+,w,xy Y,;ÅÆÇÈ!"!#$ % input dmap props modes texture

230 v+,w,xy Y,;ÅÆÇÈ!"!#$ % altobj pickable

231 v+,w,xy Y,;ÅÆÇÈ Modes.mode[0] Modes.mode[1] Modes.mode[2] Modes.mode[3] Modes.mode[4] Modes.normals Modes.outline

232 v+,w,xy Y,;ÅÆÇÈ

233 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > col[3] Type General Object Primary Color HSV RGB hi1_col[3] Type General Object Secondary Color HSV RGB hi2_col[3] Type General Object Tertiary Color HSV RGB material[4] Type Surface material[0] : Ambient material[1] : Diffuse material[2] : Specular material[3] : Gloss spec_col[3] Type Surface Metal RGB trans Type Surface Opacity draw_mode Type Point/Line Drawing Mode line_width Type Point/Line Line Thickness line_style Type Point/Line Line Style line_aa Type Point/Line Smooth lines dir_pt_size Type Point/Line Glyph Size subdiv Type Point/Line sub division

234 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > jitter Type General Jitter Level cull Type Surface Culling Mode voxel_interp Type Volume Interpolation ray_algo Type Volume Ray Algorithm ray_norm Type Volume Distance Normalize fat_ray Type Volume Fat Ray sfp_absorb Type Volume SFP Absorption sfp_emit Type Volume SFP Emission Inherit Inherit

235 v+,w,xy Y,;ÅÆÇÈ

236 v+,w,xy Y,;ÅÆÇÈ!"!#$ % xform Top teapot 2 Top teapot Obj

237 v+,w,xy Y,;ÅÆÇÈ

238 v+,w,xy Y,;ÅÆÇÈ!"!#$ % < = tile Tile alpha Blending filter Interpolation type Type

239 v+,w,xy Y,;ÅÆÇÈ Alternate

240 v+,w,xy Y,;ÅÆÇÈ

241 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > type Light General Type state Light General Light On col[3] Light General HSV RGB att[2] Light Attributes Attenuation 1, 2 concen Light Attributes Concentration angle Light Attributes Spread Angle

242 v+,w,xy Y,;ÅÆÇÈ -

243 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > show_lights Light General Show Lights amb_state Light Ambient Light On amb_col[3] Light Ambient HSV RGB nlights lights DefaultLight

244 v+,w,xy Y,;ÅÆÇÈ

245 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > type Camera General 3D 2D Camera Type auto_norm Camera General Auto Normalize norm_scale Camera General Normalize Scale extents Camera General Extents mapping Camera General Mapping image_pass Camera General Image Pass pickable Camera General Pickable from[3]/up[3]/at[3] Camera Tripod From, Up, At scale Camera Lens Global Scale perspec Camera Lens Perspective On hither Camera Clipping Planes Clipping Planes On front Camera Clipping Planes Front back Camera Clipping Planes Back fov Camera Lens Field Of View wsize Camera Lens Viewport Size

246 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > depth_cue Camera Depth Cueing Depth Cueing On depth_front Camera Depth Cueing Front Depth Cue depth_back Camera Depth Cueing Back Depth Cue depth_scale Camera Depth Cueing Depth Cue Scale jitter_scale Camera General Jitter Scale

247 v+,w,xy Y,;ÅÆÇÈ

248 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > renderer View General Renderer update 1 list_update 1 refresh View General Refresh 1 mode View Options Update Automatically (Manual) refresh 1 buffer View Options Buffer Mode accel View Options Accelerate clear 0 timer View General Timer pcache View Options Pcache XGL aspect View Options Aspect back_col[3] View General HSV RGB stereo View Stereo Stereo On SUN, SGI video View Stereo Full Screen On SGI stereo_distance View Stereo Distance

249 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > stereo_angle View Stereo Separation Angle video_off light_info cameras blend_mode View Options Blend Mode ts_enable View True Scale Enable ts_scale View True Scale Map Scale ts_xorig View True Scale X Origin ts_yorig View True Scale Y Origin trigger 1 handle UIrenderView output_enable View Output Enable config_flags AVS/Express full_view_width full_view_height cur_light selected frames View General Timer

250 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > seconds View General Timer fps View General Timer

251 v+,w,xy Y,;ÅÆÇÈ

252 v+,w,xy Y,;ÅÆÇÈ!"!# $ % < = > type AVS/Express flip Flip clear Clear buffers.fb_type Frame Buffer Type buffers.zb_type Z Buffer Type buffers.framebuffer buffers.zbuffer Z output buffers.framebuffer

253 v+,w,xy Y,;ÅÆÇÈ

254 v+,w,xy Y,; Scene_Selector

255 v+,w,xy Y,;

256 v+,w,xy Y,;!"!#$ % current_view scene_mode 0:new_scene 1:share_scene 2,3 camera_mode 0:3D 3D 1:2D 2D 2:Both Uviewer do_create 1 do_destroy 1 destroy_active do_destroy 1 0

257 v+,w,xy Y,;

258 v+,w,xy,j H v+,w,%stƒ J, Scene_Editor

259 v+,w,xy,j H v+,w,%stƒ J, UI

260 v+,w,xy,j H v+,w,%stƒ J,

261 v+,w,xy,j H v+,w,%stƒ J,

262 v+,w,xy,j H v+,w,%stƒ J,

263 v+,w,xy,j H v+,w,%stƒ J,

264 v+,w,xy,j H v+,w,%stƒ J,

265 v+,w,xy ňƒ Š AppContSketch1.v

266 v+,w,xy ňƒ Š AppContSketch2.v

267 v+,w,xy ňƒ Š AppDrawCursor1.v

268 v+,w,xy ňƒ Š AppDrawCursor2.v AppDrawLine1.v AppDrawLine2.v

269 v+,w,xy ňƒ Š AppEditMesh.v

270 v+,w,xy ňƒ Š

271 v+,w,xy ňƒ Š AppV2Raster.v

272 v+,w,xy ňƒ Š

273 v+,w,xy *+,-./0 AppAppl1.v

274 v+,w,xy *+,-./0

275 v+,w,xy *+,-./0

276 v+,w,xy *+,-./0

277 v+,w,xy *+,-./0 AppAppl2.v

278 v+,w,xy *+,-./0 AppAppl3.v

279 v+,w,xy *+,-./0

280 v+,w,xy *+,-./0

281 v+,w,xy *+,-./0 -

282 v+,w,xy *+,-./0 AppProfile1.v

283 v+,w,xy *+,-./0 ContinuousSketch

284 v+,w,xy *+,-./0 ObjCreateXY.v macro createxy { float startx => <-.ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.values[0][0]; float starty => <-.ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.values[0][1]; float endx => <-.ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.values[1][0]; float endy => <-.ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.values[1][1]; float difx => (endx - startx) / 4; float dify => (endy - starty) / 4; float xy[5][2] => { {startx, starty}, {startx+difx, starty+dify}, {startx+difx*2, starty+dify*2}, {startx+difx*3, starty+dify*3}, {endx, endy} }; }; line_mesh V AppProfile2.v

285 v+,w,xy *+,-./0

286 v+,w,xy *+,-./0 ObjMinMax.v group minmax { int min[] => { ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.min_vec[0], ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.min_vec[1] }; int max[] => { ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.max_vec[0], ContinuousSketch.cont_sketch.GDmap2d_ss.out_mesh.coordinates.max_vec[1] }; };

287 v+,w,xy *+,-./0 V AppCrop1.v

288 v+,w,xy *+,-./0

289

290 Œ

291 Œ

292 Œ

293 Œ

294 Œ

295 Œ

296 Œ

297 Œ

298 Œ

299 Œ

300 Œ

301 AVS/Express Copyright KGT Inc Printed in Japan

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(Microsoft PowerPoint - VC16 \203`\203\205\201[\203g\203\212\203A\203\213.ppt) 第 16 回 ビジュアリゼーションカンファレンス AVS/Expressチュートリアル バッチ 処 理 入 門 もくじ AVS/Expressチュートリアル(バッチ 処 理 入 門 ) AVS/Expressおさらい バッチ 処 理 ( 定 型 処 理 )を 行 うための 仕 組 みの 紹 介 画 像 出 力 方 法 動 画 出 力 方 法 (GFA 出 力 方 法 ) おわりに 2 AVS/Expressおさらい

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